Unholy Darkness Fang pack
Mar 6, 2013 Unholy Darkness Patch 0 commentsIncludes installation instructions, traditional fangs, and true blood style fangs.
You have the task of finding the hidden heir to a throne that sits empty. Tamriel's previous emperor has been slain, and with no true ruler the gates to Oblivion open and demons begin to invade the people and towns of the empire. It's up to you to find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.
About DSA Kosch2 with 0 comments by GalderWetterwachs on Dec 2nd, 2012
It took some time to create the last two districts, Grafenstadt and Dwarven district, but finally i wasn't limited to the Ferdok template from Drakensang itself.
City:
Grafenstadt is a very generic, town like district with the great market, the Rondra temple and the residence of Count Growin. The dwarven district is small on the outside, as there are only a few buildings, including a very unique fountain, rebuild by Mechanicus Graxosch.
He convinced the dwarven community that it's easier to cut your needed water into blocks and carry it on your back, instead of messing around with those old buckets, getting wet shoes all the time. The dwarves agreed, but mainly because they can now cool their ale and mead for free. So Graxosch converted the old fountain into an ice maker.
Tiefenstadt:
He was also responsible for the invention and creation of Tiefenstadt. As the dwarven community was rapidly growing, the dwarves began to dig into the ground in order to create more room for their buildings. This is what took so long to build since the last update. It's a complete underground city of 20 unique interior cells. The area is populated, the shops are set up, and the dwarves are happily dwelling their caves. Each of them has already set up their daily routine, their homes and working space. Some examples are a laboratory for Graxosch, the hall of the great forge, a sculptor, a painter, guards and many more. Some areas are inaccesibly locked, but those of you with a keen eye (and a torch) will find the keys. You can also try to steal them if you know who's living there.
The access to the dungeons of Fort Magia, Fort Sejanus, Fort Urasek and Nagastani has been restored and can now be found in Tiefenstadt 12.
Dwarves:
I added the dwarven race in order to have a suitable kind of NPCs roaming around. As dwarves are a playable race in Drakensang, the race can be played. To keep it playable, regardless of the installed language, i added a door to the starting prison cell, which will ask you to choose your class and birthsign before going through, so you don't need the dialogue with the emperor. The mod uses strictly vanilla components so far, so other mods should be compatible, unless they add content to the region where Ferdok is located.
Testing and exploring:
It's recommended to start a new game in order to visit Ferdok, because it's still a dirty mod. Don't ruin a savegame you want to play further ;) Just start a new game, create your character and walk through the new door in the prison cell. You'll be teleported directly to Ferdok Fuhrmannsheim. I've added a chest with some very basic items directly in front of you, when you arrive. Look down, or you will trip over it ;) Fuhrmannsheim is the northeastern most district, connected to Ugdan Hafen and Praiosplatz. You'll find the districts Grafenstadt and Dwarven district in the southwestern part of the city. Tiefenstadt is located inside the big grey palace like building in the dwarven district.
Next development phase:
As Ferdok is now complete, i'll start on moving the districts to their own world space, before the areas are populated and their interiors are created. That will take some time, and the next update will probably contain only changes to the esp/esm structure.
Includes installation instructions, traditional fangs, and true blood style fangs.
These act as the patch files that are updated every once and awhile.
Extract to your Oblivion\data folder, these sounds are for the voice acting that accompanies the new NPC's and quests.
This requires OBSE and I recommend the Oblivion Mod Manager. Welcome to Unholy Darkness, a complete vampire overhaul for Oblivion. I spent over a year...
Loren version 0.9 Release(Download)
Oblivion Total Conversion Nehrim Full Installer 1.5.0.8 (FR) French Version - German Voice Acting and French Subtitles
Highest Rated (7 agree) 10/10
The Elder scrolls is one of the best game series in the world! It is a great RPG, but it is a little simplified from Morrowind. The quests are simple, but great. The graphics is better than Morrowind and are easier to change in the TES Construction SET. The Story is Great, and it has a lot of side quests! I love the adventure trough Cyrodill and i recommend the game to everyone who love TES or RPG. If you think the game is boring, after played it a lot. Try some mods as: Nehrim: at faiths edge…
Mar 30 2011, 7:34am by Brage
Lowest Rated (3 agree) 4/10
I can't stand this game. My favorite part of RPGs is talking and interacting with NPCs, but in Oblivion, the only options are "Rumors" or, the name of the city your in. The plot is dull, there are no interesting NPCs, and your character can't have a personality. I liked this game at first, but the longer I played, the more I disliked it.
A totally over-rated game, if you ask me.
Feb 17 2011, 1:45am by Garyn Dakari
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"You are like a dark gift from the Night Mother herself."
Why are there no mods for this here?
Hope you rot, Criminal scum XD
(buried)
someone please add some oblivion mods that work for ps3
how would that work, lol :P
I heard some guy got it to work on Xbox 360, but, so far, no.
If you wanna know sometin People who have inte hd graphics card can run this on high and ultra high settings with vsync on
Guys where can I find the readme for oblivion?
this question again sorry but it works well on PS3?
aye