Nosferatu is a teambased multiplayer first person shooter. It involves roundbased (each player has 1 life round just like in the famous game counterstrike) only this game pits vampires vs slayers.

  • 2 very distinct teams (Vampires,Slayers)
  • Slayers use Weapons :: Vampires use Claws and special Skills
  • wide arsenal of weapons
  • lots of vampire skills
  • enhancement system for improving the player and his weapons/skills
  • rpg system for unlocking weapons/skills/enhancements/playermodels/skins and much more
  • persistant player accounts which keep track of weapon stats, experience points and unlocked content
  • dodging for the slayers and leeping/walljumping for the vampires
  • freestyle climbing
  • (optional) ironsights aiming for better accuracy
  • different gamemodi
  • vampires can turn humans into vampires
  • customizeable playermodels (swap heads and body/leg skins, add glasses,hats, etc.)
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16 comments by Ghost_face on Dec 13th, 2009

So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :)
Development has been on/off alot lately, with larger gaps in the middle of the year. But lots of progress during the last months.

We are currently focusing on getting everything playtest worthy done, which resulted in me spending one weekend syncing all the weapons to sounds and adjusting thirdperson weapon positions.
All in all, the progress over the last week has been incredible.

Of course now and then we add some awesome stuff as well, as happened the other day with the stealth kills (aka fatalities from behind ;)  Basically if a vampire succeeds in sneaking up to a slayer from behind, he is able to perform one of various awesome fatality like kills (i.e. heart rip out + eat).

At the moment me and Fragger are animating those kill sequences, however if an animator wants to help out -> contact me.

Anyways, enjoy the screenshots (all work in progress so the one or other thing might obviously need improving/fixing).

If you like micro updates - make sure to join us on twitter or check the frontpage :)









Post comment Comments  (70 - 80 of 222)
Pardner
Pardner Sep 24 2008, 1:47pm says:

Board.nosferatuthegame.com
Sad to see this game wash out. Still can wait and hope, but I wouldn't hold my breath.

+1 vote     reply to comment
live4pain
live4pain Jun 5 2008, 8:34am says:

are you alive ??????

+1 vote     reply to comment
f0rqu3
f0rqu3 Mar 5 2008, 6:46pm says:

are you alive?

+1 vote     reply to comment
Subslaytanic
Subslaytanic Apr 21 2008, 11:34am replied:

And alive again, I suppose! Check the forums!

0 votes     reply to comment
mikejkelley
mikejkelley Mar 16 2008, 11:38am replied: +1 vote     reply to comment
renegadekiller
renegadekiller Feb 16 2008, 9:53pm says:

updates?

+1 vote     reply to comment
Ghost_face
Ghost_face Feb 28 2008, 6:39pm replied:

working on it in a more organized and positive way now.
sorry for the waiting, but its not dead yet..

+1 vote     reply to comment
nikkie
nikkie Jan 6 2008, 1:41pm says:

Amazing..Thank you.I can't say it enough.I love the theme and it looks great.At first glance i thought you guys used the cube engine.Anyhow,
What a great job.This shall be great..

+2 votes     reply to comment
A2B_Blender
A2B_Blender Jan 4 2008, 8:48am says:

nice :)

+1 vote     reply to comment
Ghost_face
Ghost_face Sep 22 2007, 12:47pm says:

nah my life has been anything but a bitch for me. Its just that alot of stuff (not bad stuff tho) has happened in a relative short time, thus I had to cut back a bit on the time I spent for nos developing. Anyway its saturday and I have nothing else todo than code for nos woot ! back to coding then...

+2 votes     reply to comment
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Nosferatu
Platforms
Windows, Mac, Linux
Developed By
Ghost_face
Engine
Qfusion
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Official Page
Nosferatuthegame.com
Release Date
TBD
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First Person Shooter
Theme
Horror
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Multiplayer
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Indie
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