Nosferatu is a teambased multiplayer first person shooter. It involves roundbased (each player has 1 life round just like in the famous game counterstrike) only this game pits vampires vs slayers.

  • 2 very distinct teams (Vampires,Slayers)
  • Slayers use Weapons :: Vampires use Claws and special Skills
  • wide arsenal of weapons
  • lots of vampire skills
  • enhancement system for improving the player and his weapons/skills
  • rpg system for unlocking weapons/skills/enhancements/playermodels/skins and much more
  • persistant player accounts which keep track of weapon stats, experience points and unlocked content
  • dodging for the slayers and leeping/walljumping for the vampires
  • freestyle climbing
  • (optional) ironsights aiming for better accuracy
  • different gamemodi
  • vampires can turn humans into vampires
  • customizeable playermodels (swap heads and body/leg skins, add glasses,hats, etc.)
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16 comments by Ghost_face on Dec 13th, 2009 digg this super bookmark


So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :)
Development has been on/off alot lately, with larger gaps in the middle of the year. But lots of progress during the last months.

We are currently focusing on getting everything playtest worthy done, which resulted in me spending one weekend syncing all the weapons to sounds and adjusting thirdperson weapon positions.
All in all, the progress over the last week has been incredible.

Of course now and then we add some awesome stuff as well, as happened the other day with the stealth kills (aka fatalities from behind ;)  Basically if a vampire succeeds in sneaking up to a slayer from behind, he is able to perform one of various awesome fatality like kills (i.e. heart rip out + eat).

At the moment me and Fragger are animating those kill sequences, however if an animator wants to help out -> contact me.

Anyways, enjoy the screenshots (all work in progress so the one or other thing might obviously need improving/fixing).

If you like micro updates - make sure to join us on twitter or check the frontpage :)









Comments  (60 - 70 of 189)
Ghost_face
Ghost_face Jun 29 2006, 8:50am says:

nope, performance will be fine.
nope, it's not dead.

+1 vote     reply to comment
Zimpe
Zimpe Jun 13 2006, 3:35am says:

This mod seems great.
Can't wait untill you release it.

+1 vote     reply to comment
Setis
Setis May 23 2006, 10:46am says:

nah-ah.. t'was an april fools my friend ;)

+1 vote     reply to comment
Savage_Squirrel
Savage_Squirrel May 22 2006, 5:47pm says:

Go to official website, its dead

+1 vote     reply to comment
aegir
aegir May 13 2006, 9:40am says:

@ ghost face thats not what i meant but if you look at all those other standalone project based on old engines, if they put new techniquees in it the performance is very low even on high-end systems. I just wondered if this was with nosferatu too

+1 vote     reply to comment
aegir
aegir Jun 4 2006, 1:43pm says:

godamit its been long since ther was an update getting scared its dead :s

+1 vote     reply to comment
Alone_In_The_Dark
Alone_In_The_Dark Apr 16 2006, 3:06am says:

Why is everyone worried, if you got a STANDARD PC you can run it superb.

+1 vote     reply to comment
aegir
aegir Apr 4 2006, 10:21am says:

wont the fps be too low if you take an old engine and put some newer technigues in it ??

+1 vote     reply to comment
hot564231
hot564231 Mar 30 2006, 8:26am says:

will there be phyic's* ingame? that would be really cool if you could

+1 vote     reply to comment
PolloRojo
PolloRojo Mar 29 2006, 2:13pm says:

It's looking really good. Can't wait to play it.

+1 vote     reply to comment
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Nosferatu
Platforms
PC, Linux, Mac
Developed By
Ghost_face
Engine
Qfusion
Contact
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Official Page
Nosferatuthegame.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
Project
Indie
Statistics
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Last Update
1 week ago
Watchers
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News
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