Nosferatu is a teambased multiplayer first person shooter. It involves roundbased (each player has 1 life round just like in the famous game counterstrike) only this game pits vampires vs slayers.

  • 2 very distinct teams (Vampires,Slayers)
  • Slayers use Weapons :: Vampires use Claws and special Skills
  • wide arsenal of weapons
  • lots of vampire skills
  • enhancement system for improving the player and his weapons/skills
  • rpg system for unlocking weapons/skills/enhancements/playermodels/skins and much more
  • persistant player accounts which keep track of weapon stats, experience points and unlocked content
  • dodging for the slayers and leeping/walljumping for the vampires
  • freestyle climbing
  • (optional) ironsights aiming for better accuracy
  • different gamemodi
  • vampires can turn humans into vampires
  • customizeable playermodels (swap heads and body/leg skins, add glasses,hats, etc.)
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So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :)
Development has been on/off alot lately, with larger gaps in the middle of the year. But lots of progress during the last months.

We are currently focusing on getting everything playtest worthy done, which resulted in me spending one weekend syncing all the weapons to sounds and adjusting thirdperson weapon positions.
All in all, the progress over the last week has been incredible.

Of course now and then we add some awesome stuff as well, as happened the other day with the stealth kills (aka fatalities from behind ;) Basically if a vampire succeeds in sneaking up to a slayer from behind, he is able to perform one of various awesome fatality like kills (i.e. heart rip out + eat).

At the moment me and Fragger are animating those kill sequences, however if an animator wants to help out -> contact me.

Anyways, enjoy the screenshots (all work in progress so the one or other thing might obviously need improving/fixing).

If you like micro updates - make sure to join us on twitter or check the frontpage :)









Finally some news again

Finally some news again

News 9 comments

What the hell ? No, we are not dead, far from dead actually, if you want to know what the reason for the rather long news delay was, follow the last couple...

More Playermodels

More Playermodels

News 8 comments

Long time no update. The bad news are that my notebook is still broken so I am developing on an inferior older notebook (read crap) - Although I am still...

Playermodels

Playermodels

News 9 comments

Well to make it short it's the same bla as always (good/steady progress but busy as hell). Anyway I won't write 2 pages of excuses on why we...

Satan

Satan

News 12 comments

The development and progress of nosferatu is still steady and good. After I pretty much finalized the new weapon system (which includes animation, managment...

Post comment Comments  (10 - 20 of 220)
damiandj90
damiandj90

great project ;-) I hope that it will be released one day. Bye!

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Dieblein
Dieblein

Hey ghostface, nice to see your progress! (And nice to know we are not the only crazy people working for 6 years on our game ^_^) you are not alone!

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pvt.Johnson
pvt.Johnson

Keep working! you guys will finish it eventually.

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fluffyzombie
fluffyzombie

cant wait still olso slu stfu....

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azultain
azultain

5 years of dev... it is a little long, when your game coming out? update?

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hate4uall
hate4uall

hello u alive or a true vamp?

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Ghost_face Creator
Ghost_face

Of course I am a true vamp, developing a vampire themed game, isn't that obvious ?

Reply Good karma+1 vote
azultain
azultain

the release is coming?

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Ghost_face Creator
Ghost_face

still working on it :)

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Dan911
Dan911

Is this going to be Open source?

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Ghost_face Creator
Ghost_face

Sourcecode wise yes. Content wise no.
But if you just want to play it doesn't matter to you :)

Reply Good karma+1 vote
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Platforms
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Creator
Ghost_face
Engine
Qfusion
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