"No One Ever Dies" is a competitive first person hack and slash multiplayer game based in a fantasy world. With 4 different races to play as with different abilities and classes to play as No One Ever Dies allows each game to be a different experience and it allows players to pick and mix and get down there perfect play style, mastering your class is key. With up to 32 players online and game modes such as "Protect the king" and Siege No One Ever Dies will offer a unique and competitive game with a huge amount of content to be seen and unlocked. A huge thanks to Steve Finney, Jessica Marron and Sean Dunford their support and dedication to our project "They say that in their kingdom no one ever dies...LADS! ITS TIME TO PROVE THAT SAYING WRONG!"

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No One Ever Dies
No One Ever Dies
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No One Ever Dies
Platforms
Windows, Mac, Linux
Creator
Intergen
Engine
Unity
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Theme
Medieval
Players
Multiplayer
Project
Indie
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Twitter

Latest tweets from @mountainwheel

Feb 5 2016

@UnrealEngine @EpicGames @iveytron some new shots inside UnrealEngine4 for #stone_rage T.co

Feb 5 2016

RT @UnrealDevs: Game Stone Rage a beautiful game being made with @UnrealEngine More info #gamedev #indiedev T.co https:/…

Feb 5 2016

Some more asset testing done by our Environment Artist Baiquni. Dynamic Lights, DFAO, HFGI, LPV, Raytraced Shadow... T.co

Feb 4 2016

Testing our swamp trees. This is not the kind of foliage you see in our swamps, don't worry ;)

Feb 3 2016

StoneRage on GamePedia. Old pictures and videos but very soon to be replaced with new stuff from UE4.... T.co

Jan 30 2016

@LDelayen Thanks alot for the help! Keep up the amazing work :)

Jan 27 2016

working on some big stuff for #StoneRage ;)

Jan 27 2016

@LDelayen Hey Laurent, is there a way to do IK feet for quadrupeds? Because the capsule might be making issues there. Any solutions? :)

Jan 21 2016

@LDelayen What about using IK feet for animals? Doesn't work with the capsule at the moment. And don't wanna rely on Ikinema Plugin. Ideas?

Jan 21 2016

@Q8Debug @LDelayen @Paragon @UnrealEngine Aweeesome! This will help a lot :)

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