No Heroes is a standalone game created with Unity Engine that is being made by a one man team No Heroes is a realistic, fast paced, Free To Play Multiplayer game featuring an in-depth parkour system, massive destruction, dynamic weather and day/night cicle, vast weapon customization and more! Set in a fictional island, No Heroes will feature fast paced gameplay featuring parkour and free running, with realistic animations and visuals. The game will feature innovative gameplay elements and multiplayer modes, while retaining features that everyone loves.

Post news Report RSS No Heroes - Update #34

Update #34 featuring Unity Pro, huge environment changes and many improvements.

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Update #34 featuring Unity Pro, huge environment changes and many improvements.


Changes in this Update:
- This game is now being developed with Unity 4 Pro,
- Deferred lighting rendering and linear space lighting,
- The most requested feature : Real-Time Shadows,
- Dual lightmaps with global illumination,
- Using light probes to simulate global ilumination on dynamic objects,
- Huge changes in the environment,
- Added new buildings and destroyed buildings,
- Also added vegetation and remade the terrain,
- New scope effect (will be improved),
- Using occlusion culling and built-in LOD,
- Improved performance 200%, enabling to create more detailed environments,
- Heavy Scripts optimizations,
- Ability to jump and grab on to objects in mid-air,
- Environment objects now have normal maps,
- More graphics options (check facebook for all options),

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Dieger
Dieger - - 612 comments

man this is awesome can't believe its all made by one man!

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mainardy
mainardy - - 153 comments

Awesome i love this game :D Map Editor with all the assets will be greate ,in a later update :D

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NickCh
NickCh - - 56 comments

By just..one man?!

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Experimen7
Experimen7 - - 41 comments

This is amazing! :D I love you, Tiago!

Few things:
-Darken the blood effect
-Make use of hard and soft normals on your weapons
-Maybe, now that the game's optimized, apply a cubemap to the scope when not zoomed in

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notaclevername
notaclevername - - 522 comments

Tracking, awsome work!

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brandobin
brandobin - - 105 comments

Looks swell! You seem to be a one man army of game design!

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GamerKnight
GamerKnight - - 120 comments

Nice work mate, doing this all by yourself as well is very impressive.

Also extra points for using opensource tools, GIMP and Blender. You have my vote. Community developed all the way. :-D

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