Nitronic Rush is an experimental survival driving game developed by students at DigiPen Institute of Technology.

Using the car's abilities (including boost, wings, and jump), avoid obstacles that the city throws at you. In many ways the game is a tribute to racing games of the 1990s, but with fresh graphics, audio, and gameplay.

Follow @NitronicRush on Twitter for the latest news about the game.

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Blog RSS Feed Report abuse Latest News: Experimental racer Distance gets Linux support, split-screen, and more

3 comments by Torcht on Nov 4th, 2012

New Additions: Linux support, split-screen, and a new tier!


We’re excited to announce that Distance will officially be supported on Linux! We tested Distance using the Unity 4 beta, and we feel confident that we can safely bring Distance to Linux. You can read more about the Unity 4 Linux support by checking out their FAQ page here. For those of you who are Linux users, please help by reaching out to the Linux community and let them know that this game exists!

On top of that, we're announcing the official addition of split-screen to Distance. We took the time to test it out because we believe it's something severely lacking from most racing games today, and we're excited to have it be a part of the action in Distance. Right now we're looking at 2-4 players, but we'll keep experimenting to see what works best for each mode.


We've also been listening to your comments and we're adding a new tier to our Kickstarter campaign! There is now a $35 tier for anyone who wants the backer vehicle but doesn't want two copies of the game. It will include everything at the $25 tier plus the backer vehicle. If you already pledged for something below $35 remember that you can easily bump up your pledge by clicking the blue "Manage Your Pledge" button on Distance's Kickstarter page.

Remember that this vehicle is only available for Kickstarter backers, and never available again to anyone else down the road. Jason’s been working on a concept sketch for it which you can see below. It’s still a work in progress, but it gives a glance at what the car may look like when it’s modeled:


Clarifications: Two copies of the game for $70+, DRM-free copies


We realized that at all $70+ tiers you only get one copy of the game by getting all of the things in the $25 tier. We're bumping it up so that you'll be getting everything at the $50 tier, which means everyone $70+ will be getting two copies of the game and the backer vehicle.

We also want to clarify that you'll always be able to get the game DRM-free! We're doing our best to get onto as many digital distribution platforms as possible, and we're doing well on Steam Greenlight so you’ll most likely be able to download it on Steam at launch. No matter what though, you'll be able to get a copy of Distance DRM-free direct download (like Nitronic Rush) if you prefer.

Simply visit the Kickstarter page here: Kck.st to be a part of the action! Thanks so much!

- Kyle, Jordan, and Jason

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Post comment Comments  (0 - 10 of 74)
stuffyou5
stuffyou5 Apr 4 2013, 9:20pm says:

freaking awesomeness to the maximum i will try to get the distance game

+1 vote     reply to comment
Wolf0x
Wolf0x Nov 30 2012, 6:17pm says:

Don't know if you guys check this page or not but is there any chance of opening paypal pre-orders as I missed the Kickstarter :(

+1 vote     reply to comment
DevinShadowV
DevinShadowV Jun 25 2012, 1:00am says: Online

This question may already been asked but will this ever go on to steam?

I would pay for this and have a downloadable SDK on standby after paying the game.

+2 votes     reply to comment
Protektor
Protektor Apr 4 2012, 1:26am says:

This game has been removed from Desura at the request of DigiPen, the school.

+2 votes     reply to comment
DoctorRoXo
DoctorRoXo Apr 4 2012, 2:08pm replied:

yea this is bs! why in the world would they take it down. this game was getting some great buzz on desura. i bet the students that made the game were psyched, then their school ruins it. WTF

+2 votes     reply to comment
ildamos
ildamos Jun 26 2012, 11:29am replied:

But it still is downloadable from their site right?

+2 votes     reply to comment
melcator
melcator Apr 3 2012, 9:40pm says:

Honestly this game is just awesome, thank you so much for bringing this to Desura!

+2 votes     reply to comment
GrimReminders
GrimReminders Apr 3 2012, 8:25pm says:

gamepad support? nm downloading!

+2 votes     reply to comment
Vatticson
Vatticson Apr 3 2012, 4:04pm says:

Why this game is so ******* good? its FREE!!!!!!!!!!!!!! Cannot be! And im liking it too WAY much! 8D

+2 votes     reply to comment
Tameius
Tameius Apr 1 2012, 10:04pm says:

To All Players who are having difficulty with the flying issue: Use the F-button worked for me only took me 5 mins it was their.

+2 votes     reply to comment
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Nitronic Rush
Platform
Windows
Developer
Team Nitronic
Engine
Custom Built
Contact
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Official Page
Nitronic-rush.com
Release Date
Released Nov 11, 2011
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Community Rating

Average

9.5

122 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 10/10

Great gameplay with creative graphics. Wicked!

Jan 9 2012, 2:27pm by LuckyStrike-Rx

Style
Genre
Racing
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @torcht

RT @joshscherr: Whoa, this weekend you can get the Crash Bandicoot games made by @Naughty_Dog (1-3 + CTR) for $0.99 each! T.co

5hours 54mins ago

@singing_pigs @garrynewman Well said, that's pretty much exactly how I feel.

9hours 29mins ago

I wasn't keen on moving away from C++ when starting Distance, but now I agree with @garrynewman that C# is awesome. T.co

9hours 36mins ago

RT @simoncarless: Alex '@Demruth' Bruce's standout Independent Games Summit 2014 talk on Antichamber is online for free RIGHT NOW: T

9hours 46mins ago

I'm riding the nostalgia train today by watching DigiPen's live student game showcase. Such indie, very student. T.co

11hours 8mins ago

RT @octodadgame: Octodad: Dadliest Catch is coming to PS4 next week! April 22nd in Americas and April 23rd in Europe! T.co

14hours 56mins ago

@luthyr I'm slow to the party, but it was sweet chatting w/ you & @ChrisStallman at PAX. Fun to hear about your multi-platform adventures :)

Apr 17 2014, 10:17pm

@_fzeroman So crazy. Can't wait to what the sense of scale feels like while driving around the sculptures.

Apr 17 2014, 10:09pm

At moments minimal electro can be so sweet. I wonder if I could get something like this working in Distance's world. T.co

Apr 17 2014, 9:10pm

@JonCarnage Hey Jon, it was really nice talking with you as a part of the MEGABOOTH twitch.tv stream. Thanks for the help showing Distance!

Apr 17 2014, 7:24pm

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