Nitronic Rush is an experimental survival driving game developed by students at DigiPen Institute of Technology.
Using the car's abilities (including boost, wings, and jump), avoid obstacles that the city throws at you. In many ways the game is a tribute to racing games of the 1990s, but with fresh graphics, audio, and gameplay.
Follow @NitronicRush on Twitter for the latest news about the game.
We’re excited to announce that Distance will officially be supported on Linux! We tested Distance using the Unity 4 beta, and we feel confident that we can safely bring Distance to Linux. You can read more about the Unity 4 Linux support by checking out their FAQ page here. For those of you who are Linux users, please help by reaching out to the Linux community and let them know that this game exists!
On top of that, we're announcing the official addition of split-screen to Distance. We took the time to test it out because we believe it's something severely lacking from most racing games today, and we're excited to have it be a part of the action in Distance. Right now we're looking at 2-4 players, but we'll keep experimenting to see what works best for each mode.
We've also been listening to your comments and we're adding a new tier to our Kickstarter campaign! There is now a $35 tier for anyone who wants the backer vehicle but doesn't want two copies of the game. It will include everything at the $25 tier plus the backer vehicle. If you already pledged for something below $35 remember that you can easily bump up your pledge by clicking the blue "Manage Your Pledge" button on Distance's Kickstarter page.
Remember that this vehicle is only available for Kickstarter backers, and never available again to anyone else down the road. Jason’s been working on a concept sketch for it which you can see below. It’s still a work in progress, but it gives a glance at what the car may look like when it’s modeled:
We realized that at all $70+ tiers you only get one copy of the game by getting all of the things in the $25 tier. We're bumping it up so that you'll be getting everything at the $50 tier, which means everyone $70+ will be getting two copies of the game and the backer vehicle.
We also want to clarify that you'll always be able to get the game DRM-free! We're doing our best to get onto as many digital distribution platforms as possible, and we're doing well on Steam Greenlight so you’ll most likely be able to download it on Steam at launch. No matter what though, you'll be able to get a copy of Distance DRM-free direct download (like Nitronic Rush) if you prefer.
Simply visit the Kickstarter page here: Kck.st to be a part of the action! Thanks so much!
- Kyle, Jordan, and Jason
Latest tweets from @torcht
@SoniaGHM Best of luck with the talk! We fly in too late to see it but I'm sure it'll be great. Hopefully it'll be up on the vault in a bit.
8hours 44mins ago
@KrispyVG Wow, nice! Sounds like stuff I did before college. Wrote something just like that in QBASIC.
8hours 52mins ago
@misshabit Yep. Our accountants make them a bit less terrifying, but not enough where creativity seems like a strong move.
8hours 53mins ago
Well, except for doing the company's taxes... for the most part.
9hours 20mins ago
Man, I love working at Refract. No matter what I'm doing there's always room for creativity. So easy to take that for granted.
9hours 21mins ago
@Zonr0 Yeah, it definitely does. A small cost of having a fully featured game :)
10hours 39mins ago
@Zonr0 Glad to hear it though :) I guess just want to ensure that this new release is at least as solid as the current official build.
11hours 2mins ago
@Zonr0 I guess I haven't been paying much attention there. Most are pretty solid when I give them a 30 min playthrough.
11hours 4mins ago
11hours 13mins ago