It is the dawn of the 22nd century, and the conquest of space has been monopolized by a handful of hugely ambitious mega-corporations. A delicate and vulnerable balance is maintained, but now, at the very edge of the solar system, a discovery has been made which will tip the scales forever — and send one ship and crew on an epic interstellar odyssey.
Realistic ship actions, awesome camera (especially when you look from the boosters or from a ship under fire, camera shakes like... lol)
Overall it's better than HW2 IMO, intense tactic sense, ships fire are fierce. It brings us to a new level of space battle, but if they can add wide screen support, it would have been much, much better!!!
There aren't many games where half the combat involves using precision lasers to target specific systems on the enemy ships, nor are there many games with weapons in such a strict anti shield/anti hull role.
Ships carry through the campaign. You'll spend tons of time upgrading your ships to take on ever more dangerous missions, and if you lose one you won't get that ship back in the next mission. This means that doing something stupid to win one mission can have a negative impact on the next one.
The graphics are stunning, taking advantage of everything DX9 has to offer. The early campaign human ships are extremely believable, you get the idea we could build one right now (no shields, travel times in months, no exotic weapons). They even had DECELERATION THRUSTERS.
Oh, and the ending is pretty bizarre too.
I grew up playing space sims (mainly FreeSpace 2), and I always hoped to be able to play from both a strategic standpoint, and from the viewpoint of a larger ship. Nexus accomplishes that flawlessly. Starting with simple point to point controls, which can be unlocked for free move, with wings and warships at your command. A great game for anyone who likes space sims or tactical simulators.