Nexus Mod Tools Plus
Nov 16, 2012 Nexus: The Jupiter Incident Other 0 commentsOfficial Nexus mod tools with added StarMap Viewer and small documentation supplement.
It is the dawn of the 22nd century, and the conquest of space has been monopolized by a handful of hugely ambitious mega-corporations. A delicate and vulnerable balance is maintained, but now, at the very edge of the solar system, a discovery has been made which will tip the scales forever — and send one ship and crew on an epic interstellar odyssey.
About Halo: Fleet Command with 2 comments by chakotay02 on Mar 17th, 2013
Hello everyone,
First up is a UNSC fortress/staging station. When the first Outer Colonies began to fall, the UNSC saw the need for a place to stand in between the falling colonies to hold the line a little longer and to provide aid for the fleeing civilian ships. After some time, the first fortress/staging station FS-0001 was created. FS-0001 was easily deployable, sporting enough weapons and armor to hold out against a small assault and having enough space to provide relief for several vessels. Expect this station to show its face in the campaign.
One of ONI's best kept secrets has been this ship; the Point of no Return. Although ONI has many facilities and bases, this ship is used by the top of ONI as a command ship and secure conference location. Only a handful of people know of this ship. Further information is classified.
A huge platform that is capable of repairing and/or refitting up to six ships of Destroyer size or smaller at a time. These platforms were scarce throughout the UNSC fleet, but there were several who were constantly moving around to keep up with the UNSC fleets that were getting cut into pieces trying to defend their planets. Later in the war, these platforms were used as shields against the Covenant's plasma. But which of these two designs do you like best?
And the final new ship we've probably all been seeing a lot lately; the UNSC Infinity. Build as a last resort if Earth should fall, the Infinity possesses all of the Forerunner technology the UNSC ever found and extracted and is armed to the teeth. When the war ended it became the UNSC's new flagship.
An idea I have for the campaign is to include this ship; the Gungnir. It's a refitted Phoenix class Colony ship that has been in the war from the beginning. It has been under heavy attack several times and been patched up several times, but it always had to be rushed into service again. So its decline is showing.
I've mentioned a campaign once or twice now, and it is something I have planned. It will, however, be one of the last things created for this mod. In other news; my music artist is having internet trouble, so I can't upload his work just yet, but I will as soon as I have it!
Until next time,
Ciao,
Abyssinian
Official Nexus mod tools with added StarMap Viewer and small documentation supplement.
hey guys, this is the version I was working on for awhile but things have come up and I'm very limited for time so I thought I might as well release it...
This is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...
Last public beta containing all our finished and unfinished work. Thanks for your support.
Latest public beta containing all our finished and unfinished work. Thanks for your support.
First Campaign Beta release
Highest Rated (4 agree) 10/10
Realistic ship actions, awesome camera (especially when you look from the boosters or from a ship under fire, camera shakes like... lol)
Overall it's better than HW2 IMO, intense tactic sense, ships fire are fierce. It brings us to a new level of space battle, but if they can add wide screen support, it would have been much, much better!!!
Feb 27 2011, 10:59pm by StrikeNoir
I have a new problem rigth now.
At the end of the Mechanoid level, after Angel loses control and starts destroying the enemys the game crashes. What
to do man? I think that i will play the level Titan over and try from there, also i will decrease the video settings.
Later dudes.
Hi Guys,
I am now at the mechanoid level. But it crashes continously. What must i do?
Hi there dudes,
Which upgrades from the mod's will increase the graphics, eyecandy and overall gameplay of Nexus?
There are so much that i am lost.
Found this one for eg:
1. Dynamic lighting effect patch (decompressed .dat)
i don't see a .dat file in the main folder
i do see a nexus_00.dap file.
will use the compresses one default type.
2. Tacticstype tool 2.0
What will this do? Improve the gamplay?
3.Nexus Texture Converter
Will this improve the graphics of the ships asteriod's etc
Are there any other recommendations?
Thank you very much
the patch im not sure. but the tactics tool allows you to edit the game. like all the stats of ships and weapons ect.
the texture converter allows you to port custom textures into the game to make your own ships
Hi,
I just bought the game from amazon.uk. After installing the game form the cd 1 and cd 2 i have patched it with the 1.01 patch. When i want to start the game i get the message:Cannot locate the CD-ROM. Please insert the correct CD-ROM, select OK and restart.
I have inserted both the CD 1 and CD 2, but it didn't work.
Tried the compatibility mode, win xp sp 2. See compatibility mode for older programs to run win win 7 but using older windows as win xp.(google)
System specs: Win 7, 64 bit, 6 gb ram, HD 4890.
Please help, any suggestions. Really want to play this game
I have found something, for all who love the game.
Nexus 2 petition:
Petitiononline.com
Please sign, the hope never dies.
NEXUS The Jupiter Incident 2 HD TECH DEMO:
Youtube.com
Hey guys,
just bought the game but I can't complete the mission "the chance".
everytime the angelwing is supposed to appear-->ctd
can anyone plz upload a savegame for the next mission (auto_15)
or send me via email?
would be awesome!
regards
Get the 1.01 patch installed, works great on my Win 7 x64 Ultimate setup, just completed the game
run as admin. works for me