FOR MULTIPLAYER ONLY: This is the pwc file that is required by the clients of a multiplayer game of The Indanthrine Prince.
As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a king’s court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
As you know, Equilibrium of the Night is set in the Medieval/Renaissance era (if compared to the real world). The second entry is set in the Renaissance/Georgian Era a few decades afterwards. The third entry is set in the Victorian Era several centuries afterwards. The fourth is set in a pseudo Neo-Victorian/Modern Era.
The first two entries have an emphasis on medieval weaponry and armor. Guns exist but they are primitive and otherwise expensive and hard to come by (due to the manufacturing process). The last two entries have an emphasis on guns meaning that they'd be the weapon of choice for most human enemies. The last two entries in the series will also have new tilesets combining modern architecture with past architecture. Clothing of characters will be vastly different in each era. I'd like to show this below with a fan favorite, Lord Fire.
Here is Lord Fire in the year 2654 (beginning of Equilibrium of the Night):
This would be him in 2954 (around the time of the third entry) three centuries later:
Note the formal coat, tie and waist coat combined with metal leggings. On his right hand, Lord Fire has a metal gauntlet equipped (while wielding a revolver gun in the left). In the image below, Lord Fire has a greatsword sheathed on his back.
This is how the third entry will be. Some characters will be wearing clothing with an almost modern look but some will be sporting medieval-modern styled armor.
The idea for the modern cities is inspired by what Jerusalem looks like where castle walls still surround and where there are old streets with modern aspects.
Suddenly you'd turn down the street and find yourself in an otherwise modern day looking city...
At least that's the plan with the later entries. Wherever haks will allowed that to be achieved or not is another thing.
Below is an idea of how this would look in game starring Crowley who gets drunk and wakes up in the future and instantly causes trouble with the police.
This obviously is non-canon and most likely one of Crowley's drunken dreams (although as far as he's concerned, he did happen and he wasn't dreaming it). But you get the idea although the final result will look far better than what you're seeing above. I just wanted to demonstrate what a city might look like in future entries combined with medieval architecture.
Highest Rated (5 agree) 10/10
NWN is a wonderful game. What surprised me was the amount of options you get to chose for your character when making him or her. There are 7 races to chose from and you can create your own sub race. There are many classes to chose from and then their is the alignment you chose for your character. The campaign is very long and the story is good - some of the areas are memorable - like Charwood village. I picked up the Deluxe edition for £1 which contains the two expansions - along with the toolset…
Dec 10 2010, 6:28pm by KnightofEquulei
Latest tweets from
It can take up to a few hours for tweets to begin appearing.