Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms, defending it against one of the greatest threats of the age. Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment's notice, the choice is yours. Choose your alignment, your allies, your companions, and how you want your character to develop... design the character you want, role-play the...
he series take place in the continent of Arryth, a completly new world made from scratch. This introduction act introduces (duh) the player to this new world and the story. In the beginning, there were only 3 kingdoms: Ryn'skel, home of the humans supported by their mighty heroes; Teran, home of the goblinoids and Nyreld, home of savage demons. As expected, a war broke out between the 3 lands. One that did not resulted in victory but in death. In the tower of Rynal, the capital of Ryn'skel where the final battle between the demons, goblinoids and humans was fought, the humans were in the losing camp and saw only one option left. They went up all the way up to the tower, where they casted a spell from the Forbidden Book. The explosion following destroyed everyone and everything in its radius and caused a negative energy portal to be created. Only one tribe of goblins survived and retreated themselves into the inhospitable mountains of Avadur. The demons suffered from the heaviest...
he series take place in the continent of Arryth, a completly new world made from scratch. This introduction act introduces (duh) the player to this new world and the story.
In the beginning, there were only 3 kingdoms: Ryn'skel, home of the humans supported by their mighty heroes; Teran, home of the goblinoids and Nyreld, home of savage demons. As expected, a war broke out between the 3 lands. One that did not resulted in victory but in death. In the tower of Rynal, the capital of Ryn'skel where the final battle between the demons, goblinoids and humans was fought, the humans were in the losing camp and saw only one option left. They went up all the way up to the tower, where they casted a spell from the Forbidden Book. The explosion following destroyed everyone and everything in its radius and caused a negative energy portal to be created. Only one tribe of goblins survived and retreated themselves into the inhospitable mountains of Avadur. The demons suffered from the heaviest losses. Their whole land was destroyed and completely swallowed, creating the Inner Sea. Life in Arryth was as good as gone. This period of war and destruction is now addressed by many as the 'Chaos'.
Now, 812 years later. Waking up in a tavern somewhere in Alauria with memories of a terrible night where you almost got murdered, you find yourself lost and broke. Soon though, you will realize there is something more going on and you will have to fight for not only your survival. A past Arryth would rather forget returns after so many years. The storyline will tell about the dark times coming to Arryth and how all is linked to the mysterious portal of Rynal. What lies on the other side?
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Players: Singleplayer (Tested) & Multiplayer (1-4)(Should work, but not tested)
Races: Any
Sex: Any
Classes: Any
The module is best started with a completly new character (level 1).
Contains roughly 1 hour of gameplay, depending on how many sidequests you take.
I hope it won't be needed, but any bugs can be reported to admin@scorgar.be or via this form. I've put quite some time in this, so I really hope you'll like it.
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