Neon Tail is an open world roller skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from dimensional disaster.

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NeonTail_ProgressPreview86_CombosAndTricks

NeonTail_ProgressPreview86_CombosAndTricks

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Tricks and Combos Fill the Energy tank, Super Power attacks depletes them, and Combos increase the Power Gauge, which increase attack power.You can also...

NeonTail ProgressPreview85

NeonTail ProgressPreview85

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This last effort will be all about one big epic battle mission.

NeonTail ProgressPreview84 New Skies

NeonTail ProgressPreview84 New Skies

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Highlighting a couple of new skies! I've also added a menu when taking a nap that allows you to choose the sky you want.

Neon Tail - Progress Preview 83 - Skating With Friends

Neon Tail - Progress Preview 83 - Skating With Friends

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It's quite a big update too, beside new cosmetics, shops, cutscenes, portraits, animations, the main thing is I added 11 new plot missions.

 NeonTail ProgressPreview82 Combat Progress

NeonTail ProgressPreview82 Combat Progress

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Showing some progress with the combat system. I've set up Navmeshes, a spawning system, updated some AI codes, added animations, effects, made the recovery...

NeonTail_ProgressPreview81 Dragon set

NeonTail_ProgressPreview81 Dragon set

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As for something to show that is added in the game, whenever you wear a full set of a costume, such as this Dragon set

Huge major update!

Huge major update!

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Everything was reworked, improved, polished! New features such as city map, subway transports, radar, skating up slopes, a huge new area, Figurine viewer...

NeonTail ProgressPreview79 - Combat system update! Ruby Finger Snaps better than Thanos!

NeonTail ProgressPreview79 - Combat system update! Ruby Finger Snaps better than Thanos!

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Combat system update! Ruby Finger Snaps better than Thanos!

NeonTail ProgressPreview78 - MONO Monologue

NeonTail ProgressPreview78 - MONO Monologue

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I've been polishing the first chapter of my project Neon Tail for a while now, trying to improve what's already in the game any way I could.

NeonTail ProgressPreview77 - a mini cutscene the first time the player meet some characters

NeonTail ProgressPreview77 - a mini cutscene the first time the player meet some characters

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A mini cutscene the first time the player meet some characters.

NeonTail ProgressPreview76 - the first dream scene

NeonTail ProgressPreview76 - the first dream scene

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Here in this video, the first dream the heroine of my game has was redesigned and is now feeling way more like a mini adventure rather than just a weird...

NeonTail_ProgressPreview75

NeonTail_ProgressPreview75

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I've been working on a new combat system, I've just finished implementing backward skating ground kicks.The idea is that as long as you keep pressing...

NeonTail_ProgressPreview74

NeonTail_ProgressPreview74

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I've managed to create a revealing effect to the secret hidden door tied to the plot.

NeonTail_ProgressPreview69

NeonTail_ProgressPreview69

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This week I was animating this cutscene, then implementing it in game, adding post processing effects, adjusting the time scale, the gravity, tweaking...

NeonTail_ProgressPreview68

NeonTail_ProgressPreview68

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It's been a while since my last #screenshotsaturday for my project Neon Tail, I've been very busy with life, but still working hard on the game.

NeonTail_Devlog04

NeonTail_Devlog04

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It's a bit silly, but I do wonder if trying to be funny in my devlogs can help marketing the game.

NeonTail_ProgressPreview67

NeonTail_ProgressPreview67

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I've also added a Reset function to the street races that allows the player to spawn back to the last checkpoint they touched. There's still the option...

NeonTail_ProgressPreview66

NeonTail_ProgressPreview66

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I discovered the "Addressable" system Unity had for a while that I wasn't aware of. It kind of resolved some problems I had.

NeonTail_ProgressPreview64

NeonTail_ProgressPreview64

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Just show some new animations on the other playable characters.

NeonTail_ProgressPreview63

NeonTail_ProgressPreview63

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I've done the dude's skating animations. He's supposed to be a bit less agile and slower than the main character, so I hope the animations shows that...

Neon Tail - Devlog 62

Neon Tail - Devlog 62

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I'm showing the first race of a match against the Acid Frogs.

Neon Tail - Devlog 61

Neon Tail - Devlog 61

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There's also that perpetual lack of satisfaction with my own work. I wouldn't be where I am without it, doing so many different things like art and coding...

Neon Tail - Devlog 60

Neon Tail - Devlog 60

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I finished implementing a workshop where you can get a "battery" installed on your roller blades. Each battery has a different amount of energy you will...

Neon Tail - Devlog 59

Neon Tail - Devlog 59

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It's a place where you can upgrade your roller blades and camera drone to add new abilities. I've been mainly working on the room's look itself and started...

Neon Tail - Devlog 58

Neon Tail - Devlog 58

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You can now go back when you grind, I created and implemented the trains and cars traffic system, I updated the save system, ghost system, storage box...

Neon Tail - Devlog 57

Neon Tail - Devlog 57

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- add target indicators on all racers (change color?) - add target indicators on next checkpoint - reduce catch distance - make the ghosts load files...

Neon Tail - Devlog 55

Neon Tail - Devlog 55

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I'm finally starting to work on plot missions, I drew a little concept of the first in-game sport's game match's opponents, the Acid Frogs, and started...

Neon Tail - Devlog 48

Neon Tail - Devlog 48

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Hi! Lately work had been quite frenzy, a huge amount of debugs and polish for the upcoming early access of my game Neon Tail.

Neon Tail - Devlog 47

Neon Tail - Devlog 47

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Adding new NPC animations, added license badges, event unlocks and rewards, Anti Aliasing, Depth of Field and Motion Blur now checks your hardware for...

Neon Tail - Devlog 45

Neon Tail - Devlog 45

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Neon Tail Starts Steam Early Access on 2019 September :D The Demo build is available now! Fill out the questionnaire to better Neon Tail Thank you very...