Nazi Zombies: PortableNazi Zombies: Portable

Nazi Zombies Portable aims to recreate the Nazi Zombies experience from CoD: WaW into the Quake engine, making it playable on the Hand-Held PlayStation Portable Console (Does not require Custom Firmware ) and can be easily played on just about ANY computer out there (Even Windows 98!). For those who don't know what Nazi Zombies is about.... Nazi Zombies is a gamemode in Call of Duty: World at War.
Nazi Zombies consists of up to four people (PSP Version does not support multiplayer right now) in survival against endless hordes and waves of "Nazi Zombies". Each wave the rounds get harder and harder, and you get points for barricading walls and killing zombies. You use the points to buy guns or you can spend them on the mystery box where you get a random gun in return. NZ:P will feature downloadable map-packs (don't worry they're free). We are constantly working very hard on this mod, so check us out at our forums.

more info here in nzpwiki: Nazizombiesportable.wikia.com

Alpha has been released to the public, since Christmas 2010.

Beta 1.1 Was Released In May 29th 2012.
1.0 Demo Was Released in December 25th 2014


Nazi Zombies: Portable PC, PSP game

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Blog RSS Feed Report abuse Latest News: Nazi Zombies Portable Demo Release!

14 comments by blubswillrule on Dec 25th, 2014

Hello Nazi Zombies Portable Fans!

After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the NZ:P Demo....
... exactly 4 years after our initial release!

Notice that there is no alpha, nor beta attached to that name, for it is a demo. This release is a demo showcasing what's to come in the future of NZ:P.


- better get them from a-far while they can't reach you...


- okay, things are picking up here a bit...

Apart from having been rewritten from the ground up, (and heavily remodeled, reanimated, retextured, reworked etc...), this release showcases our determination to finish NZ:P. Our priority for this release has been stability, and playability ( which turns out is a lot more difficult than one might imagine on the Playstation Portable).


- This guy had a bad time...


- Sure looks survivable, doesn't it?

This release contains the very primitive (yet extremely functional) foundation for which we will build off of in the future.
Within thie release, there is only one single map, Nacht der Untoten, and it only contains a handful of weapons such as:

- Colt M1911 -Kar-98k -M1A1 Carbine -M1A1 Thompson -Double Barreled Shotgun
- Sawed-off Shotgun -Trenchgun -Scoped Kar-98k -MG-42 -0.357 Magnum

This is a limited selection of weapons, we are well aware, but it's a great variety to play with!
There's a lot more miscellaneous information to be shared, but why share it when you can go in-game and check it out yourself!

As usual, multiplayer is still not officially supported, but we hope to look into it in the near future, but our focus has been set entirely on gameplay as of late. That sure doesn't mean we discourage you from poking around with it to try and get it working ;)


- repair dem windows, receive dem points! Not like it keeps them out for long anyways!


- It is not looking good for this guy...

As you'll notice, there's no immediate pc version to go along with this release, that's because there is no pc version yet!
That may sound like a bad thing at first, but it is a drastic and important change which the dev team decided to implement.
In the past, we primarily worked on the PC version, porting features chunks at a time to the PSP version, this led to a highly unstable PSP version. Not this time! This time we did ALL testing on either the PSP emulator PPSSPP and actual hardware! This time around, the PC version will be the port.

Yes a PC version is coming! But that's a piece of cake, because just about anything will run on the PC, optimized or not.
For now if you wish to enjoy NZ:P on the PC, you can download the PPSSPP emulator (which we use to test) over at www.ppsspp.org , not to mention that you can run any other PSP game you want on there!

For now, with this release we're doing something we've never done before. We're making NZ:P with the modders in mind, and as such, we're declaring this project open source! Available for download is not only the engine source code, but the entire qc source code as well! Happy Modding!

Also included is our current fgd file, for several reasons, we had to change our old fgd definitions file so unfortunately old NZ:P maps will not be compatible with this new release, but alas that just opens up the door to a whole new breed of developers!

For those keen-eyed mappers and modders, some of the old features not officially supported in the Demo *cough* perks *cough* can still be found in the mapper files, so why not give those things a go!

Alongside the updated fgd file, Ju[s]tice, our mapper, has made and compiled an example .rmf and .bsp file to showcase how some of the new changed mechanics work and how to set custom maps up! Expect more tutorials and guides soon!
Moddb.com

As an added bonus, we have included a plugin for those PSPs with custom firmware that allows the "home" button on the PSP to be bound to a control! Useful those who wish to change up the control scheme to their choosing!
Though this plugin is included, it is entirely optional, and none of the default controls rely on the home button, rest assured!


- Everybody loves the thompson!


- ...hehe, good thing it's only round one, things can't pick up that quickly... can they?

As per the future of NZ:P, now that we have the foundation of the game laid out, the real fun begins for us devs!
The release that follows is going to be a good one!

So what are you waiting for? Head over to our downloads page to check it out NAOH!

Thanks for standing by us for all of this time! ...and be sure to stick around for the future that lies ahead!

Yours truly,
Blubs, Jukki, & Ju[s]tice, the NZ:P Dev team.

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Nazi Zombies Portable v1.0 Source Code

Nazi Zombies Portable v1.0 Source Code

Dec 25, 2014 Source Code 13 comments

Now for the first time in nazi zombies portable history, we are going full on open source! Enjoy this Christmas gift. Remember to give the credit where...

Nazi Zombies Portable 1.0 PSP

Nazi Zombies Portable 1.0 PSP

Dec 25, 2014 Demo 40 comments

Hello Nazi Zombies Portable Fans! After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the Demo.... ...exactly...

NZ:P MAC Beta 1.1

NZ:P MAC Beta 1.1

May 3, 2012 Demo 89 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P PC Beta  1.1

NZ:P PC Beta 1.1

May 29, 2011 Full Version 182 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P PSP Beta 1.1

NZ:P PSP Beta 1.1

May 29, 2011 Full Version 225 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P Mapping Starter Kit

NZ:P Mapping Starter Kit

May 25, 2011 Mapping Tool 45 comments

Small RAR that includes everything you need to start mapping. NOTE: No Manuals Included. You should be familiar with these things if you want to map...

Post comment Comments  (8690 - 8700 of 12,761)
SoulFetcher
SoulFetcher Jun 3 2011, 2:58pm says:

When I finished round 4 no zombies came and then I tried to restart the map and my PSP said it was out of RAM for textures AGAIN. This obviously isn't made properly. They need to fix this.

+1 vote     reply to comment
Mr_Cookies
Mr_Cookies Jun 3 2011, 11:32am says:

glitch: in wahnsinn, them submachine gun close to the random box place is free.
You just need to have the same ammount of money or higher,but when you pick it up, it dont get your money

+1 vote     reply to comment
D-Hunter
D-Hunter Jun 3 2011, 1:39pm replied:

the sub machine gun is called THOMPSON!!!!!!!

+1 vote     reply to comment
watstha
watstha Jun 3 2011, 11:13am says:

lol i just found the pap AAAAA COOKIE!! NOM NOM NOM .
i love this game on psp, good work nzp team

+4 votes     reply to comment
MrPSPHacking
MrPSPHacking Jun 3 2011, 8:16am says:

Beta 1.1 Doesnt WWWWWWWWWWWWOOOOOOOOOORRRRRRRRRRRRRKKKKKKKKK

-1 votes     reply to comment
KingMHax
KingMHax Jun 3 2011, 6:30am says:

sometimes when i play on psp, the round doesn't end but i killed all of the zombies. oh and what mas have pakapunch, where is it, and how do we activate it?

+1 vote     reply to comment
H4nat4ro
H4nat4ro Jun 3 2011, 4:42am says:

Hey why is it so lag in the pc version only 1 fps :(

+2 votes     reply to comment
Moosieboi
Moosieboi Jun 3 2011, 4:34am says:

how do you host a game to play online???

+1 vote     reply to comment
Hellangel98
Hellangel98 Jun 3 2011, 2:44am says:

I just found a "Teddy Bear" on "Washinn" and it's outside of the map. It's an easter egg.. ( If you want to find the "Teddy Bear." Just find the ceiling with the " SECRET " sign plus the " Teddy Bear paw print." and look straight to the second Zombie Barricade and look Right >>>. You will see a Teddy Bear standing against the wall . Shoot it and it will disappeared. ( I only found 1 EASTER EGG ... If you found another EASTER EGG in "Washinn" , PM me ." )

+1 vote     reply to comment
Hellangel98
Hellangel98 Jun 3 2011, 2:52am replied:

Note : You can restart the map again and do this EASTER EGG trick .

+1 vote     reply to comment
Hellangel98
Hellangel98 Jun 3 2011, 10:22am replied:

NOTE : The Teddy Bear is ONLY can be found in NZ:P beta 1.1.

+1 vote     reply to comment
TheFriendlyTroll
TheFriendlyTroll Jun 3 2011, 4:11am replied:

it changes places in diffrent games, in 1.1 it opens up the random box

+1 vote     reply to comment
Hellangel98
Hellangel98 Jun 3 2011, 4:28am replied:

Im talking about the Teddy Bear Easter egg not from the Mystery box Teddy Bear that changes places =.=

+1 vote     reply to comment
TheFriendlyTroll
TheFriendlyTroll Jun 3 2011, 7:27am replied:

i know, in beta 1.0 in wahninn, when you turn on the power it opens the place to the random box, but in beta 1.1, you have to shoot a teddy to get to the random box, and in diffrent games, the teddy is in diffrent places

+1 vote     reply to comment
Hellangel98
Hellangel98 Jun 3 2011, 10:19am replied:

You don't shoot the Teddy Bear to get the mystery box in 1.1 ... It's an Easter egg . The mystery box is at the power switch inside the door. In 1.0 , the Teddy Bear is not there but in the mystery box. That doesn't allow you to get weapons 7 times or more.

+1 vote     reply to comment
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Nazi Zombies Portable
Platforms
Windows, Mac, Linux, PSP
Developer & Publisher
NZP Team
Engine
Quake Engine
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Release Date
Released May 25, 2011
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9.3

514 votes submitted.

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Highest Rated (51 agree) 10/10

3 years ago, i was playing Call of duty world at war. i remember it so clearly. Natch der untoten was the map, yes it was. so i was sitting with my ps3 controller in my hand on some ridiculous round thinking to my self. "wouldn't this be awesome if this was on the go?" so then i searched for nazi zombies for psp, yet at that time there was no such of an idea of it. i grew depressed. - _ - i was clouded in despair. But you the nzp team gave me hope again that i will still be able to slay zombies…

Dec 25 2010, 12:19pm by fudrucker5

Lowest Rated (4 agree) 1/10

the nzp dosent make any good job

Jun 1 2011, 5:55pm by MitcheIIS

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