Nazi Zombies: PortableNazi Zombies: Portable

Nazi Zombies Portable aims to recreate the Nazi Zombies experience from CoD: WaW into the Quake engine, making it playable on the Hand-Held PlayStation Portable Console (Does not require Custom Firmware ) and can be easily played on just about ANY computer out there (Even Windows 98!). For those who don't know what Nazi Zombies is about.... Nazi Zombies is a gamemode in Call of Duty: World at War.
Nazi Zombies consists of up to four people (PSP Version does not support multiplayer right now) in survival against endless hordes and waves of "Nazi Zombies". Each wave the rounds get harder and harder, and you get points for barricading walls and killing zombies. You use the points to buy guns or you can spend them on the mystery box where you get a random gun in return. NZ:P will feature downloadable map-packs (don't worry they're free). We are constantly working very hard on this mod, so check us out at our forums.

more info here in nzpwiki:

Alpha has been released to the public, since Christmas 2010.

Beta 1.1 Was Released In May 29th 2012.
1.0 Demo Was Released in December 25th 2014

Nazi Zombies: Portable PC, PSP game

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16 comments by blubswillrule on Dec 25th, 2014

Hello Nazi Zombies Portable Fans!

After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the NZ:P Demo....
... exactly 4 years after our initial release!

Notice that there is no alpha, nor beta attached to that name, for it is a demo. This release is a demo showcasing what's to come in the future of NZ:P.

- better get them from a-far while they can't reach you...

- okay, things are picking up here a bit...

Apart from having been rewritten from the ground up, (and heavily remodeled, reanimated, retextured, reworked etc...), this release showcases our determination to finish NZ:P. Our priority for this release has been stability, and playability ( which turns out is a lot more difficult than one might imagine on the Playstation Portable).

- This guy had a bad time...

- Sure looks survivable, doesn't it?

This release contains the very primitive (yet extremely functional) foundation for which we will build off of in the future.
Within thie release, there is only one single map, Nacht der Untoten, and it only contains a handful of weapons such as:

- Colt M1911 -Kar-98k -M1A1 Carbine -M1A1 Thompson -Double Barreled Shotgun
- Sawed-off Shotgun -Trenchgun -Scoped Kar-98k -MG-42 -0.357 Magnum

This is a limited selection of weapons, we are well aware, but it's a great variety to play with!
There's a lot more miscellaneous information to be shared, but why share it when you can go in-game and check it out yourself!

As usual, multiplayer is still not officially supported, but we hope to look into it in the near future, but our focus has been set entirely on gameplay as of late. That sure doesn't mean we discourage you from poking around with it to try and get it working ;)

- repair dem windows, receive dem points! Not like it keeps them out for long anyways!

- It is not looking good for this guy...

As you'll notice, there's no immediate pc version to go along with this release, that's because there is no pc version yet!
That may sound like a bad thing at first, but it is a drastic and important change which the dev team decided to implement.
In the past, we primarily worked on the PC version, porting features chunks at a time to the PSP version, this led to a highly unstable PSP version. Not this time! This time we did ALL testing on either the PSP emulator PPSSPP and actual hardware! This time around, the PC version will be the port.

Yes a PC version is coming! But that's a piece of cake, because just about anything will run on the PC, optimized or not.
For now if you wish to enjoy NZ:P on the PC, you can download the PPSSPP emulator (which we use to test) over at , not to mention that you can run any other PSP game you want on there!

For now, with this release we're doing something we've never done before. We're making NZ:P with the modders in mind, and as such, we're declaring this project open source! Available for download is not only the engine source code, but the entire qc source code as well! Happy Modding!

Also included is our current fgd file, for several reasons, we had to change our old fgd definitions file so unfortunately old NZ:P maps will not be compatible with this new release, but alas that just opens up the door to a whole new breed of developers!

For those keen-eyed mappers and modders, some of the old features not officially supported in the Demo *cough* perks *cough* can still be found in the mapper files, so why not give those things a go!

Alongside the updated fgd file, Ju[s]tice, our mapper, has made and compiled an example .rmf and .bsp file to showcase how some of the new changed mechanics work and how to set custom maps up! Expect more tutorials and guides soon!

As an added bonus, we have included a plugin for those PSPs with custom firmware that allows the "home" button on the PSP to be bound to a control! Useful those who wish to change up the control scheme to their choosing!
Though this plugin is included, it is entirely optional, and none of the default controls rely on the home button, rest assured!

- Everybody loves the thompson!

- ...hehe, good thing it's only round one, things can't pick up that quickly... can they?

As per the future of NZ:P, now that we have the foundation of the game laid out, the real fun begins for us devs!
The release that follows is going to be a good one!

So what are you waiting for? Head over to our downloads page to check it out NAOH!

Thanks for standing by us for all of this time! ...and be sure to stick around for the future that lies ahead!

Yours truly,
Blubs, Jukki, & Ju[s]tice, the NZ:P Dev team.

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Nazi Zombies Portable v1.0 Source Code

Nazi Zombies Portable v1.0 Source Code

Dec 25, 2014 Source Code 14 comments

Now for the first time in nazi zombies portable history, we are going full on open source! Enjoy this Christmas gift. Remember to give the credit where...

Nazi Zombies Portable 1.0 PSP

Nazi Zombies Portable 1.0 PSP

Dec 25, 2014 Demo 42 comments

Hello Nazi Zombies Portable Fans! After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the Demo.... ...exactly...

NZ:P MAC Beta 1.1

NZ:P MAC Beta 1.1

May 3, 2012 Demo 90 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P PC Beta  1.1

NZ:P PC Beta 1.1

May 29, 2011 Full Version 184 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P PSP Beta 1.1

NZ:P PSP Beta 1.1

May 29, 2011 Full Version 226 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P Mapping Starter Kit

NZ:P Mapping Starter Kit

May 25, 2011 Mapping Tool 43 comments

Small RAR that includes everything you need to start mapping. NOTE: No Manuals Included. You should be familiar with these things if you want to map...

Post comment Comments  (70 - 80 of 12,706)
jml95 Feb 28 2015, 4:52pm says:

New update for WAW original sounds for NZ:P guys, enjoy :)

+2 votes     reply to comment
Guest Mar 2 2015, 2:22pm replied:

This comment is currently awaiting admin approval, join now to view.

jml95 Mar 2 2015, 5:33pm replied:

Pfff I could do it perfectly but I don't want to do it now. Sorry dude. This is a WAW imitation and for now I only want to make it sound like that game. But if you want to add origins sounds it's very easy, just download my mod, then search the origins sounds, download them and replace the waw sounds, and you got it :D

+1 vote     reply to comment
Guest Mar 3 2015, 3:15am replied:

This comment is currently awaiting admin approval, join now to view.

jml95 Mar 3 2015, 9:36am replied:


+1 vote     reply to comment
Ikill4fun32 Feb 28 2015, 11:55am says:


+1 vote     reply to comment
jastolze Mar 3 2015, 1:19pm replied:

I don't see how having FW update available will unbrick your PSP, unless I misunderstood what you were saying.

+1 vote     reply to comment
TheCowardlyFox Feb 24 2015, 4:41pm says:

Just so everyone knows, someone's created a subreddit for NZ:P. It's pretty much empty so it would be nice if more people visited/posted.

+1 vote     reply to comment
Mg-4ever Feb 23 2015, 12:31am says:

I dunno, you get severe bragging rights for coding for a PSP with the limited hardware. It's more impressive to deliver an amazing game on hardware that barely handles it than avoid the challenge altogether on hardware that doesn't really care.(This basically is the ONLY reason the quake one engine is still used.)
This being said, show us your coding skills Dev team and make an N64 port.

+2 votes     reply to comment
Ikill4fun32 Mar 1 2015, 10:22am replied:

might as well make a sega port, they are both impossible

+2 votes     reply to comment
Brommykins Feb 22 2015, 6:39am says:

Hey! :D I'm a big fan of your game, and I really hope that more updates will be coming soon! I made a couple YouTube videos for this game, and I'd like for you to check them out, since I do mention some suggestions and ideas for this game. c: Thanks for reading! :D

+3 votes     reply to comment
SeniorMeatbox Feb 23 2015, 8:07pm replied:

A mod may come soon.

+1 vote     reply to comment
yoyoyoshio Feb 18 2015, 9:08pm says:

when the Vita gets hacked (hopefully soon... come on hackers!!! ;-;)
will this get ported over to Vita and be able to use the duel analog sticks??? :DDD

+1 vote     reply to comment
ADZIE Feb 17 2015, 2:53pm says:

i hope people are working on new nzp maps at least.

+2 votes     reply to comment
SeniorMeatbox Feb 18 2015, 1:10pm replied:

Ive made 2 new maps, but someone decided to ban me until 02/29/2138 on the forums.

+1 vote     reply to comment
jastolze Feb 22 2015, 11:30am replied:

I'll unban you when I get back home, but try not to **** off Mabby. I think you've been banned long enough.

+2 votes     reply to comment
SeniorMeatbox Feb 22 2015, 12:42pm replied:

Alright. Thanks man.

+1 vote     reply to comment
ADZIE Feb 18 2015, 1:16pm replied:

woah really? are they good? send them to me please.

+2 votes     reply to comment
SeniorMeatbox Feb 18 2015, 1:24pm replied:

They are ports of the Black ops NDS zombie maps. I have not tested them on the new NZP version, and I hear you need to make and compile them in Jackhammer, or else they wont work. Jackhammer is a b**** to set up, and I want to finish the other two maps before I pass out any of them.
Or, Mabuse could be kind and unban me.

+1 vote     reply to comment
G3394 Feb 23 2015, 2:39am replied:

Shutup meatbox!

0 votes     reply to comment
jastolze Feb 23 2015, 11:46am replied:

Demanding someone to shut up? Let me know how that works out for you.

+3 votes     reply to comment
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Nazi Zombies Portable
Windows, Mac, Linux, PSP
Developer & Publisher
NZP Team
Quake Engine
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Release Date
Released May 25, 2011
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514 votes submitted.

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Ratings closed.

Highest Rated (52 agree) 10/10

3 years ago, i was playing Call of duty world at war. i remember it so clearly. Natch der untoten was the map, yes it was. so i was sitting with my ps3 controller in my hand on some ridiculous round thinking to my self. "wouldn't this be awesome if this was on the go?" so then i searched for nazi zombies for psp, yet at that time there was no such of an idea of it. i grew depressed. - _ - i was clouded in despair. But you the nzp team gave me hope again that i will still be able to slay zombies…

Dec 25 2010, 12:19pm by fudrucker5

Lowest Rated (4 agree) 1/10

the nzp dosent make any good job

Jun 1 2011, 5:55pm by MitcheIIS

First Person Shooter
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