Nazi Zombies: PortableNazi Zombies: Portable

Nazi Zombies Portable aims to recreate the Nazi Zombies experience from CoD: WaW into the Quake engine, making it playable on the Hand-Held PlayStation Portable Console (Does not require Custom Firmware ) and can be easily played on just about ANY computer out there (Even Windows 98!). For those who don't know what Nazi Zombies is about.... Nazi Zombies is a gamemode in Call of Duty: World at War.
Nazi Zombies consists of up to four people (PSP Version does not support multiplayer right now) in survival against endless hordes and waves of "Nazi Zombies". Each wave the rounds get harder and harder, and you get points for barricading walls and killing zombies. You use the points to buy guns or you can spend them on the mystery box where you get a random gun in return. NZ:P will feature downloadable map-packs (don't worry they're free). We are constantly working very hard on this mod, so check us out at our forums.

more info here in nzpwiki:

Alpha has been released to the public, since Christmas 2010.

Beta 1.1 Was Released In May 29th 2012.
1.0 Demo Was Released in December 25th 2014

Nazi Zombies: Portable PC, PSP game

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Livestreaming Achievement menu Happy Birthday, NZ:P!
RSS Feed Articles

Hello Nazi Zombies Portable Fans!

After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the NZ:P Demo....
... exactly 4 years after our initial release!

Notice that there is no alpha, nor beta attached to that name, for it is a demo. This release is a demo showcasing what's to come in the future of NZ:P.

- better get them from a-far while they can't reach you...

- okay, things are picking up here a bit...

Apart from having been rewritten from the ground up, (and heavily remodeled, reanimated, retextured, reworked etc...), this release showcases our determination to finish NZ:P. Our priority for this release has been stability, and playability ( which turns out is a lot more difficult than one might imagine on the Playstation Portable).

- This guy had a bad time...

- Sure looks survivable, doesn't it?

This release contains the very primitive (yet extremely functional) foundation for which we will build off of in the future.
Within thie release, there is only one single map, Nacht der Untoten, and it only contains a handful of weapons such as:

- Colt M1911 -Kar-98k -M1A1 Carbine -M1A1 Thompson -Double Barreled Shotgun
- Sawed-off Shotgun -Trenchgun -Scoped Kar-98k -MG-42 -0.357 Magnum

This is a limited selection of weapons, we are well aware, but it's a great variety to play with!
There's a lot more miscellaneous information to be shared, but why share it when you can go in-game and check it out yourself!

As usual, multiplayer is still not officially supported, but we hope to look into it in the near future, but our focus has been set entirely on gameplay as of late. That sure doesn't mean we discourage you from poking around with it to try and get it working ;)

- repair dem windows, receive dem points! Not like it keeps them out for long anyways!

- It is not looking good for this guy...

As you'll notice, there's no immediate pc version to go along with this release, that's because there is no pc version yet!
That may sound like a bad thing at first, but it is a drastic and important change which the dev team decided to implement.
In the past, we primarily worked on the PC version, porting features chunks at a time to the PSP version, this led to a highly unstable PSP version. Not this time! This time we did ALL testing on either the PSP emulator PPSSPP and actual hardware! This time around, the PC version will be the port.

Yes a PC version is coming! But that's a piece of cake, because just about anything will run on the PC, optimized or not.
For now if you wish to enjoy NZ:P on the PC, you can download the PPSSPP emulator (which we use to test) over at , not to mention that you can run any other PSP game you want on there!

For now, with this release we're doing something we've never done before. We're making NZ:P with the modders in mind, and as such, we're declaring this project open source! Available for download is not only the engine source code, but the entire qc source code as well! Happy Modding!

Also included is our current fgd file, for several reasons, we had to change our old fgd definitions file so unfortunately old NZ:P maps will not be compatible with this new release, but alas that just opens up the door to a whole new breed of developers!

For those keen-eyed mappers and modders, some of the old features not officially supported in the Demo *cough* perks *cough* can still be found in the mapper files, so why not give those things a go!

Alongside the updated fgd file, Ju[s]tice, our mapper, has made and compiled an example .rmf and .bsp file to showcase how some of the new changed mechanics work and how to set custom maps up! Expect more tutorials and guides soon!

As an added bonus, we have included a plugin for those PSPs with custom firmware that allows the "home" button on the PSP to be bound to a control! Useful those who wish to change up the control scheme to their choosing!
Though this plugin is included, it is entirely optional, and none of the default controls rely on the home button, rest assured!

- Everybody loves the thompson!

- ...hehe, good thing it's only round one, things can't pick up that quickly... can they?

As per the future of NZ:P, now that we have the foundation of the game laid out, the real fun begins for us devs!
The release that follows is going to be a good one!

So what are you waiting for? Head over to our downloads page to check it out NAOH!

Thanks for standing by us for all of this time! ...and be sure to stick around for the future that lies ahead!

Yours truly,
Blubs, Jukki, & Ju[s]tice, the NZ:P Dev team.

NZP: Reborn update #1

NZP: Reborn update #1

2 years ago News 37 comments

It was exactly one year since we last posted a picture here. After that thing have quieted down. The constant "We are not dead" claims have raised a question...

NZP Mapping 2012 Contest winners

NZP Mapping 2012 Contest winners

3 years ago News 10 comments

NZP Mapping 2012 Contest winners, since most of the poeple missed the video, somehow..

Nazi Zombies Portable mapping contest 2012.

Nazi Zombies Portable mapping contest 2012.

3 years ago News 1 comment

Nazi Zombies Portable mapping contest 2012. All details rules and prizes are mentioned in the video, so go and watch it!.

Status update number something

Status update number something

3 years ago News 36 comments

Long time no update. Well lets fix that by doing one then ;)

"Nazi Zombies Portable" recreates "Nazi Zombies" game mode on the PSP.
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NZ:P Demo 1.0 WAW Sounds - V2

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7 months ago NZ:P Original WAW sounds for DEMO 1.0 Full Version 3 comments

Sounds added: - Perk sounds - Weapons: colt, kar98, thompson - Proper windows sounds - Steps: player and zombie steps from WAW - Headshot sounds - Power...

NZ:P Demo 1.0 WAW Sounds - V1

NZ:P Demo 1.0 WAW Sounds - V1

8 months ago NZ:P Original WAW sounds for DEMO 1.0 Full Version 0 comments

First Release. Download RAR, then extract the nzp folder and replace the original one.

Nazi Zombies Portable v1.0 Source Code

Nazi Zombies Portable v1.0 Source Code

9 months ago Source Code 15 comments

Now for the first time in nazi zombies portable history, we are going full on open source! Enjoy this Christmas gift. Remember to give the credit where...

Nazi Zombies Portable 1.0 PSP

Nazi Zombies Portable 1.0 PSP

9 months ago Demo 45 comments

Hello Nazi Zombies Portable Fans! After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the Demo.... ...exactly...

NZ:P MAC Beta 1.1

NZ:P MAC Beta 1.1

3 years ago Demo 93 comments

This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...

NZ:P Original Sounds

NZ:P Original Sounds

3 years ago NZ:P Original Sounds Audio 6 comments

*NOT MY ORIGINAL FILES!* Place the sounds folder into the nzp folder in your NZ:P folder on PSP and or PC. you DO have to convert some to mono. Just use...

Post comment Comments  (20 - 30 of 12,719)
bullrutecki Jun 25 2015 says:

I keep getting this glitch where I crouch and can never get back up. Any fixes?

+1 vote     reply to comment
Persuer-NL Jul 10 2015 replied:

By the way, it's hilarious to just fly around by holding shift and knifing every time you land on the ground.

+1 vote     reply to comment
SeniorMeatbox Jun 26 2015 replied:

tap Triangle twice.
Tap Cross two times to crouch.
Tap cross two times again to go prone

+1 vote     reply to comment
Guest Jun 27 2015 replied:

This comment is currently awaiting admin approval, join now to view.

Draxeus Jul 7 2015 replied:

for the PC version press W twice to get up, geez some poeple are rude you help people with this problem *cough* ikill4fun32 *cough*

+1 vote     reply to comment
Ikill4fun32 Jun 28 2015 replied:

use common sense, how did you crouch? press that same button on the PC

+2 votes     reply to comment
blubswillrule Creator
blubswillrule Jun 12 2015 says:

Just a small update.
Updated the released mapper kit for 1.0
Fixed some fgd issues, and some other stuff.

+5 votes   reply to comment
Guest Jun 23 2015 replied:

This comment is currently awaiting admin approval, join now to view.

chlide Jun 18 2015 replied:

Nice to see this project is alive unlike some others. Keep up the great work, I hope to see more.

+1 vote     reply to comment
Psp_Reviews101 Jun 15 2015 replied:

Praise the lord!

+2 votes     reply to comment
Guest Jun 14 2015 replied:

This comment is currently awaiting admin approval, join now to view.

SuperNovae6 May 26 2015 says:

Its summertime in highschool, and some colleges get out in like a week, so WTH are the makers of this game doing?

yea just say free time while your at it, but im about to get hostile,cause theres no UPDATE.

i just need an answer.

0 votes     reply to comment
juicytoot Jun 8 2015 replied:

You are just an overentitled prick who needs to calm down. There wasnt some sort of legally binding contract saying that they have to do anything more than they already have. They arent thinking first and foremost about some guy obsessively checking the page of a homebrew PSP game.

+2 votes     reply to comment
SuperNovae6 Jul 6 2015 replied:

Seriously? you know little of me and you cant judge based i what i just said.If so, i could probably throw those words back at you.

I rarely visit this page and now i come back, i see some random guy who thinks hes trying to one-up me.Shut the **** up.not like i was really mad or anyhting,it was a simple question.and you didnt even provide an answer.

0 votes     reply to comment
Ikill4fun32 May 31 2015 replied:

oh my god!!! 1 whole week! i could totally code and model the rest of a game that fast!!! let me just get up and finish it! oh wait... IT TAKES TIME!!!

+2 votes     reply to comment
SeniorMeatbox May 26 2015 replied:

Coma. NZP, Solitude, L4Q, all in their own little comas.

+1 vote     reply to comment
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Nazi Zombies Portable
Windows, Mac, Linux, PSP
Developer & Publisher
NZP Team
Quake Engine
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Release Date
Released 2011
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510 votes submitted.

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Ratings closed.

Highest Rated (52 agree) 10/10

3 years ago, i was playing Call of duty world at war. i remember it so clearly. Natch der untoten was the map, yes it was. so i was sitting with my ps3 controller in my hand on some ridiculous round thinking to my self. "wouldn't this be awesome if this was on the go?" so then i searched for nazi zombies for psp, yet at that time there was no such of an idea of it. i grew depressed. - _ - i was clouded in despair. But you the nzp team gave me hope again that i will still be able to slay zombies…

Dec 25 2010 by fudrucker5

Lowest Rated (4 agree) 1/10

the nzp dosent make any good job

Jun 1 2011 by MitcheIIS

First Person Shooter
Single & Multiplayer
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