Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.

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truenightmare
truenightmare - - 1,558 comments

lol, the game is useless without zombies, unless you just want to walk around lol

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D-Hunter
D-Hunter - - 165 comments

and imagine zombies

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fudrucker5
fudrucker5 - - 446 comments

better textures? or 66 fps on psp????? new MAP??????? OMG I CANT WAIT!!!

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Gage3197
Gage3197 - - 283 comments

Looks like all of those together!

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hullumoijou
hullumoijou - - 38 comments

Nope thats new version of warehouse.

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JavierMaki
JavierMaki - - 157 comments

its warehouse updated ( i think )

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watstha
watstha - - 304 comments

i love that map XD

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DrSmitty
DrSmitty - - 650 comments

Nice! 66 FPS? Can't wait keep it up guys!!

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Jukki Author
Jukki - - 841 comments

guys, read the desription...

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truenightmare
truenightmare - - 1,558 comments

i hope the other script's wont effect the fps too much

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Jukki Author
Jukki - - 841 comments

unfortunatly they will, especialy the zombies :/

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fudrucker5
fudrucker5 - - 446 comments

you should put have the game only place in 15 zombies at once, if thatll reduce any problems?

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truenightmare
truenightmare - - 1,558 comments

the zombie count is at 12, if anything they should make it 8 or even 6, but will limiting zombies help?

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Ju[s]tice Creator
Ju[s]tice - - 388 comments

less zombies - less lag, less zombies - less fun.

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hogsy
hogsy - - 619 comments

Then what's the point of showing this and saying "We're running at 65 fps"? That's like me moving everything out my room and saying "My room is completely clean" when afterwards I'm just going to be moving it all back in and making it messy again.

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Sharky.
Sharky. - - 379 comments

no its not like that because before when "the room was clean" it only ran at 60 fps. this shows how the code is being redone better and faster. plus using your terms, when they add the stuff back into the room they will have gone through it and thrown stuff away, thus when it goes back in the room the room is indeed cleaner.

hope that helps :P

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G3394
G3394 - - 141 comments

All i have to say is good work. And i already love this game

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Dman49
Dman49 - - 97 comments

so what scripts are being redone?

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Sharky.
Sharky. - - 379 comments

hey is that map a new revision of the warehouse?

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Jukki Author
Jukki - - 841 comments

the "script or games logic code is much like c. It doesnt do fancy stuff like rendering, internet connections and so on, but rather control the cserver side stuff. (the game) engine is client side stuff (drawing, controls etc) and qc (the script) is server side code (all the action ;) )

Lets say qc is the movie and engine is the television. Everything happens in movie while tv shows it ;)

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Jyrx
Jyrx - - 137 comments

Soz for offtopic but I have a problem with NZ:P PC version. I start the game and an error pops up. It says something like shader is missing or something like that. I can see only white screen with sounds and HUD.

Btw, It would be awesome to get 65 FPS with PSP :D

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(|EcLiPsE|)
(|EcLiPsE|) - - 102 comments

cool update, i can't wait to try on psp

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Zombieboy911
Zombieboy911 - - 584 comments

Epic :)

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juicytoot
juicytoot - - 1,640 comments

ok so no complaints for release until two years now

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Zombieboy911
Zombieboy911 - - 584 comments

So you guys going to make a better zombies' movement?

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coxiesarmy
coxiesarmy - - 21 comments

You guys the thing Jukki is trying to tell us is that some scripts are being rewritten. Not the arrival of a new map, and not the release of anything.

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Jukki Author
Jukki - - 841 comments

THIS

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WildMint
WildMint - - 259 comments

I have 70 fps on beta version (psp)

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Sharky.
Sharky. - - 379 comments

anyone else notice the karma troll that came here during the earlier posts?

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WildMint
WildMint - - 259 comments

Yeah, This must be a crazy fan of DS ...

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H4nat4ro
H4nat4ro - - 233 comments

May i ask? how long will it takes to rewrite the scripts? (Just curious)

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Ju[s]tice Creator
Ju[s]tice - - 388 comments

juk said about 1 or 2 weeks

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Gabriel25Gatens
Gabriel25Gatens - - 161 comments

sexy,
psp left 4 quake anyone?

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Ignis55
Ignis55 - - 82 comments

One issue I foresee killing the fps is you guys are making the maps bigger and more detailed...for example..warehouse, Christmas Special and Wahnsinn are all bigger maps now with some more detail which might heavily weigh on ram limits.. not to mention all the little details yer adding like chairs, trees, bathtubs, etc. You might be able to get by with lower details but adding more while taking the same amount away would only mean the lag issues will remain the same..or even be worse than before. Christmas Special won't even load on the psp..also like you said zombies eat up ram...it seems to be their new favorite food. You guys do a good job though so I have every confidence you'll have these issues at least tolerable

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Description

Well, nzp running at 65 fps on psp. Unfortunatly the qc (games scripting code tha hadles weapons, zombies ai and so on) is being rewriten. Basicaly only thing in there is player being able to move XD