Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
looking good!
wheres carpenter?
smoothing groups?
Quake only supports one smoothing group or it splits the vertices so there's no other choice
nice job on the models, but yeah, is there going to be a carpenter?
O i completely forgot about carpenter.... stupid der riese! Probaly not as that MIGHT possibly lag the psp.... although we could have that happen with no animation, just have all the barricades appear on the section without any effects. Probaly.
yeah i think the no effects would be better =]
not that i want to sound whiny, because you've done a damn good job as it is mate! =D
the instakill blows though...
:( but it's low-poly!
im going to kill myself if a beta dosent come out i been coming to thise site every day 4 the past 3 month
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Powerups in NZP, like instakill.
looking good!
wheres carpenter?
smoothing groups?
Quake only supports one smoothing group or it splits the vertices so there's no other choice
nice job on the models, but yeah, is there going to be a carpenter?
O i completely forgot about carpenter.... stupid der riese! Probaly not as that MIGHT possibly lag the psp.... although we could have that happen with no animation, just have all the barricades appear on the section without any effects. Probaly.
yeah i think the no effects would be better =]
not that i want to sound whiny, because you've done a damn good job as it is mate! =D
the instakill blows though...
:(
but it's low-poly!
im going to kill myself if a beta dosent come out i been coming to thise site every day 4 the past 3 month