Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
Retexture and a heavy edit of the old model later, bada-bam!
Tris: 369 (as always, will go lower post-animations once I can see which tris are unseen)
Texture Res: 128x64
So the kar98k texture I made was 256x128, I done goofed on that, I forgot about the 128x64, so that texture had to be scaled down.
Anywho!
Kar is animated and in game, video in bound soon :)
sweet
(buried)
Much trench
Very poly
such no trigger
wow
yeah, I didn't model the internals either, sorry guys, there's no actual room to store the shells in this thing :\
The animations are going to consist of trying to insert a shell, failing, and your character throwing it at the ground because it's a piece of crap.
I'd love to see this idea animated.
holy **** who cares. Good Job! :D tybg the project isnt dead.
Its like the safety that never turns off.
This comment is currently awaiting admin approval, join now to view.
Dem girls like dem pump action.
yea
my girl comes into the house just to pump the shotgun i always carry
That's a very nice model/texture you got there, but I hope the code is a high priority seeing as that's the biggest flunk of this game, not the visuals. Looking forward to the next update.