Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.

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Report RSS Kar98-k Redone! (view original)
Kar98-k  Redone!
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SweetRamona
SweetRamona - - 5,114 comments

Wow.

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WeeGee9000
WeeGee9000 - - 1,638 comments

VERY TRIS
MUCH RESOLUTION

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DogeTek
DogeTek - - 83 comments

SUCH TEXTURES

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PSP-H4CKERxX
PSP-H4CKERxX - - 502 comments

wow much nice so texture

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Podolski
Podolski - - 167 comments

Christ. That looks good.

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SeniorMeatbox
SeniorMeatbox - - 1,274 comments

Breathtaking

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truenightmare
truenightmare - - 1,558 comments

Looking good man, keep up the great work :)

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Grindle
Grindle - - 389 comments

I new it was a good idea to check Moddb today. :)

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ladermom
ladermom - - 112 comments

Today it was useful to check moddb :D

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Flash_Sentry
Flash_Sentry - - 249 comments

*sigh* i knew it i have died and gone to heaven :(

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arasadusan
arasadusan - - 174 comments

Is the reloading animation for the rifle shorter or no difference? I mean by duration.

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Description

So for new years, I decided to nab my old k98-k model, slim down some tris, add a few more, and overall just make it better!
a Re-uvmap here, a totally redone texture there, and bam, a brand old mauser Kar98-k!

No, this isn't the only thing I've gotten done in the past few weeks, but it's the only new weapon I've managed to work on, I've been pretty busy with code aspects of the game and some other stuff :D

ANYWHO

Not really happy with the triangle count, but I added some much missed features around the bolt area to make it look much better
Tris: 597 (not too happy about how high it is, but it will be slimmed down post-animations thanks to hidden faces and such)

Texture Res: 256x128
That's the really cool thing about this :)
Of course this isn't using the quake palette, but as we've established before: external textures

Looking forward to posting a gameplay video once I get this animated :)
so much I've been wanting to show off :D