Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

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Dremth
Dremth - - 1,400 comments

omg how long is it gonna take to process this damn thing

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Terminal58
Terminal58 - - 276 comments

(buried)

this should be deleted since the engine move

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Bawb
Bawb - - 14 comments

The engine may have changed, but if they're still thinking of using this, then it still serves as a good example. It's also a part of the "history", in a way.

Besides, it still looks awesome.

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Terminal58
Terminal58 - - 276 comments

(buried)

They might still use the idea but it's just an idea, this shows nothing that belongs to the current game.

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LongBottom Author
LongBottom - - 233 comments

Yes it does, Dynamic Infestation!

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KILLER89(FIN)
KILLER89(FIN) - - 2,311 comments

(buried)

Balls.

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Keptron
Keptron - - 509 comments

Wow ... this infection thing was cool! Somehow remembered me Enemy Infestation :3

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Robots!
Robots! - - 1,751 comments

cool.cool.cool.cool.cool.cool........

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PierreOfTheFrench
PierreOfTheFrench - - 320 comments

Wow that looks really cool

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Hoizen
Hoizen - - 161 comments

If you just let that go, will it sooner or later cover every inch of the map?

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Freke
Freke - - 244 comments

Hm if a bunch of mod creators can do this why the **** can't video games do this? God damn it. Good work on the dynamic infestation. I'm going to buy this game.

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Sionfel
Sionfel - - 1,552 comments

mod creators are game creators, just small scale.

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Shadow58
Shadow58 - - 30 comments

Here’s something, please do not make it spread out like that, it looks cool but it should spread out in multiple directions, also you should make it so that when it spread it's not straight away so thick but instead slowly gets thicker, have it the more spread the infestation gets the thicker it gets but works like this: the further out it goes the thinner it gets, but the deeper/inner it gets the thicker it becomes, also if you can make it start to form like a fluffy mold like surface over it, when it gets really thick(simply walk and the mold gives way) then when you burn it with flamethrower it burns like if you were burning your beard or whatever(shrivels and turns into dust) it'll give it an epic burning effect, an addition to that it'll ultimately give very little visibility not only because no power but because of the fluffy mold. and will help the aliens take advantage of the humans poor sight(also have the mold restrict the humans speed, but allowing aliens move freely).

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Sizifus
Sizifus - - 119 comments

wow. Can someone correct me? This game uses Source engine, or completelly new engine or heavilly modified source engine? (yes I know it is named "Sparkle")

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jmz
jmz - - 172 comments

nice thats cool

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Kyou.
Kyou. - - 920 comments

yeh very cool

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SteveZombie
SteveZombie - - 3,730 comments

Every time I see something like this in Source I'm reassured that everyone talking crap about the engine is just being a ****.

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