Whether you play as one of the elite marine Frontiersmen or the vicious alien Kharaa, you must use unique strategies and your abilities to win. Marines buy weaponry and form persistent squads to find and destroy alien hives. Aliens can choose a wall-running Skulk, pudgy Gorge, flying Lerk, murderous Fade or gigantic Onos that can devour enemies whole.

Real-time Strategy
New strategy gameplay allows players to Command from overhead. Build structures anywhere, collect resources and research upgrades. The marines can build phase gates, sentry turrets and siege cannons to assault the enemy. Aliens can build upgrade chambers, evolve special abilities, lay eggs and plant traps.

Dynamic Environments
Levels change as you play. Spreading alien infestation deforms hallways and causes space station power failure, halting all lifts. Destroying a catwalk's supports causes it to fall, revealing a new route. Use a flamethrower to clear infestation, spin webs to block a passage or weld a bulkhead shut for a last defense. Every game is different.

Unlimited Variations
Flexible game rules and scripting allow you to create your own unique scenarios like "Colonist Rescue", "Alien vs. Alien" or anything else you can dream up. Free automatic updates keep the game fresh by adding new levels and abilities.

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RSS feed Related Articles
A Gorge made in GorgeCraft

I am so excited to be announce the official release of GorgeCraft. It is 2 years today since the very first prototype build was released on here, and it has been a wonderful experience developing the mod. There have been many changes of direction and some inspiring mistakes, which have made the journey so thoroughly fascinating and enjoyable.

GorgeCraft ReleaseGorgeCraft Release
GorgeCraft 1.4aGorgeCraft 1.4a

To get the mod, you need to own Natural Selection 2. Once you have that, you can download the files automatically by subscribing to the mod at the steam workshop here.

There is a basic GorgeCraft Guide on the steam workshop as well for new players. It does assume you have some knowledge of playing Natural Selection 2, and how to use the gorge to build things.

Have fun playing GorgeCraft, and remember to submit any of your artistic creations for sharing to the world.

gc_crevice released on Steam Workshop

gc_crevice released on Steam Workshop

1 year ago GorgeCraft 0 comments

Added a new map for playing in GorgeCraft, gc_crevice. Taking the well-known crevice area from the map ns2_summit and recreating it for use in GorgeCraft...

Return to Eclipse in Natural Selection 2

Return to Eclipse in Natural Selection 2

1 year ago News 2 comments

Something must be in the air at Unknown Worlds. Not only are we announcing new games, we’ve also started hitting deadlines! We promised you Eclipse...



2 years ago News 2 comments

On this day, Halloween 2012, Natural Selection 2 was launched on Steam. The following year has blown our minds at Unknown Worlds. More people have purchased...



2 years ago News 6 comments

In February, NS2 was Gorgeous. Now, it is Reinforced. The culmination of nearly six months of development, Reinforced takes Natural Selection 2 to new...

RSS feed Related Downloads
Proving Grounds Mapping Alpha 0.2.0

Proving Grounds Mapping Alpha 0.2.0

2 years ago Proving Grounds Mapping Tool 0 comments

Here is a mapping alpha to provide mappers with an idea of the basic movement and to enable them to build to allow for Jump pads etc. Things are still...

Natural Selection 2 HD Wallpaper Set

Natural Selection 2 HD Wallpaper Set

2 years ago Wallpapers 1 comment

Pixels are addictive. There are never enough. More definition, higher resolution, greater pixel density. But what to do with all those high-resolution...

GorgeCraft v1.6 - Outdated

GorgeCraft v1.6 - Outdated

3 years ago GorgeCraft Full Version 0 comments

Here is the release of v1.6 of GorgeCraft. Updating for compatibility with NS2 build 220 Beta.

GorgeCraft v 1.5.3 - Outdated

GorgeCraft v 1.5.3 - Outdated

3 years ago GorgeCraft Full Version 0 comments

This is the release of GorgeCraft Version 1.5.3. A few optimisations and other features added, updated for latest NS2 build.

GorgeCraft v1.5.1 - Outdated

GorgeCraft v1.5.1 - Outdated

3 years ago GorgeCraft Full Version 0 comments

This is an update to provide compatibility with version 217 of NS2 Beta.

Proving Grounds v1.7 Release - Outdated

Proving Grounds v1.7 Release - Outdated

3 years ago Proving Grounds Full Version 0 comments

This is a big release, quickly put together after our very successful playtest. Expect some big updates to the map pg_lunacy in the near future, for now...

Post comment Comments  (660 - 670 of 692)
Lt.SnoWolf Nov 17 2008 says:

Will it still be free? Because i play the old NS alot when im waiting for farcry 2 to update or when i feel like being a wall walking alien :D good mod now its gonna be a good game!

Lt.Snowolf rates this 9000% Awsome cakes!

+1 vote     reply to comment
m82sniper Nov 19 2008 replied:

I think you will have to pay for it.

+1 vote     reply to comment
RockerFox Oct 19 2008 says:

wow amazing
i played NS1 and i loved it and NS2 is shaping up very well keep up the good work.
P.S tracking

+1 vote     reply to comment
Doom-Hazmat Oct 16 2008 says:

That engine is looking extremely well. In NS2 Will there still be physics? I'd love to watch a alien rush at me only having a "trip" form as it dies from my repetitive fire. Great work guys. Keep it up. -Tracked-

+1 vote     reply to comment
Flayra Creator
Flayra Jan 30 2009 replied:

Yep we have great physics. We have both Bullet and PhysX implemented (we'll probably ship with the latter).

+1 vote   reply to comment
Rogue_Eagle Oct 15 2008 says:

if it's anything like the first it'll probably become the best game in my collection.

+1 vote     reply to comment
Keptron Oct 15 2008 says:

The graphics are monster, it kind of remember me Doom 3 ... Or just saying: Amazing.

+1 vote     reply to comment
VicXxX Nov 26 2008 replied:

Dude, Doom 3 graphics are horrible!

+1 vote     reply to comment
Batuea Oct 15 2008 says:

O_O the lighting with the blinds in the beginning was jaw dropping, it reminds me of thief, but 1000% better *I mean the lighting effects*. You guys are doing great, finally a mod team that has gone "indie" properly, instead of using another games engine *you guys know what mod I am talking about* you are building your own from the ground up. Also was the mapping tool you were using to demonstrate the lighting effects view during map creation, did you guys custom write that?

+1 vote     reply to comment
hookeyed Oct 10 2008 says:

yeah.. they're not using the source engine. developing their own. better change it ;P

+2 votes     reply to comment
vash12788 Oct 14 2008 replied:

The developers for natural selection hold all rights to this game and engine that they are developing themselves. Valve never bought them out like they did with CS so the team can do whatever the hell they want with it.

+2 votes     reply to comment
Batuea Oct 15 2008 replied:

I think He ment change the Engine description in the profile, as it still saids source :D.

+1 vote     reply to comment
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Natural Selection 2
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Released 2012
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Natural Selection 2
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