Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

Report RSS NS2 Build 183 released

NS2 Build 183 has been released. Here's yet another hotfix, to address the problems in 182.

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NS2 Build 183 has been released. Here's yet another hotfix, to address the problems in 182. Here's the list:
Build 183 fixes

  • Fixed bug where Marines were visible to the Alien commander
  • Fixed issues with orders not being triggered as completed for drifters/ARCs/MACs
  • Fixed drifters(we need to refactor how this code works with regards to buildorders etc)
  • Changed how is target reached in PathingMixin
  • Added a profiling section for pathing
  • Removed male.model from the project
  • Fixed a possible script error when you would use the create command and try to spawn a drifter.
  • Ready room players no longer see minimap blips
  • Fixed a script error in MapBlip.lua
  • Fixed bug causing camera to go upside down after going through a phase gate
  • Fixed an issue where ARCs could sometimes not deploy (floating point is lame :/)
  • Fixed an issue where drifters would cause a script error if you gave them a move order to its current location
  • Fixed a possible issues with an uninitialized variable in the pathing code
  • Fixed drifters spawn issue
  • Hardened some of the lua pathing code
  • Fixed an issue where drifters/MACs could possibly get out of the map in the corner of maps
  • Fixed bug where coincident vertices would get welded on save in the Editor
  • Disabled all spike hit effects for the time being as they were causing too many network messages (until we move to entity based effects)
  • Fixed bug where crags would require two or three hives when a 2nd or 3rd hive was built and then destroyed
  • Fixed swimming Marines (3rd person model) after going through Phase Gate
  • Fixed bug where ready room players couldn't see other ready room players

We're hoping to get back to some features for the next build. Enjoy!

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