Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

Report article RSS Feed Meet the resource tower

In this blog entry we're going to give you a look at the new and improved resource tower. For those that aren't familiar with Natural Selection, the resource tower is a structure created by the marine force to gather nanites from specific spots in the level. The commander can use those nanites to build expansions to their base and research new technology. While their role in Natural Selection 2 is unchanged, we wanted to revisit the design of the structure to improve on the aesthetics that were

Posted by TychoCelchuuu on Jan 28th, 2009

The main goal of the redesign was to give the resource tower a more bulky appearance, while also reducing the overall footprint. We wanted the main body to appear similar to a storage tank, and also incorporate the more armored look that the marine technology has in Natural Selection 2. We also wanted to include additional animated parts to give the resource tower more life when it's active. With the redesigned structure, the "bellows" on the sides move in and out as it pumps resources from the node and the computer screen animates to display its activity.

Here's the new concept sketch that Squeal_Like_A_Pig created:

NS2 Resource Tower Concept Art

The model and texture were then created by Marcus Dublin who is one of our off-site artists. During the modeling and texturing process, Marcus sends us renders from 3D Studio MAX so that we can evaluate progress and give feedback. Here's the final renderer from 3D Studio MAX:

NS2 Resource Tower Render

This model was created right after we posted the siege cannon which Marcus also created. You'll notice the resource tower texture has more wear and grunge than the siege renders. This is partly based on the role it fills in the Natural Selection universe, but also partly based on community feedback.

We're still working on some of the details like getting the specularity just right on metal surfaces, but here's what the final resource tower model looks like rendered by our engine:

NS2 Resource Tower

Creating assets for Natural Selection 2 is a lot more involved than in the first game, but if you take a peek at the resource tower model from the first Natural Selection, it certainly seems worth it!

NS Resource Tower

Post comment Comments
NullSoldier Jan 28 2009, 9:55pm says:

Excellent, there are certainly plenty of Natural Selection fans including myself. It's always great to see teams strike out as indie developers. Congratulations and keep up the good work.

+4 votes     reply to comment
Dremth Jan 28 2009, 10:20pm says:

ive actually never played natural selection before.... but this is looking pretty awesome so i might have to try out the original.

+3 votes     reply to comment
RogerRamjet Jan 28 2009, 11:49pm says:

Cool.. looking good guys... will be a huge step up from NS1...

+3 votes     reply to comment
spellman23 Jan 29 2009, 12:12am says:

Alright! The Moddb page got updated!

Trust me when I say we should keep the moddb people in the loop.

+1 vote     reply to comment
stenchy Jan 29 2009, 3:01am replied:

They have a volunteer dedicated to just their ModDB profile now, so it should be kept up-to-date from now on.

+2 votes     reply to comment
Flayra Creator
Flayra Jan 30 2009, 1:53am replied:

Actually we have three people who will keep this updated now! Thanks for your help guys!

+3 votes   reply to comment
SfcRock Jan 29 2009, 10:56pm says:

Natural Selection has got to be the best mod ever made. i cant wait to try NS2 and kick some alien butt :P

+2 votes     reply to comment
AlCool Feb 2 2009, 9:04am says:

Or omnom some human scum XD.

+1 vote     reply to comment
[.BMT.] Mar 3 2009, 10:53am says:

That looks awesome :D Woop Woop

+1 vote     reply to comment
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Natural Selection 2
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Released Oct 2012
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