Breach is a 2d platform game that is still work in progress. I am the only one working on it. There are some old versions, one was for a competition, and the other was just plan old. I have leaned a lot since i started, so of course i re did it.

Image RSS Feed Latest Screens
just some screen shots of Breach Bot Battles just some screen shots of Breach Bot Battles just some screen shots of Breach Bot Battles
Blog RSS Feed Post news Report abuse Latest News: What is Breach

2 comments by MHstudios on Feb 9th, 2012

What Is Breach. Well here is some thing I had to make for my game design class in school. Why the game is named Breach is because the game is all about an agency named Breach, and of course it deals with security breaches.

The basic story is, one day a missile silo went off line, the agency thinks it’s because of equipment failure, so they send in a repair team, as soon as the team got close to the silo they said that something odd is going on, as they move closer they went off line. After 30 minutes they send in a combat team in a chopper, when they got close they said that they could see something moving in the woods, you could hear something on the radio, then they also went offline. So they send in you to find out what happened.

The game is a 2D platform, shooter game so it will have basic physics,and standard controls, WASD to move, left click to fire your main weapon, right click to fire your secondary weapon. Breach has an inventory system that is pretty simple, as you go thought the game you will pickup new weapons and equipment that will add to your inventory. The health system is also simple, a little after you take a hit your health will recharge. The clips (ammo) that you pick up in the game will add to how many you have, when you reload whatever rounds that are left in you clip will get wasted. What you fight are robots that have been placed in the silos right after everyone was remove from the silos and replaced with an AI and a bunch of robots.

You play Sam (I might change the name) who is 28 and has been with the agency for about 10 years, and is one of their best agents.

more stuff

This is my old model I didn’t like it so I re modeled it to this.

the new guy

In the first level in the game I wanted the player to be stuck in a dark room for about 30 seconds, in the room will be a ester egg and a couple bots, after the 30 seconds are up you will move on to the story. All the levels in the game would be set in ether woods, or a couple different silos. This is just a test map but it gives you the idea. I also am going to add a bunch of environmental effect like rain, snow, smoke, lights, and lens flares.

Below is some concept art of what the ground is going to look like in game. All the levels in the game are hand drawn and are not flat. Most platform game levels are made out of set tiles, but in games like that you can’t move on slope surfaces, I don’t want that so I am hand drawing every piece of land.



I am using game maker 8 to make to Breach. I am the only one working on it so it’s taking some time but it’s coming along. Hope I didn't miss anything, and I hop you like.

Matthew Hasbrouck

Downloads RSS Feed Upload file Latest Downloads
Breach Bot Battles v1.1

Breach Bot Battles v1.1

Mar 27, 2012 Full Version 5 comments

Lots of new stuff like a new weapon, 2 new maps, and a new robot to shoot, also some new game play stuff like a shaking screen. etc

Breach Bot Battles V 1.0

Breach Bot Battles V 1.0

Mar 1, 2012 Full Version 2 comments

I needed to make something for school and I wanted something like a fire fight mode in breach, so I have made a basic bot fighting mode. This is just...

Breach v3

Breach v3

Jan 23, 2012 Demo 0 comments

This is the version that I am go to go with, this is just the basic movement and weapon test. controls are WASD to move and jump, left click to shoot...

Breach v2

Breach v2

Jan 23, 2012 Demo 0 comments

I made this one for a yoyogames competition05 but by the time i got this far the competition was over. the controls are arrow keys to move and aim, space...

Breach v1

Breach v1

Jan 23, 2012 Demo 0 comments

This is the first demo, there are a lot of bugs and other stuff, so i re did it 2 or 3 more times.

Post comment Comments
MiniDude Oct 9 2012, 5:39pm says:

Epicness game ftw xD

Checkout the PlayDB Video! I demand you! i command you! i beg you :O

+1 vote     reply to comment
MHstudios Creator
MHstudios Oct 9 2012, 9:42pm replied:

lol thanks for doing a playDb on it =)

+1 vote   reply to comment
MHstudios Creator
MHstudios Mar 21 2012, 9:32am says:

v1.1 coming soon and it will have a lot more.

+1 vote   reply to comment
senntenial Mar 17 2012, 12:09am says:

action number 1
of Step Event
for object fade_in_obj:

Error in code at line 1:
alpha -= 0.016
at position 1: Unknown variable alpha


+2 votes     reply to comment
MHstudios Creator
MHstudios Mar 18 2012, 2:05pm replied:

Hm, I never had that one before. well as you can see the var alpha was not declared. Is this stopping from playing the game?

+1 vote   reply to comment
MHstudios Creator
MHstudios Feb 11 2012, 2:45pm says:


+1 vote   reply to comment
dakoslug Feb 9 2012, 10:33pm says:


+2 votes     reply to comment
MHstudios Creator
MHstudios Jan 28 2012, 1:38pm says:

please comment. PLEASE if you do i will get it done faster.

+1 vote   reply to comment
TacoKnight Feb 8 2012, 8:35am replied:

This looks very promising!
hope you do well.

+2 votes     reply to comment
MHstudios Creator
MHstudios Feb 8 2012, 11:35am replied:

Thanks, you helped out a lot, now i will work 2 times as fast!!

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Developed By
Send Message
Release Date
Game Watch
Track this game
Tactical Shooter
Single Player
Embed Buttons

Promote Breach on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
3 years ago
6 members