Myriavora is a crowd control shoot 'em up, set a million years in the future. Spiders have evolved into a far superior species. Huge swarms roam the earth now. Humans are prey and close to extinction. People live in tribes scattered across the world, relying on remains of technology they didn't invent and barely understand.

Game play

Use area attacks to fight off waves of spiders. Harvest generators to boost your attack power. Assign defense actions to enemy waves to counter tactical weak points. Best your high scores to level up.

Key features

  • Large-scale crowd control: Fight dozens of enemies at the same time!
  • Player skill based combat: No healing, no armor. Dodge & kill—or die trying!
  • Combat depth: Attacks can emphasis either damage or crowd control. Choose wisely, but be quick!
  • Tactical depth: Harvest generators in the right place, at the right moment for maximal effect!
  • Strategic depth: Plan ahead automatic defense actions!
  • Craft clothing from various materials to customize your character!
  • Input method: mouse & keyboard (rebindable)
  • Supported languages: English, German
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Improved gore algorithms

News

This is me playing Myriavora at Camp Serenitatis. It's the new map that can be found in the current demo, but the video also shows some stuff I'm currently working on. Most notably the improved blood & gore algorithms!

It started with me noticing a bug that often prevented blood from spawning inside time bubbles. While fixing this I found another bug that caused debris to spawn slightly offset. In the end I spent a whole day fixing, improving, and tweaking all the gore algorithms and parameters. And I'm quite pleased with the result!

Another change you might notice in the video is that time bubbles don't grow as big as they used to. I did this when I realized that you could make time bubbles as big as the whole map, given sufficient level and power generator charge. I was very concerned that this might enable exploits, so I adjusted the size computations. A side effect is that time bubbles are now more stable, which makes them much better at their intended purpose of serving as soft barriers. I'm very happy with this outcome, and I now use the time dilation attack more often than before!

New demo available

New demo available

News

A new demo version is now available that should make the game much more accessible.

New demo released

New demo released

News

Demo version 4211 is now available for download. It brings more maps, more enemies, and even a new defense device!

Gameplay at level 18

Gameplay at level 18

News

Watch what it's like to play Myriavora at level 18.

I'm terribly sorry, but you can't heal!

I'm terribly sorry, but you can't heal!

News

When people play Myriavora for the first time, their first question usually is "How can I heal?" When they hear the answer, they think I'm joking.

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Myriavora Demo 4612 - improved spawning & more

Myriavora Demo 4612 - improved spawning & more

Demo

This version improves hovering, time bubbles, and spider spawn points. Doesn't sound like much, but affects gameplay tremendously. Tremendously well...

Myriavora Demo 4571 - game mechanics overhaul

Myriavora Demo 4571 - game mechanics overhaul

Demo

I've reworked most of the core game mechanics, from subtle details like damage calculations all the way up to large-scale concepts like generators and...

Myriavora Demo 4321

Myriavora Demo 4321

Demo

New demo available with a new map, more clothing, a new game mechanics feature, and lots of improvements!

Myriavora Beta Demo 4259

Myriavora Beta Demo 4259

Demo

New demo with a new map and greatly improved tutorial!

Myriavora Beta Demo 4211

Myriavora Beta Demo 4211

Demo 1 comment

New demo with 3 more maps and a new defense device!

Myriavora Beta Demo 4192

Myriavora Beta Demo 4192

Demo

This is the first official demo release of Myriavora. There's just enough content for maybe an hour or two of fun. However, I've tested und polished it...

Comments
Johnyliltoe
Johnyliltoe

Not bad at all. Didn't get past the first level, but I DID up the difficulty setting a bit... Did a short review over at Youtube.com

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juehoffmann Creator
juehoffmann

Awesome, nice job! I'm surprised how quickly you picked things up! But "room for imrpovement"? I don't know what you mean... :D

Reply Good karma+2 votes
Guest
Guest

Pretty challenging, or maybe i suck at it. But had fun anyway

Reply Good karma Bad karma+2 votes
juehoffmann Creator
juehoffmann

Thanks! It's designed to be challenging. But it's not very good at making its mechanics obvious, which makes it harder than it should be. I'm trying to improve that.

Reply Good karma+2 votes
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Myriavora
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Windows
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juehoffmann
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Sci-Fi
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