The newest Beta version of Mushroom Kingdom Fusion, v0.4, has finally been released. This newest version contains a much more streamlined version of the...
Mushroom Kingdom Fusion is a fan game with heavily modified Mario-style platforming game play, crossed over with many other video game elements and universes. Please note that this is NOT A PURE MARIO FAN GAME ANYMORE. It may have started out as such, but now, the game has a very distant relation to a Mario game.
This fangame is founded by JudgeSpear (now retired) and is developed by the Fusion Team, which consists of:
*Obreck2 (project lead, coder, level designer)
*Lars Luron (level designer,spriter,coder)
*Shodian (coder, character designer,level designer)
*Hello (engine creator, level designer, coder, honorary member)
*ProjectTerra (AKA Genisi: level designer)
*NO Body (spriter)
*Delth88 (AKA Del - various)
*AuraLancer (coder, level designer)
*Riverroad (coder, level designer)
*uncanny_valley (coder, level designer)
*Pouncer26 (level designer)
*weird_bananas (level designer)
*DC Hunk (spriter)
*Ultimate_Gamer (level designer)
*Mew (consultant, storyboards, level designer)
*Tron Knotts (spriter)
*Finlander (level designer)
*StarsimsUniverse (Mega Man consultant, level designer)
*JDogindy (level designer, spriter)
*Captain Cook (level deisnger)
Youtube Channel MKFusionTeam: Youtube.com
This channel will be home to videos by multiple members of the Fusion Development team, rather than just by one person. In the past Judgespear was the only one handling videos for MKF. Thus his personal YouTube account, already popular from his Mugen work, served well for previewing videos of the game.
Recently however a lot of our talented new blood have been releasing videos of their own. Unfortunately they haven't been able to promote their works quite as well, due to them lacking Judgespear's publicity.
So we've created a standard YouTube channel for the team. Now all of our Dev members can promote their work in one place, where the entire MKF YouTube fanbase will have easy access. This channel will also allow us to keep better track of each others work and help address feedback.
Here are some videos posted on the new channel:
Hello Engine 3 New Features by Hello (we hope to merge a number of these features into MKF, including Yoshi):
Note about Simon: He's only about 45% done, according to Obreck. Simon will have custom enhanced sprites to replace the straight 8-bit Simon sprites currently in use as placeholders. The double jump and the crude HP indicator are all placeholders as well.