Multicraft Test
Jan 20, 2013 Demo 13 commentsHere is quick peek on Multicraft working on PSP....
Summary
Lamecraft, developed by Drakon, is a game revolved around building with cube blocks of all types. You can build huge castles, or you can build tiny huts, either way the world can all be edited all you want. Everyday Drakon's working hard to provide you all of the fun and joy you wish to and have and more!
Team
Coder:Ben1066
Graphics:Drakon
Programming:Drakon
Engine:Drakon
And all you fans helping contribute to the game
Features added and to be added
Red = Not worked on
Orange = Adding/Fixing
Green = Finished
~ Eboot with sound & nice effects.
~ High Quality texture pack and mainscreens.
~ In-game Music.
~ Jumping Sound effects.
~ Loading screens.
~ Weapons & Hitpoints.
~ Crafting system.
~ All blocks like lava and etc.
~ Game animations.
~ Ladders are onto walls, instead of just blocks.
~ Day/Night Cycling.
~ Mobs with special features, like archers and boomers.
~ Water Fix, like if you make a box, and you put water in it, the whole box will be filled with water.
~ Drowning in water.
~ Character names.
~ Inventory function
~ Multiplayer function [adhoc/Wifi]
~ Exit function
~ Signs and railtracks.
~ World/Map Renamer
~ Limit number of each block
~ Lighting (Torches, pumpkins, etc)
~ Combining bens code into drakon source code
~ More language options
~ Health
~ Texture pack switcher
~ Mulitplatform(PS3,IOS,PSP, etc)
~ Flowing liquids and it's animations
~ Chunks and bigger maps
~ Now works on PS Vita.
~ Danzeff keyboard support
Found Bugs:
~ Stuck in blocks
~ High jump
~ Ocasional 180 camera flip.
~ Shadow bug, when removing blocks.
~ Shape buttons (Triangle, Square, Circle, Cross) while you save, the button will stop. The only way to fix it is to re-open the world
~ Freezes in-game
~ Fixed strange texture pack bug
List created by Respectable.
2 comments by monsterbasher1233 on Feb 8th, 2013
And here is simple test app just like for PSP – this time for Android : MultiCraft.apk
App is working quite nice on all my test devices.
There are simple controls. To remove selected block push upper left part of the screen, to add new block upper right ![]()
Source code
Code can be found here: Github.com
Code that can be found in repo is almost the same code used in teaser. You will not find there any menu or any cool options.
There is lot of code that I need to move from my dev repo but this is clean working version.
Please submit errors here Github.com
Message
I would like to clarify some things. I know that many of you hopes great stuff from Multicracft, but you my be disappointed a little bit.
I stopped working on it long long time ago. When I started this project I was thinking that I would achieve better performance especially on PSP.
There was many bugs, performance was not so good and I started really big projects for Android at my work place. My motivation run out quickly.
Just recently I was doing some stuff with threading in c++. I've returned to project with an idea in mind, that threading will help... In the end it helped...
I can't make multi-threading working correct on PSP but on PC it's working a lot better
That process helped me a lot - I have found and fixed lot's of bugs. Changed design here and there, and suddenly PSP version was also running quite ok. Maybe after releasing source code someone will manage to fix my "threading problem".
So as you can imagine Multicraft is very basic now. Before releasing code I want this stuff working:
- saving/loading changed chunks
- more biomes (i have 2 more prepared by my friend - I just need to reimplement them into my code)
- all blocks that were in Lamecraft and menu for selecting them
- simple lightening
- better sky with sun/moon than in lamecraft
- as stable as possible
This will be clean base to add more functionality.
Name MultiCraft is not just another name. From beginning I wanted nice multi-platform code base that would work on many devices/systems. As for now it's working on:
- win - main development system
- osx - working without a problem
- linux - working without a problem but only tested with Ubuntu
- android - working almost ok but there are some errors related to my framework not game
- ios - working almost ok but there are some errors related to my framework not game
- PSP - second main development system
- PS3... not anymore - there is partially support, but I had to update to newest OFW. If someone could help with this it would be awesome.
Once again you can see that there is still much to do, but like I said in 2 - 3 weeks I will release source for everyone.
Drakon out.
This is Serious stuff 0.2 Lamecraft Mod. Added: *New Sounds also, it is very Buggy. i hope you enjoy. :D
I started working on my mod called MineCraft PSP Edition. It is bugy , but with many features :) .
Added a few planets: Mars, Pluto and Moon...(Sorry for many bugs i fix in latter version)
- Added blocks: Sponge, the upper part of the zombie, zombie bottom, upper, and finally endermana bottom endermana - Slightly improved menu - Adapted...
This is a mod i put together a LONG time ago but forgot about it completly so here ya go...
Highest Rated (7 agree) 8/10
NIce game but he needs to update the game and not to leave us /the public doubting
Mar 5 2012, 7:20am by ThatPolyDude
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when is another update of lamecraft
When will there be any news on multicraft? Something, doesnt have to be a download, just something that gives us new hope.
Guys the Lamecraft Redstone Mod - Winter Edition is camx's new work.
(buried)
Hey, I've just received a free Minecraft Giftcode!
You can get one too!
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