Mount and Blade is a 3D, open-ended, single-player, third- or first-person, computer role-playing game, created and distributed by the Turkish development house TaleWorlds. Mount and Blade has a medieval setting, without any fantasy elements. Mount and Blade is notable for its emphasis on realistic cavalry combat, which was common in the era, but is largely absent in most RPG titles.

Report abuse Gangs Of Glasgow - The Old Firm - part 1
Filename
GangsOfGlasgow-TheOldFirm-Part1.zip
Type
Full Version
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Flanged
Date
Jan 13th, 2011
Size
146.55mb (153,668,585 bytes)
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4,128 (1 today)
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Description

*WARNING* This mod is intended for Adults Only. It contains dismemberment, depictions of real-life sectarian bigotry, and language and songs that may offend. For Mount and Blade v.1011 - Pay a visit to the mean streets of modern-day Glasgow, Scotland. Infiltrate a violent football hooligan Firm on behalf of a shady private intelligence corporation. Use guns, petrol bombs and your allies (once you've won their respect) to terrorise the streets, clubs and bars. FEATURES: --------- DISMEMBERMENT - Chop your opponents into pieces. Never before seen in Mount and Blade. GLASGOW - Extensive modern city scenes to explore and fight in. CARS AND MOTORBIKES - Attack from the back of a vehicle to gain an advantage. Dismount your foes. STORY - Missions involving stealth, explosives, firearms and some limited platforming elements. Find out more info on Taleworlds Forum: Cartographer's Guild. Git tae Glesga and Fight For Your Team!

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Gangs Of Glasgow - The Old Firm - part 1
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X4VI3R
X4VI3R Jan 13 2011, 11:46pm says:

Ok.... now this is something new!

+1 vote     reply to comment
Premises187
Premises187 Jan 14 2011, 1:54am says:

Lmfao!

+1 vote     reply to comment
Flanged Author
Flanged Jan 14 2011, 11:42am says:

TIPS ON SMALL BUG AVOIDANCE IN THE MOD
--------------------------------------
If anybody has any problems with the first jump in the game, and it seems like the second "plank" has no collision mesh, you might need to reload the scene. If there is correct sunlight shading on the water then it means the jump should work right. After reloading the scene you can safely ignore any conversation and just run straight to the jump to re-try.

The 7th mission with the roadblock is very, very tough. Possibly unbalanced. I'll put out a patch if the mod generates enough interest.
It can be won, but requires very careful strategic use of your allies and a lot of luck on getting useful enemy weapon and shield drops.

+2 votes   reply to comment
paul1995
paul1995 Mar 9 2011, 2:48pm replied:

i just ordered the game cause i saw this mod lol, but i was wanderin, can ye free roam in it

+3 votes     reply to comment
l0p
l0p Jan 14 2011, 11:58am says:

Screenshots would be nice

+3 votes     reply to comment
Flanged Author
Flanged Jan 14 2011, 6:56pm replied:

I'm quite new to the site, haven't figured out how to add screenshots for the mod yet, though I see most other mods have them. I don't know if links work in comments here, but these Youtube vids show the mod in action, and tell a bit of the back story to the old Firm for non-Scots (or non-Glaswegians).

Dismemberment:
Youtube.com

Intro to the Old Firm:
Youtube.com

More information on features and screenshots can be found here:
Forums.taleworlds.com

Hope that helps.

+2 votes   reply to comment
MattmanDude
MattmanDude Jan 14 2011, 4:47pm says:

Interesting. Never before seen in M&B, that's for sure. I might check it out.

+2 votes     reply to comment
AUG_DUDE
AUG_DUDE Jan 14 2011, 7:32pm says:

this mod owns

+2 votes     reply to comment
relaxin
relaxin Jan 14 2011, 7:35pm says:

this is a winner, hilarious hooliganism!

+2 votes     reply to comment
Flanged Author
Flanged Jan 14 2011, 9:53pm says:

Eh, I forgot to say, the battles have a storyline, so they're supposed to be played through in order (but nobody will know if you skip one, hehe). The last two battles are just experimental things I kept in for folk who want to try out cars and dismemberment. The cars obviously need more work - new skeletons, which in M&B is a pain in the pipe.

Can anybody tell me how to put up screenies, and how to make a dedicated mod page rather than just a download one? There's an older version with full M&B character creation and map roaming I should put up here.

+2 votes   reply to comment
X4VI3R
X4VI3R Jan 14 2011, 11:23pm says:

Flanged:
1-Go to your own user account (your own user menu, upper left).
2-In there, go to "mods"
3-In there, go to "add a mod" (bottom right)
That's it.

+2 votes     reply to comment
Flanged Author
Flanged Jan 14 2011, 11:30pm replied:

Cheers X4VI3R, thanks for your help! I'll get some screenies up shortly.

+2 votes   reply to comment
Flanged Author
Flanged Jan 16 2011, 3:28pm replied:

Hehe. The second text box in first mission tells you that you can open doors with your hands, but I maybe didn't make it clear that I meant by hitting them. You can shoot them too - any damage will open a door. Basically everything in Glesga is powered by violence - even the "elevator" at the scaffolding has to be hit while standing on it to lift you up to the roof of the flats.

I will patch it to make things clearer for the player, and a bit easier, especially in the seventh mission.

You should definitely replay the second mission, it's got some of the funnier bits in it.

EDiT: Ooops, this was supposed to be a reply to MattmanDude.

+2 votes   reply to comment
MattmanDude
MattmanDude Jan 15 2011, 6:29pm says:

Okay I played through it. Decent mod. Needs some work obviously.

A bit more of a tutorial at the beginning would be nice. I was halfway through before I figured out how to open doors, lol. (Skipped first 2 missions because of that).

Overall, it's about a 7.5/10. Fix the obvious problems and it'll goes up to 9/10. Nicely done ya'll.

+2 votes     reply to comment
Also_known_as_Peter
Also_known_as_Peter Jan 18 2011, 3:16pm says:

Waitin' for pt 2

+2 votes     reply to comment
Flanged Author
Flanged Jan 19 2011, 5:25pm replied:

It's going to take a while. I'm trying to put in a Minecraft tribute level, which means every block has to be placed by hand in the scene editor. I'll put up a vid of how it works once I've got a bit more of it to show off. Seems like it's going to work though. I'll put up a patch for Part 1 tonight.

+2 votes   reply to comment
Flanged Author
Flanged Jan 27 2011, 9:10am says:

I've released a patch, it's only available from 4Shared at the moment. It fixes the issues mentioned above, plus the problems of background songs "doubling up" due to them still playing after you leave a mission.

DOWNLOAD FOR PATCH: 4shared.com

+2 votes   reply to comment
Garyn Dakari
Garyn Dakari Feb 10 2011, 9:30pm says:

This mod is well made, and has some cool new features, but it's very immature.

+2 votes     reply to comment
Flanged Author
Flanged Feb 16 2011, 6:32pm replied:

Yes, it is. It was mostly intended to be that way, as a hyper-exaggerated reflection of the culture it's laughing at, and with, but there are also bits that are just plain embarassingly childish, even to me. That's all part of the fun though. It was never meant to be serious.

+2 votes   reply to comment
Garyn Dakari
Garyn Dakari Feb 20 2011, 6:13pm replied:

That's fine to a point...
But you kind of went over the top.

+2 votes     reply to comment
Ey44
Ey44 Mar 10 2012, 3:56am says:

works not! cant open file textures

+2 votes     reply to comment
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Mount & Blade
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Windows
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Taleworlds
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Unknown
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Release Date
Released Sep 15, 2008
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