Mount and Blade: Warband is the first sequel for the action role-playing video game Mount and Blade. First announced in January 2009, the game was developed by TaleWorlds and was published by Paradox Interactive on March 30, 2010. Warband expands on the original game by introducing a sixth faction, increasing the political options, allowing players to start their own faction, and incorporating multiplayer modes. Reveiws of the game were generally favourable, with the addition of multiplayer the most highly praised element. Read More...
Another new update for you, this one mainly focuses on bug fixes and rebalancing, plus a few nice improvements. Unless more bugs show up and need urgent fixing, the next updates after this should focus on adding new content, including a planned massive overhaul of how military service works in the mod.
Once the new military system is in place and the current factions are polished and working well, then I'll start on other theatres and factions.
-Added new rain and swing sounds
-Improved musket sounds
-Player's troops now fire at will when the player is KO'd
-Made Prussian general's uniform purchasable
-Changed 'armorer' to 'clothier'
-Changed bayonet damage to pierce
-Increased lord party size
-Decrease base player party size
-Increased party bonus from ranks
-Increased base morale and leadership bonus
-Increased number of recruits available
-Reduced horse armour values
-Reduced the cost of food
-Reduced boxing rewards
-Reduce the amount of cavalry lords get
-Fixed some troop faction assignments
-Fixed Warsaw cityhall scene
-Fixed spontoon animation
-Reduced horse charge values
-Fixed some dialogue and text issues
-Made sure factions start with a marshal
-Reduced the amount of cavalry you can recruit
-Changed some tree LOD normals
-Fixed a normal map problem on certain buildings
-Native horses no longer purchasable
-Changed Alexander I's title from 'tsar' to 'imperator'
Once again, here is the old release trailer for those not familiar with the mod.
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