In a land torn asunder by incessant warfare, it is time to assemble your own band of hardened warriors and enter the fray. Lead your men into battle, expand your realm, and claim the ultimate prize: the throne of Calradia.

In a genre all its own, experience the one and only medieval combat and kingdom building sandbox game. Mount & Blade Warband is a unique blend of intense strategic fighting, real time army command, and deep kingdom management.

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Blog RSS Feed Post news Report abuse Related News: 0.36 Public Release

About Star Wars - Bear Force II with 3 comments by BNSMarko on Sep 2nd, 2015

Hello everyone,

It's been a while. We've been working very hard on the mod, but also on rebuilding and establishing the community. With a smile on my face I now announce that our forum is home to more than 20 new clans which participate in several events a week. Public play has livened up a bit, but this next patch will be a refreshment everyone is looking for.

Firstly, this is a small, community patch. It means most of the features are bugfixes(some very important, I will get to that) and a few hints of new stuff. You won't be getting all the new weaponry, classes or planets just yet, we're saving that for a big 0.5 release.

With that in mind, this patch will bring out a public version including fixes for the annoying crashes. That's right, you heard it, we can now have 200 player battles!

But to get to the point, 0.36 Changelog:

(Sebastian) Special light saber sounds and all additional agent animations are now triggered once by the server and are automatically synced to all clients by the engine, halved down the related network traffic.
(Sebastian) Implemented hit particle effects(ground, objects, water surface) for light bolts.
(Sebastian) Fixed wrong clothing colors and got rid of the related network traffic.
(Sebastian) Optimized the grenade and scene prop spawning related code.
(Sebastian) The crouch related network traffic has been halved.
(Sebastian) Optimized the force travel and reduced its network traffic.
(Sebastian) Removed and merged a couple of unnecessary multiplayer events and scripts for overall better performance.
(Sebastian) Several minor bug fixes.
(Teun) New map - Hoth Outpost.
(Teun)New map - Kashyyk Base.
(Sherlock) Added 183 new rock and mountain props(Retextured).
(Sherlock) Reworked bunker collision props, for better firing.
(Sherlock) Added new fortification props.
(Gothic Knight)DC-15s Carbine.
(Gothic Knight)New shotgun.
(Grozni)Fixed the round timer.
(Alpha)New map - Rhen Var Station. (Lolman1c) New map - Endor - Spirit Trees
(Sherlock)Added night(evening) map version of Muunilinst - Road to Harnaidan.
(Sherlock)Fixed props missing collision.
(Sherlock)Increased flight speed for all bullets.
(Sherlock)Retextured some props, made a Ryloth surrounding.
(Sherlock)Terrain borders fix.
(Sherlock)Reorganized all of the mod's resources for optimization and faster loading times, implemented DC-15s Carbine.
(Sherlock)Removed all previous admin tools.
(Sherlock)Implemented new class marks(Infantry/Archers/Cavalry) to suit the class limits.
(Sherlock)Implemented the Adimi Tools by Gotha, features over 50 new admin tools and abilities(full list on forum). (Sherlock)Other minor changes, as suggested:
- Acolytes instead of Sith now
- Some spelling corrections (Sherlock) Complete gun stats rebalance(details on forum).

Also I should mention all explosives will be removed for now, until we find their crash solution.

Release date(presumed): Saturday, 5th September

Pictures and previews:

New shotgun

New shotgun

Kashyyyk - Base


Endor - Spirit Trees

Rhen Var - Station

New Admin Tools

New Admin Tools

New Admin Tools

Thank you for reading. I hope we will have plenty of fun!

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Arkadaşlar bu versiyonumuzda ilk versiyondan çoğu şey yoktur 0 dan yapıldı yakında devamı gelecktir.

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Post comment Comments  (50 - 60 of 564)
HinduMan Jan 14 2015 says:

A lot of spam on this page...

+1 vote     reply to comment
MariaMBarfield Jan 14 2015 says:


0 votes     reply to comment
thelowkey Jan 11 2015 says:

mod it tell it breaks

-1 votes     reply to comment
Guest Jan 8 2015 says:

This comment is currently awaiting admin approval, join now to view.

Eljuako2001 Jan 10 2015 replied:

RGL Error unableto open texture file Texture/
alguien me puede decir la solucion esto ocurre cuando esta cargando el mod
yo tengo la version 1143 alguein me dice la solucion plis

-1 votes     reply to comment
Guest Jan 7 2015 says:

This comment is currently awaiting admin approval, join now to view.

marrychristmas900 Dec 24 2014 buried:


ᴍᴏɴᴇʏ ɪs ᴠᴇʀʏ ɪᴍᴘᴏʀᴛᴀɴᴛ ғᴏʀ ᴇᴠᴇʀʏ ᴘᴇʀsᴏɴ.I ᴇᴀʀɴ ᴀ ʟᴏᴛ ʟᴏ ᴍᴏɴᴇʏ ᴛʜʀᴏᴜɢʜ ᴏɴʟɪɴᴇ ᴊᴏʙs.I ᴇᴀʀɴ ᴀᴛ ʟᴇᴀsᴛ 90$ ᴘᴇʀ ʜᴏᴜʀ,I ᴡᴏʀᴋ ᴀᴛ ʟᴇᴀsᴛ 5 ᴛᴏ 6 ʜᴏᴜʀs ᴀ ᴅᴀʏ ᴀɴᴅ ғᴜʟғɪʟʟ ᴍʏ ᴀʟʟ ɴᴇᴄᴇssɪᴛɪᴇs.ɪғ ʏᴏᴜ ᴀʟsᴏ ᴄᴀɴ ɢᴇᴛ ᴀɴ ᴏɴʟɪɴᴇ ᴊᴏʙ ᴘʟᴢ ᴠɪsɪᴛ ᴛʜᴇ sɪᴛᴇ ɢɪᴠᴇɴ ʙᴇʟᴏᴡ.......

---------> w­w­w.p­a­y­f­l­a­m­e­.c­o­m

-21 votes     reply to comment
[[TicTac]] Dec 20 2014 says:

Voted For Game ...

+1 vote     reply to comment
doubleguy10 Dec 16 2014 says:

Does anyone know how to fix a problem I've got with some mods where they crash and say runtime error when it is on they loading screen at the point where it says loading setting data. Please help as this happens with multiple mods

+2 votes     reply to comment
DukeOfJudea Dec 13 2014 says:

Do any of you know any mod that includes jews or jewish kingdom?

+2 votes     reply to comment
Spike-Bozzled Dec 14 2014 replied:

I'm not sure of one for Mount and Blade, but have you considered Crusader Kings 2? It's obviously not very similar to Mount and Blade, and it's pretty complex, but you can play as any (and I emphasize 'any') kingdom that existed from like 900 to 1500 something A.D.

+2 votes     reply to comment
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Mount & Blade: Warband
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Released 2010
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Highest Rated (65 agree) 10/10

One of the best games I ever played :D

Nov 30 2010 by TomiMaFox

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