Mortal Online is a next generation PC MMORPG both in terms of graphics and gameplay. There are no PvP zones, only an open realistic world where you are free to choose your own path. Experience true real-time combat where you decide every move your character makes and where your personal skill really matters. Build your own house, or set up a guild to build a keep. With enough power, violence or diplomacy, you and your allies will be able to rule an entire nation. Choose from many different races and professions. You decide your own style of playing and whether to focus on PvP or PvE, both sharing the same game world. Devote your life to crafting, combat, magic, thievery, trading and more. Discover new skills, tools and resources or be the first to explore new areas to put your name on the map.
Post Awakening release (after crucial patches): Game with many and unique, working sandbox features in fantasy theme MMO. With its sandbox features it currently has no competition. I would recommend it to true fantasy theme sandbox fans. Game visual is high quality 3D open seamless world with FPV combat, Elder Scrolls style. Still, game suffers from many, quite irritating, bugs that drive away less patient players. Specifically, inventory assets that turn temporary invisible and pets that disappear on node crossings are what plagues this game in time of writing this text (not all players experience this), besides other smaller, but many issues.
Learning curve is quite steep, but rewarding, still open PvP world is harsh to unaccustomed players and many player successfully grief uninformed noobs, but not true PvP. Still griefing is quite simply avoidable if you know the game basics. Game features extensive flagging system to punish criminals. Gameplay is smooth and fun without standard MMO grind, players have many genuine game style choices (true crafting, true PvP, true tamer, true alchemy etc). Game needs a lot of polish which is received in small steps by regular updates from really small development team. Since game is free to play, I would recommend a try to everyone that likes sandbox genre.
This game is good, not greate and not for everyone but if you want to experence one of the most unique experences an mmo can offer then it's unlikely you will find anything quite like this, the games weakest point is the buggy gameplay witch will often brake immersion but doesn't make the game unplayable the best way I found to judge an mmo is through the feeling of wanting to go back and Mortal online gives me the feeling that Im working towards something and for me that is enough to make me wan't to give it enough playtime to call it a good game.
Lastly I highly suggest that playing with people and asking for help from friendly players will ensure you suvive because that will impact your experence by a rather high margin.
Needs lots of optimization and major big fixes like getting stuck in interfaces or invisible water glitches that add weight to you.
Overall good game but lag makes it hard to play.
Attacking also needs to be worked on, the animation is too quick to be seen and a clear area that the attack is landing is not visible. Too much guesswork involved in simple tasks.
First Impressions. Good concept, Decent graphics. Only issues I had were a couple crashes,what I think was accidentally attacking a persons animal and being flagged criminal, and now my loading bar stops at probably about 95%. I'm sure within amonthor two most of these issues will be addressed. I really would like to get deeper into this game and play witha few friends.