Mortal Online is a next generation PC MMORPG both in terms of graphics and gameplay. There are no PvP zones, only an open realistic world where you are free to choose your own path. Experience true real-time combat where you decide every move your character makes and where your personal skill really matters. Build your own house, or set up a guild to build a keep. With enough power, violence or diplomacy, you and your allies will be able to rule an entire nation. Choose from many different races and professions. You decide your own style of playing and whether to focus on PvP or PvE, both sharing the same game world. Devote your life to crafting, combat, magic, thievery, trading and more. Discover new skills, tools and resources or be the first to explore new areas to put your name on the map.
Rough around the edges, and the community itself could use some good people, but the developers are always looking to improve the overall entertainment value on a low-budget. Definately has potential, as long as the developers don't stray away from their ideals.
Trying to start a character and play this game is by far the worst experience i have ever had with an MMO. I wouldnt say the gameplay is entirely terrible but certain mechanics in the game make griefing too common. Such as the mechanic of being able to attack anyone anywere. This is used to grief by running in front of a player as they attack an NPC so that instead of hitting the NPC they hit the player causing all nearby guards to kill the victim and leave all of their belongings to the griefer. This is extremely common happening dozens of times a day. This major flaw along with the dull and confusing gameplay warrants a 1/10 rating.
This game has great potential. There is still much space for sandbox MMOs like this one. Of course there are some flaws/bugs etc but I am optimistic that the game will get better and better. It will also be interesting to see what kind of an impact the population increase from the f2p opening has in the long term.