The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. Consequently mods for this game are everywhere, ranging in size from mere characters to fully themed packs! So should you ever want to expand on your gaming experience, be sure to scope out just a few of the amature modifications available and in existence!

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Morrowind with MGE Seyda Neen Tamriel River
Blog RSS Feed Report abuse Latest News: OpenMW 0.34~0.35.1 Release Video

5 comments by OpenMW on Apr 2nd, 2015

Hey Folks, the OpenMW team is back with a video release commentary covering our last three releases. Hundreds of bugs were fixed and many features were added. You can find the full change logs here and downloads here. If you are a fan of open source software you can donate to one of our main developers who contributes to many open source projects outside of just OpenMW. If you are a C++ developer with knowledge of either OpenSceneGraph or QT and want to join the team please head over here.

Version 0.35.1
Released March 15, 2015

  • implemented being able to dress corpses
  • Implemented checking Cmake sets correct MSVC compiler settings for release build
  • Implemented default values for mandatory global records
  • Implemented basic joystick support
  • Implemented a progress bar for Morrowind.ini import progress in the launcher
  • Implemented passage of time indicator when training or serving jail time

Version 0.35.0
Released February 16, 2015

  • Implemented Calm effect removing combat packages
  • Implemented first stages of ess-Importer, an importer for vanilla Morrowind save games, this feature is not complete
  • Implemented previous/next weapon and spell equipping hotkeys
  • Implemented XYZ rotation keys support
  • Implemented AI fast-forward
  • Implemented NPC drowning while knocked out
  • Implemented setting for exterior cell grid size
  • Implemented some leveled list script functions
  • Implemented testing dialog scripts with -script-all
  • Implemented NPC lookAt controller
  • Implemented handling initial state of particle system
  • Implemented a warning when loading a savegame that depends on non-existent content files
  • implemented conversion of global map exploration overlay for ess-Importer
  • Implemented command line option to load a save game
  • Implemented new display of load order problems in the Data Files tab of the launcher
  • Renamed "profile" to "content list" in the launcher
  • Added comments to the local/global openmw.cfg files to clarify their identity
  • OpenMW-CS: Implemented clicking on a script error in the report window to set the cursor in the script editor to the respective line/column
  • OpenMW-CS: Implemented deleting selected rows from result windows
  • OpenMW-CS: Fixed window opening issue when the config file doesn't exist
  • OpenMW-CS: Fixed skills to allow values other than 0 through 99
  • OpenMW-CS: Fixed an issue with not launching when another instance was falsely
    detected as running
  • OpenMW-CS: Cleanup for the Opening Window and User Settings Window

Version 0.34.0
Released December 22, 2014

  • Implemented ClampMode in NiTexturingProperty, fixes some floating plant textures
  • Implemented INI-importer for the launcher
  • Implemented "encoding" option in the launcher
  • Disabled third-person zoom by default due to usability issues
  • OpenCS: Implemented rendering cell markers
  • OpenCS: Implemented double-click functionality in tables
  • OpenCS: Implemented user settings dialog grouping, labeling, and tooltips
  • OpenCS: Implemented editing positions of references in the 3D scene
  • OpenCS: Implemented edit mode button on the scene toolbar
  • OpenCS: Implemented user setting for showing the status bar
  • OpenCS: Improved the layout of the user settings dialog
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[RELEASE] Morrowind Rebirth 3.0
Morrowind

[RELEASE] Morrowind Rebirth 3.0

Mar 20, 2015 Morrowind Rebirth 3.0 Full Version 6 comments

Hey guys! It's time for v 3.0, and this is a big one. There's a lot more 'under the hood', but down below you can see some of the changes in 3.0. Enjoy!

Balmora Market 1.21 - 1.22 Patch New
Morrowind

Balmora Market 1.21 - 1.22 Patch New

Aug 24, 2014 Balmora Markets Patch 0 comments

Download this if you have version 1.21 and you want to update and get a new quest and dungeon area's. The patch is made so you don't have to repeat my...

Balmora Market 1.22 Main File New
Morrowind

Balmora Market 1.22 Main File New

Aug 24, 2014 Balmora Markets Full Version 0 comments

This is the most up to date version of my mod as a main file. It add's a new quest so now there is six. This update also add's three new interiors underneath...

Balmora Market 1.21 Old
Morrowind

Balmora Market 1.21 Old

Aug 2, 2014 Balmora Markets Full Version 0 comments

Place .esp file in morrowind/data then when you launch morrowind activate it in data files. Requires morrowind patched, no expansion-packs required. This...

Balmora Market 1.1 Old
Morrowind

Balmora Market 1.1 Old

Jul 27, 2014 Balmora Markets Full Version 0 comments

New Update. This add's 4 quests. Enjoy please tell me what I should change or do next.

Sotha Sil Expanded Patch 2.1
Morrowind

Sotha Sil Expanded Patch 2.1

Apr 19, 2014 Sotha Sil Expanded Patch 0 comments

Patch 2.1 fixes some duplication issues in the early vanilla cells. If you want to play SSE with Patch 2.0 from the beginning, you MUST get this file...

Post comment Comments  (60 - 70 of 144)
Irmekroache
Irmekroache Dec 29 2007, 9:56pm says: +1 vote     reply to comment
Papa_D_Ice
Papa_D_Ice Sep 18 2007, 10:00am says:

u guys have rigth this game is amazing,ob is good 2 i cannot say witch 1 is better they all r fantastic

+1 vote     reply to comment
Reptile1992
Reptile1992 Aug 26 2007, 10:47am says:

I heard theres a Co-op(?) multiplayer mod for Morrowind (OR Oblivion)? Where can I get it?

0 votes     reply to comment
Envy
Envy Jun 16 2009, 2:22pm replied:

There's a beta Oblivion online mod called Oblivion Online, Reptile1992. I think you'll find it by searching "Oblivion Online" on this site.

+1 vote     reply to comment
cazmere
cazmere Jul 3 2007, 1:35am says:

Morrowind is my favorite game of all time.
and in my opinion, the only thing oblivion has on morrowind is graphics.
but the gameplay and atmosphere of morrowind is a million times better

+2 votes     reply to comment
Marcussss
Marcussss Jan 11 2008, 11:18am replied:

i agree morrowind has better story and setting but oblivion add amazing new elements to the elder scrolls series. The AI in oblivion is pretty sweet and the graphics are good but the story is lacking the morrowind depth. I have played through oblivion multiple times but have yet to complete morrowind, there is just so much to do, plus i always get frustrated and kill an essential NPC.

+1 vote     reply to comment
alessandro_salazar
alessandro_salazar Jun 15 2007, 6:09am says:

How come all the ES people seem to like MW over OB. I've never played OB, but apparently MW has a better environment.

+3 votes     reply to comment
talaraek
talaraek Jun 3 2007, 6:14pm says:

i think oblivion is not as great as morrowind

+3 votes     reply to comment
--ares--
--ares-- Feb 17 2008, 11:39pm replied:

agreed

+3 votes     reply to comment
TES_Chrisse
TES_Chrisse May 17 2007, 2:46pm says:

Have you ever heard of modding? Here is a MultiPlayer mod for Morrowind...The webbsite is down so i uploaded everything you need to play here:
S1.quicksharing.com

+1 vote     reply to comment
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Morrowind
Platforms
Windows, XBOX
Developer & Publisher
Bethesda Softworks
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Gamebryo
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Release Date
Released Apr 25, 2002
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Highest Rated (4 agree) 10/10

one of the best role-playing game ever. i thing is better than Oblivion... ;)

Nov 20 2010, 5:01pm by infernoth

Style
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The Elder Scrolls V: Skyrim, Released Nov 10, 2011
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Oblivion, Released Mar 19, 2006
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Morrowind, Released Apr 25, 2002
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Daggerfall, Released Jul 30, 1996
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Arena, Released Mar 1, 1994
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