The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. Consequently mods for this game are everywhere, ranging in size from mere characters to fully themed packs! So should you ever want to expand on your gaming experience, be sure to scope out just a few of the amature modifications available and in existence!

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Morrowind Landmass - Westwind

Morrowind Landmass - Westwind

Sep 14, 2009 Other 3 comments

a very large and quite detailed landmass that i dont have the time to work on anymore, if anyone wishes to add to it modify it feel free to do so, just...

Desert Region 2: The Ballad of the Missing Marat

Desert Region 2: The Ballad of the Missing Marat

Sep 06, 2009 Full Version 0 comments

This is the second and final addition to Desert Region 2. This adds one more quest about the disappearance of Marat. Go to Ash Town's northern hill and...

Desert Region: The 9th Chapter

Desert Region: The 9th Chapter

Sep 06, 2009 Full Version 0 comments

This is the final version of the mod. Unzip the files to the correct directories. To activate the quest, go to sleep and you'll be transported to the...

Missing Files Download

Missing Files Download

Jul 17, 2009 Patch 0 comments

This download has all of the missing files from the mod, including the gunshot sounds.

Desert Region 2 patch

Desert Region 2 patch

Jul 15, 2009 Patch 0 comments

This has the AOA 1.1 file in the download. It seems to be missing from AOA downloads.

Winter in Morrowind

Winter in Morrowind

Jul 14, 2009 Full Version 0 comments

This plugin turns the whole Vvardenfell into a winter wonderland with snow-covered ground, winter trees, snow and blizzard storms. new version with more...

Comments  (40 - 50 of 95)
Chunky
Chunky Jan 23 2006, 9:39pm says:

no lag here either - great game ;)

+1 vote     reply to comment
chuckster89
chuckster89 Dec 27 2005, 3:05am says:

this is the best game of it's time. this was the first game that i bought and i still have it in perfect condition.

+1 vote     reply to comment
Aquilus
Aquilus Dec 16 2005, 4:47am says:

I love the game.. but the loading screens do my head in, i have the heavens lookout mod installed (got it from rpgplanet) and when you're jumping with the wings the game stops every 15seconds to load the next section. apart from that major annoyance i love it! there are some great mods like the horse ranch, mobile field base, and all the island add ons.
I'd defo say get it.

+1 vote     reply to comment
Freerider
Freerider Oct 28 2005, 9:35am says:

Ive only ever had lag once on this game - that was when my computer was going mad over something or other - my graphics card should only just handle it according to requirements.

+1 vote     reply to comment
EMacV
EMacV Feb 20 2007, 11:44am says:

Yeah i know Oblivion is out, but i need to ask any good modders this: Is it possible to script the following things in a mod for this, Guns, Vehicles, Possibly spacecraft, an answer like yes or no would e best, no long list of reasons =>.

+1 vote     reply to comment
exetra
exetra Sep 23 2005, 7:46am says:

I'm currently running the game on a 1.7Ghz PC with an nVidia Vanta and 320MB of ram (In case you've never heard of the Vanta, it's slightly older than the TNT 2.) I have to run the game in a 800x600 window for it to run efficiently enough for me to fight. The downside (it gets worse?!) is that the game likes to crash sometimes I hit enter instead of clicking OK when dealing with multiple items (EVERY time during alchemy) or when I right click too often, or even if I get into a fight with a paticularly nasty dagoth and click too much. Oh yeah, and it lags pretty badly.

+1 vote     reply to comment
Vecha
Vecha Aug 2 2005, 1:10pm says:

I've never had lag on this game. I have a 9600 and a gig of ram, and leave corpes about, along with only taking what i want, and i've never experienced lag.

It is very smart to have your View distance low, and just try to lower anything else you can. I don't know exactly how low of a system you need to actually make it lag...

+1 vote     reply to comment
garrett
garrett Jul 26 2005, 11:40pm says:

If your worried about the lag, then your graphics card may not be to great, and you need a great graphics card. I have some lag tips.

-If you steal from a house, take everything, and taking only a few things may lead to slower loading times.
-Dispose of corpses, the game hates keeping your trash just skatered everywhere.
-If your in a really laggy area and you can't stand it, just look at the ground and walk.
-Keep your view distance low.
-Don't turn your gamma connection to high.
-Don't cast to many spells at once or your game might lock up.
-Don't tamper with construction set to much, or you could really mess up your game. If you do want to use construction set, keep at leat two data files.
-Don't leave doors open.

If yours does lag, press f5 often for quick saving. Hope my tips change your Morrowind life style. ;)

+2 votes     reply to comment
amnesiasoft
amnesiasoft Jul 19 2005, 11:34pm says:

Graphics have nothing to do with the lag in game running speed, it's the scripts it runs every single frame, those are what kill it, script interpretation is not a very efficient thing, I've even tried to write an interpreted language for a game I was trying to make (I've decided to put it off until Jama 2 though)...an interpreted language in an interpreted language :P

+1 vote     reply to comment
garrett
garrett Jul 10 2005, 7:32pm says:

Hey, just for some fun in the game, press the ~ key, which brings up the concel, then type this in...

coc "toddtest"

It's full of stuff you'll love!

+1 vote     reply to comment
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Morrowind
Platforms
PC, XBOX
Developer & Publisher
Bethesda Softworks
Engine
Unknown
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Official Page
Bethsoft.com
Release Date
Released Apr 27, 2002
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Community Rating

Average

9.7

157 votes submitted.

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Style
Genre
First Person Shooter
Theme
Fantasy
Players
Single Player
Project
Commercial
Boxshot
Boxshot
Statistics
Rank
125 of 1,262
Last Update
1 month ago
Watchers
34 members
Mods
72
Addons
4
Files
47