The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. Consequently mods for this game are everywhere, ranging in size from mere characters to fully themed packs! So should you ever want to expand on your gaming experience, be sure to scope out just a few of the amature modifications available and in existence!

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Morrowind with MGE Seyda Neen Tamriel River
Blog RSS Feed Report abuse Latest News: [RELEASE] Morrowind Rebirth 2.9

About Morrowind Rebirth 2.9 with 3 comments by trancemaster_1988 on Dec 12th, 2014


Changelog

Morrowind Fixes
* Removed ownership from Percius Mercius' chests so that you are no longer considered a "criminal" for chosing to accept your reward after finishing the quest "Kill Hard-Heart".
* Included a fix for the Chuzei Helm, which wasn't properly aligned on the z-axis, making it look wierd on the player and on npcs.
* NPCs "cattle_imp_f01" and "cattle_imp_m01" was set to race "Nord" instead of "Imperial".
* Removed barter and repair options from Dagoth Fervas.
* fabricant_summon, fight: "90" -> "50".

Morrowind Rebirth Fixes
* Removed two, rather wierd, sources of "dark" light inside the Seyda Neen lighthouse. I also adjusted the lighthouse door so that it doesn't clip with the wall.
* Ivramie Sarandas in Tel Naga didn't wear her armor, even though she had several pieces in her inventory.
* Reduced Scamps running speed, cause they were way to fast for their animation to play properly.
* Removed a missplaced spawnpoint from the Red Mountain Region (shore creatures).
* Moonmoth Legion, Guard Tower: Removed lock from the trapdoor.
* Removed trading services from "Agaran", who's in Ebonheart.
* Angus Macrina in Pelagiad no longer sells broken stuff.
* Improved path grids in Ebonheart, Caldera and Khuul.
* Fixed some scrolls which had wrong weight.
* Fixed several floaters in Caldera..again.
* "Last Wish" now has an enchantment.
* Landscape fixes and improvements.

Morrowind Rebirth Changes
* The player will now regenerate a small amount of health every 2 minutes (1-2 points). It's not much, but at least you don't have to run to the alchemist all the time.
* Moon-and-Star enchantment changed from: fortify personality 5 points to 15 points and fortify speechcraft 5 points to 15 points.
* Face of Kagrenac enchantment changed from: fortify personality 10 points to fortify intelligence and enchant 15 points.
* Revised a few lines of dialogue to reflect that summoned creatures no longer have a soul value.
* Rebalanced damage output of most fire/frost/shock/poison spells (slightly lower damage).
* Dwemer barrels, drawers etc now have a slighly lower chance to hold rare loot.
* Medusa's Gaze (Paralysis) spell duration changed from 15 seconds to 6 seconds.
* Paralysis enchantment duration changed from 5 seconds to 3 seconds.
* Paralysis spell duration changed from 5 to 3 seconds.
* Removed all changes to the athletic skill.
* Re-enabled invisibility for spellmaking.

Crown of Torment

New artifact
* Crown of Torment
- Drain Endurance 10 points
- Drain Strength 10 points
- Reflect 25 points

Graphics
* Removed and replaced a handle texture attached to two Telvanni doors, with one that doesn't appear streched.
* New improved meshes for a large number of misc items, including redware pottery, dwemer kegs etc.
* New and improved meshes for Dwemer weapons and armor (updated version of an included mod).
* Velothi platforms now have textures that matches other velothi buildings (check image section).

Trailer

So.. I posted a new trailer the other day. If you're new to Rebirth I urge you to check it out. You can also watch it over at youtube: Youtube.com


Mod of the Year Awards

As we all know there's annual Mod of the Year Awards here at moddb, and guess what.. Morrowind Rebirth reached top 100! With that said I want to thank everyone who voted, it means a lot to me! Now another 9 days of voting begins, and I hope you want to help Morrowind Rebirth reach the top (well.. one can dream!).

Mod of the Year Awards

Merry Christmas!

That's it for this year. I wish you all a Merry Christmas! See you again next year!


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[RELEASE] Morrowind Rebirth 2.9
Morrowind

[RELEASE] Morrowind Rebirth 2.9

Dec 12, 2014 Morrowind Rebirth 2.9 Full Version 11 comments

Hello, hi! I hope you guys have enjoyed 2014, and are looking forward to another year of Morrowind Rebirth! What follows is a summary of the changes in...

Balmora Market 1.21 - 1.22 Patch New
Morrowind

Balmora Market 1.21 - 1.22 Patch New

Aug 24, 2014 Balmora Markets Patch 0 comments

Download this if you have version 1.21 and you want to update and get a new quest and dungeon area's. The patch is made so you don't have to repeat my...

Balmora Market 1.22 Main File New
Morrowind

Balmora Market 1.22 Main File New

Aug 24, 2014 Balmora Markets Full Version 0 comments

This is the most up to date version of my mod as a main file. It add's a new quest so now there is six. This update also add's three new interiors underneath...

Balmora Market 1.21 Old
Morrowind

Balmora Market 1.21 Old

Aug 2, 2014 Balmora Markets Full Version 0 comments

Place .esp file in morrowind/data then when you launch morrowind activate it in data files. Requires morrowind patched, no expansion-packs required. This...

Balmora Market 1.1 Old
Morrowind

Balmora Market 1.1 Old

Jul 27, 2014 Balmora Markets Full Version 0 comments

New Update. This add's 4 quests. Enjoy please tell me what I should change or do next.

Sotha Sil Expanded Patch 2.1
Morrowind

Sotha Sil Expanded Patch 2.1

Apr 19, 2014 Sotha Sil Expanded Patch 0 comments

Patch 2.1 fixes some duplication issues in the early vanilla cells. If you want to play SSE with Patch 2.0 from the beginning, you MUST get this file...

Post comment Comments  (30 - 40 of 141)
zangetsu
zangetsu Aug 3 2011, 2:21pm says:

i got a problem i cant load the mods i downloaded im using windows 7 is was surpised morrowind works on it

+2 votes     reply to comment
Akalonor
Akalonor Mar 20 2011, 1:26am says:

Can someone help me with getting MGE to work? I can launch it, edit it, everything but get it to make the changes show up in game.

"Unable to read screen resolution from registry"
is the error I get, how do I fix this ?

+2 votes     reply to comment
FistoBlitzkrieg
FistoBlitzkrieg Sep 18 2011, 5:47pm replied:

Run Morrowind Launcher.exe as admin, and set the resolution to anything. Exit, then run MGE and set the resolution to what you want.

+2 votes     reply to comment
thunderising
thunderising Mar 9 2011, 12:47am says:

this engine looked soo good, ahead of it's time. oblivion was poorly coded ****

+1 vote     reply to comment
PoppyCockOmega
PoppyCockOmega Jan 9 2010, 2:34pm says:

somebody should really make a star wars mod for Morrowind

0 votes     reply to comment
Johnchief117
Johnchief117 Dec 4 2010, 10:33pm replied:

Dude, if it's moddable, then there is either a Star Wars mod made for it or being made of it

+2 votes     reply to comment
lol1234
lol1234 Jul 12 2010, 7:32am replied: +2 votes     reply to comment
Deloused
Deloused Dec 5 2009, 2:30pm says:

been almost a year I havent even finished all of Telvanni missions included in the game and in Tamriel rebuilt

+3 votes     reply to comment
TheOneKnownAsMe
TheOneKnownAsMe Nov 15 2009, 8:43pm says:

Why is this game tagged as an FPS, when it obviously isn't? That should be changed.

Anyway, best RPG ever, Oblivion doesn't even come close to Morrowind.

+4 votes     reply to comment
Mongoloid
Mongoloid Oct 3 2010, 12:22pm buried:

(buried)

correct oblivion is miles better

-8 votes     reply to comment
Akalonor
Akalonor Mar 20 2011, 1:29am replied:

No need to give him bad karma, he has his opinion, and I've only played a tiny bit of TESIII so far (just got it today, trying to get MGE to work
>.< ) and I think Oblivion looks better, but the lowest 3D quality game I've ever played was likely Army Men or Battletanx on the Ps1 (both 3d0, a brilliant gamemaker)

0 votes     reply to comment
AUG_DUDE
AUG_DUDE Dec 15 2010, 10:45am replied:

nah, oblivion got way too broken in the gamebryo engine.

morrowind's still better.

well, they say that the new Elder scrolls(5) will come with a different engine.

+3 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Feb 20 2011, 9:58pm replied:

oblivion is much better, and yes it will be made on a new engine created by Bethesda. Its called the creation engine, and it will be amazing.

+1 vote     reply to comment
Akalonor
Akalonor Mar 20 2011, 1:27am replied:

'We asked ourselves, what if Apple made a video game'
- That cracked me up ^^

+1 vote     reply to comment
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Morrowind
Platforms
Windows, XBOX
Developer & Publisher
Bethesda Softworks
Engine
Gamebryo
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Release Date
Released Apr 25, 2002
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9.6

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Highest Rated (3 agree) 10/10

one of the best role-playing game ever. i thing is better than Oblivion... ;)

Nov 20 2010, 5:01pm by infernoth

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The Elder Scrolls V: Skyrim, Released Nov 10, 2011
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Oblivion, Released Mar 19, 2006
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Morrowind, Released Apr 25, 2002
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Daggerfall, Released Jul 30, 1996
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