MorrowindBethesda Softworks | Released Apr 27, 2002The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the...
Wolverine House
Description
This is a redesign of the Wolverine House mod I released back in early 2005. The three bedrooms now have themes - the Fae Room is 'fairytale', with the room almost overtaken by nature. The Deep Room is a tribute to the owner's Dwemer obsession, with Dwarven prints on the walls, antique metal furniture and a warm, earthy vibe to the room. The Ocean Room is a mermaid's paradise, where not only Argonians can naturally breathe underwater. Sleep in the cool smooth comfort of a clam shell and watch the water ripple overhead. The Lounge comes with its own miniature Dwemer cyborg pet, and a stunning view over the Zafirbel Bay. Don't worry about the treasures on display - some are replicas, and others rusted beyond use, so there are few "cheats" in this dwelling. Speak to Divath Llervu at Fara's Hole in the Wall in Sadrith Mora. He will sell you the house for 10,000 gold. Please retain the key - you'll need it to get into the house, just as you would in real life!
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