The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. Consequently mods for this game are everywhere, ranging in size from mere characters to fully themed packs! So should you ever want to expand on your gaming experience, be sure to scope out just a few of the amature modifications available and in existence!

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Which are the worst balance changes in Rebirth?

The road ahead

Morrowind Rebirth has now been in development for more than 7 years and has during that time recieved 44 major updates. It's been a long and sometimes difficult journey, but first and foremost it's been very satisfying to share my work with you guys to enjoy.

In 2018 development continues, and down below I want to give you a small insight to what you can expect. As always feel free to share your feedback and if you would like to see something specific realised in a future update.

Tomb Overhaul

As you may have noticed I've been working on overhauling all of Vvardenfell's Ancestral Tombs, with 9 of them being overhauled in 4.4, along with 2 more ones in previous updates. It's a dauting task, but it's something that I intend to complete in 2018.

Deadlands overhaul

In 2016 I released the Deadlands, a small Daedric Realm belonging to the Daedric Prince Mehrunes Dagon. While visually pleasing it was a rather small in scale, and not very exciting to explore. In 2018 I plan to rebuild this area from scratch using land-based meshes turning it into a vast wasteland. Right now I have nothing to preview, but my goal is to release this sometime prior to next summer.

Yanith Mine

In the depths of Yanith Mine

Earlier this year I posted an image showing dungeon Yanith Mine created by Fulgore, a mine with a hidden Dwemer ruin. My intention was to release this in an earlier update, but due to a crashed HDD i had no access to it until now. It still needs a lot o work, but when completed it will be the largest dwemer ruin on Vvardenfell along with a ton of cool stuff to discover.

Unnamed Dungeon

Alongside Yanith Mine I created another rather large Dwemer ruin, which is yet to be named. I will probably expand this further, to give you guys something really cool to explore. This specific ruin has been infested by 6.th house monsters. Defeat the vermin that is the 6.th house and be rewarded with a really special weapon.

Dagoth Ur Outer Facility

Khuul/Mar Gaan overhaul

Khuul and Mar Gaan has always recieved little attention and are not really worth visiting unless you have a quest to complete. Sometime during the next year I plan to give these small settlements the attention they deserve including adding a few shops, taverns and so on. These locations will feature traders dealing with very specific gear/items that can only be found in these settlements, thus giving you a reason to visit them again.

New items

In the pipline there are a ton of cool weapons, armors and misc items that are about to be finalized. Along with these there are also some pretty cool looking artifacts that I believe will spice things up. Keep your eyes peeled for more info in the months to come.

Balance changes

2018 will feature less balance changes than before as I'm quite happy with where balance is right now. Obviously there are areas that still needs my attention, but less so now than before. This is an area where I need you guys to chime in an tell me if there's a specific area that needs fixing. I don't actually spend a lot of time playing the game.

Landscape changes

As before there's an ongoing process to improve the various regions minimizing the amount of floaters, texture seams, bleeding meshes and so on. I will also add more vistas and places of interest such as ruins, bandit camps etc. This process will continue as we move into a new year, and more focus will be given to this area creating a gameworld that is exciting to explore.

In conclusion

Obviously there's a ton more stuff that will be included in next year's updates, but for now this will have to due. With that said I hope you look forward to 2018, because I sure do. Until next time!

- Trance

[RELEASE] Morrowind Rebirth 4.4

[RELEASE] Morrowind Rebirth 4.4

Morrowind Rebirth 4.43 13 comments

The time has come for the final update of the year, version 4.4! Included in this update are a plethora of changes including a total rethinking of weapon...

[RELEASE] Morrowind Rebirth 4.3

[RELEASE] Morrowind Rebirth 4.3

Morrowind Rebirth 4.43 5 comments

Hello guys. I hope you are feeling well today, cause today is update-day! You might not have expected an update to come so soon after 4.2, but here we...

[RELEASE] Morrowind Rebirth 4.2

[RELEASE] Morrowind Rebirth 4.2

Morrowind Rebirth 4.43 16 comments

Hi guys! It's time for another update. Down below you can review the changes in 4.2, and I hope you'll enjoy what it has to offer. As always let me know...

[RELEASE] Morrowind Rebirth 4.1

[RELEASE] Morrowind Rebirth 4.1

Morrowind Rebirth 4.43 24 comments

Hi guys and say welcome to a brave new world with Morrowind Rebirth 4.1. This update is packed to the brim with stuff including: new and improved meshes...

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Morrowind Optimization Patch

Morrowind Optimization Patch

Morrowind Optimization Patch Patch 6 comments

Greatly improves ingame performance and fixes mesh related bugs.

[RELEASE] Morrowind Rebirth 4.43

[RELEASE] Morrowind Rebirth 4.43

Morrowind Rebirth 4.43 Patch 4 comments

A small patch to fix some issues with the last update. To make this patch work you need to have v 4.42 installed, then remove Morrowind Rebirth 4.42.esp...

[RELEASE] Morrowind Rebirth 4.42

[RELEASE] Morrowind Rebirth 4.42

Morrowind Rebirth 4.43 Full Version 3 comments

A small but important update fixing some issues with v 4.4.

[RELEASE] Morrowind Rebirth 4.4 [OUTDATED]

[RELEASE] Morrowind Rebirth 4.4 [OUTDATED]

Morrowind Rebirth 4.43 Full Version

This is the full version of Morrowind Rebirth 4.4. Please refer to the latest news post for the changelog.

New Kogotel

New Kogotel

Desert Region 2: The Final Frontier Patch

The third release of Desert Region 2. Includes a new quest, some new locations (including the village of New Kogotel on the mainland), bug and placement...

[RELEASE] Morrowind Rebirth 4.31 [OUTDATED]

[RELEASE] Morrowind Rebirth 4.31 [OUTDATED]

Morrowind Rebirth 4.43 Full Version 6 comments

Hello guys! A few weeks have past since the latest major update to Morrowind Rebirth, and it seems that you guys are enjoying it. With that said there...

Comments  (0 - 10 of 153)
Shuden
Shuden

I wonder why morrowind is listed as a first person shooter on moddb?
You can see it on the style box on the right hand side of the page...

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Blue199
Blue199

This game is my life <3

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kingofthealpacas
kingofthealpacas

Am I the only person who noticed that this game is listed as a First Person Shooter while all the other Elder Scrolls games are listed as RPGs?

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Blue199
Blue199

Weird, I don't think even DX games are listed as FPSes...

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EricBoyceU
EricBoyceU

Morrowind is a full RPG, but was listed under First Person Shooter when it was released in 2002?

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kylestyle147
kylestyle147

is this compatible with saved games? (un modded)

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EricBoyceU
EricBoyceU

Yes... un modded save games should work with Rebirth. Going from one version build to another, may cause doubling in NPC's. But you can always use Wrye Bash!

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Euirana
Euirana

morrowind will always be better than oblivion and skyrim for me. i just enjoyed the story and world more.

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EricBoyceU
EricBoyceU

Morrowind has always held more promise, with more mods, moddler resources, and more potential for improvement. I never cared that much for the Nerevarine Prophecy. But loved the variety in architecture, landscapes, and plants.

Oblivion was a very smooth game, very polished, and complete world. I had a hard time deciding what to add to the game outside of a small house, castle, or alternate beginning. Oblivion was very generic, offering the same buildings, ruins, and interiors over and over again. It wasn't until MorrOblivion and other mods that the new buildings were offered in the game. If fact, the game should be called Cyrodiil instead of Oblivion, and there should only be one gate instead of ten.

Skyrim offered a huge leap in graphics, offered the same smooth game play, finished world. I had to upgrade from XP to Win7 though, just to enjoy the game. The same with Fallout 3, which played very clunky on XP but enjoyable on Win7. Fallout Vegas was a much better game that the Fallout 3. Back to Skyrim, I really disliked the transition from exterior world to interior buildings, and felt like the black square behind the door was annoying. But overall, Skyrim has great game play, smooth graphics, and a very polished finished world.

Elder Scrolls Online, I felt cheated with the graphics. If they had used the Morrowind Engine with a Graphic Replacer... the game would have looked much better. Or if they had used the Oblivion or Skyrim Engine ... it would have had a more polished look. I enjoyed discovering the world of Tamriel, and all the different styles in architecture. But found the begining mission from Daggerfall to Betony, (or the Orc's version of it) very forced and heavy handed. I was hoping for more open ended, free travel, straight from the start of the game. And not be railroaded down a certain path until I reached a high level to free travel.

I haven't played Fallout 4 yet, but I'm guess I have to upgrade my computer from Win7 to Win10 with a better graphic's card. Just to enjoy the game. I havn't heard how it plays on older computers.

Eric

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Avoozl
Avoozl

True, but Oblivion was at least a close second to it.

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Blue199
Blue199

Nope, Skyrim is better than Oblivion :P

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amnesion
amnesion

Same here buddy! :D

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Elder Scrolls III: Morrowind
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Highest Rated (6 agree) 10/10

one of the best role-playing game ever. i thing is better than Oblivion... ;)

Nov 20 2010 by infernoth

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