After many weeks of bug fixing and audio coding I've finally completed a new version of Moon for you all to enjoy. All new audio system, More puzzles...
Somebody has been communicating with the Moon. Somebody that doesn't understand what ancient forces they're dealing with. Somebody that doesn't realise how seriously they've upset the studies of the very eminent scientist and astronomer, Dr Dog. For Dog this means it's time for some investigation, and probably a bit of a walk.
Having posted a flurry of content a few weeks ago it might appear as though all work on Moon has ceased. My hope is that you will be glad to hear that's most definitly not the case. One man game development is a pretty slow bussiness (especially when it's not full time development). My aim is to release updates when I can and try my best to keep you all informed when I can't.
So what have I been doing since I released the pre-alpha version?
For one thing I seem to have broken the data for the pre-alpha, rendering all the installed versions mostly non-functional, which I'm very sorry about. I promise not to do that again in the future if I can avoid it.
I've been adding the features that people have most requested; the ability to start a new game and the option to control Dog with the WASD keys. We've also got particles, NPCs, a little intro sequence and lots of bug fixes.
So, as you can see, it's coming along.