Monsters is a 2D action shooter inspired by the classic arcade game Robotron 2084. Wielding “twin stick” controls, the player aims to defeat waves of enemy monsters bent on his destruction. The player must use caution, however, as every shot drains the player’s life/energy. The only way to stay alive is to continuously collect the hearts of the slain monsters. In addition, hearts of different colors provide a variety of “power-up” like abilities that the player can use to their advantage. The player uses two sets of controls, one to move, the other to fire. Each wave is a single screen populated with a number of enemy monsters of varying types. Coming into contact with an enemy or an enemy projectile will decrease the player’s life/energy. Defeating each level of monsters will allow the player to progress to a more difficult level. The game will progress infinitely as the player defeats each level.
Mac OS X, Windows, and Linux builds of the game are now available in the Downloads section.
Posted by QuadraTronGames on Feb 15th, 2013
Hey folks, the development for my first game, Monsters!, is coming along at a great pace since I went to work on it full time back in December. So far I've been receiving a lot of positive feedback from friends, family, and peers in the local game development community. That said, I'd love to get the game out into the wild for some play testing and feedback. I'm looking to have the beta version of the game ready over the next couple of weeks and have the release version ready within a month's time.
If you do play the game, please feel free to send me your feedback. I'm especially interested in hearing what you like, don't like, and what might have been confusing for you while playing the game. I will try to respond to as much of the feedback as I can.
You can download the Mac OS X, Windows, or Linux builds of version 0.10a in the download tab located above.