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Modern Combat is currently under development by the ShellShock Entertainment team and uses the Unity game engine.

It will feature a single player campaign and multi-player that involves classes with unique weapons, stats, and roles.

Open positions on the Development Team

  • Texture Artists
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Here's a preview of our current HUD (Heads Up Display).

Early HUD

All displays shown are fully functional. The missing displays soon to be added are armor, game mode specific indicators/counters, and the score board. We currently do not plan for any radar or minimap displays.

Here's a preview of the "Weapon Screen" which will be accessible from the Main menu. This screen allows layers to view every weapon in the game and its stats.

Weapon Screen

The upcoming alpha release (no set date yet) will feature a small portion of the weapons to be in the final version and some of the classes.

I plan to have two choices for every weapon type (Assault rifle, SMG, etc.)

Confirmed weapons to be in alpha
M4 Carbine (Assault Rifle)
FAMAS G2 (Assault Rifle)
SCAR H (Battle Rifle)
M14 (Battle Rifle)
Mp5 (Submachine Gun)
MAC 10 (Submachine Gun)
M249 SAW (Machine Gun)
HK-21 (Machine Gun)
R700 (Sniper Rifle)
PSG-1 (Sniper Rifle) R870 (Shotgun)
Armsel Striker (Shotgun)
USP (Pistol)
Desert Eagle (Pistol)
Mk3 Knife (Melee)
Butterfly Knife (Melee)

Confirmed classes to be in alpha
(Assault Rifle) General-Purpose
Designated Marksman
(Battle Rifle) Mid-Range
(Sniper Rifle) Long Range Specialist
(Machine Gun) Cover fire/Defense
Shock Trooper
(Shotgun) Flanking/Offense
(Butterfly Knife) Assassination/Recon
Special Ops
(Submachine Gun) Sabotage/CQC

Modern Combat Update

Modern Combat Update

4 years ago News 0 comments

Modern Combat Update involving greatly improved projectiles, new effects, a new feature called "Control Limits" relating to performance issues, and new...

Port to Unity engine

Port to Unity engine

4 years ago News 4 comments

The PC version of the former "Urban Wars" now "Modern Combat" is making a switch to use Unity engine.

Name change

Name change

4 years ago News 16 comments

Because the name "Urban Wars" limits us to Urban environments for our maps, we have decided to change the game's name to something new. We are asking...

Urban Wars Weapon Attachments

Urban Wars Weapon Attachments

4 years ago News 3 comments

A preview of Urban War's attachments for it's various weapons.

Post comment Comments  (30 - 40 of 220)
TheUnabridgedGamer Jul 19 2011 says:

...what do you intend to do that will make this game -somehow- different from any other class based shooter/modern combat shooter.

Do players get to make their own class, such as how it worked in F.E.A.R. 2's multiplayer, with a weight system based on their inventory choices?

Will the campaign actually take place with the main characters not being American, and perhaps America not actually being the focus.

+4 votes     reply to comment
DukeInstinct Creator
DukeInstinct Jul 19 2011 replied:

We have had this concept of multiple tiers for classes for about a year now and I can't think of any other game that has implemented something like this. There are 3 tiers of classes. Basic classes which are unlocked from the start. Intermediate and Advanced classes are unlocked when the player has played their precursor class well enough.

For example:
Rifleman (Basic) -> Marksman (Intermediate) -> Sniper (Advanced)

Doing poorly enough at an unlocked class will re-lock it and force the player to start again with the previous classes.

We haven't gotten the campaign planned out very much yet. We are trying to focus on multiplayer aspects first. However all the ideas we have passed around so far have not put America as a focus.

+1 vote   reply to comment
feather240 Jul 31 2011 replied:

Is that a per round thing so the players best at specialized classes get them or do unlocks stay unlocked every game.

+1 vote     reply to comment
DukeInstinct Creator
DukeInstinct Jul 31 2011 replied:

Unlocks will stay unlocked every game.

+1 vote   reply to comment
OnlySolus Jul 19 2011 replied:


+2 votes     reply to comment
Rayman51 Jul 19 2011 says:

as long as it got iron sight :3 i'm on it X3

+1 vote     reply to comment
DeductionKing Jul 18 2011 says:

I really can't wait for first release!

+1 vote     reply to comment
Nikolaii Jul 15 2011 says:

can i apply for texture artist i have png and could make some more png textures

0 votes     reply to comment
Ju[s]tice. Jul 10 2011 says:

you guys should make t so that if the player stays under too long the screen gets bloody and then he dies after however long hes under.

+1 vote     reply to comment
PENTIGONZ Jul 10 2011 says:

amazing man!!!

+1 vote     reply to comment
juicytoot Jul 10 2011 says:

WHOA those models are awesome. hope they look like that ingame tho.

+1 vote     reply to comment
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Modern Combat
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Modern Combat
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2 years ago
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