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Modern Combat is currently under development by the ShellShock Entertainment team and uses the Unity game engine.

It will feature a single player campaign and multi-player that involves classes with unique weapons, stats, and roles.




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Here's a preview of our current HUD (Heads Up Display).

Early HUD

All displays shown are fully functional. The missing displays soon to be added are armor, game mode specific indicators/counters, and the score board. We currently do not plan for any radar or minimap displays.

Here's a preview of the "Weapon Screen" which will be accessible from the Main menu. This screen allows layers to view every weapon in the game and its stats.

Weapon Screen

The upcoming alpha release (no set date yet) will feature a small portion of the weapons to be in the final version and some of the classes.

I plan to have two choices for every weapon type (Assault rifle, SMG, etc.)

Confirmed weapons to be in alpha
M4 Carbine (Assault Rifle)
FAMAS G2 (Assault Rifle)
SCAR H (Battle Rifle)
M14 (Battle Rifle)
Mp5 (Submachine Gun)
MAC 10 (Submachine Gun)
M249 SAW (Machine Gun)
HK-21 (Machine Gun)
R700 (Sniper Rifle)
PSG-1 (Sniper Rifle) R870 (Shotgun)
Armsel Striker (Shotgun)
USP (Pistol)
Desert Eagle (Pistol)
Mk3 Knife (Melee)
Butterfly Knife (Melee)

Confirmed classes to be in alpha
Rifleman
(Assault Rifle) General-Purpose
Designated Marksman
(Battle Rifle) Mid-Range
Sniper
(Sniper Rifle) Long Range Specialist
Support
(Machine Gun) Cover fire/Defense
Shock Trooper
(Shotgun) Flanking/Offense
Commando
(Butterfly Knife) Assassination/Recon
Special Ops
(Submachine Gun) Sabotage/CQC

Modern Combat Update

Modern Combat Update

News 0 comments

Modern Combat Update involving greatly improved projectiles, new effects, a new feature called "Control Limits" relating to performance issues, and new...

Port to Unity engine

Port to Unity engine

News 4 comments

The PC version of the former "Urban Wars" now "Modern Combat" is making a switch to use Unity engine.

Name change

Name change

News 16 comments

Because the name "Urban Wars" limits us to Urban environments for our maps, we have decided to change the game's name to something new. We are asking...

Urban Wars Weapon Attachments

Urban Wars Weapon Attachments

News 3 comments

A preview of Urban War's attachments for it's various weapons.

Post comment Comments  (20 - 30 of 220)
thebadassdude
thebadassdude

when will it come out

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truenightmare
truenightmare

so this started out as a psp game and now your giving up? shame...

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DukeInstinct Creator
DukeInstinct

Jokes on you, dude. I didn't give up on a PSP version. I don't want one.

Reply Good karma+1 vote
Gage3197
Gage3197

No more psp eh? im alright with that. My psp is broken anyways

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DukeInstinct Creator
DukeInstinct

Very important update I will be making tomorrow regarding computer controlled bots.

Reply Good karma+1 vote
thebadassdude
thebadassdude

can does this work on ubuntu linux message me

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DukeInstinct Creator
DukeInstinct

Unity doesn't support Linux. But you might be able to play the web version.

Reply Good karma+1 vote
hakaru-x
hakaru-x

nice work

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ssj6vegeta
ssj6vegeta

YES i was looking for a good fps game to play...if theres ever an ak74u as an smg i will be pretty good online

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TheUnabridgedGamer
TheUnabridgedGamer

...what do you intend to do that will make this game -somehow- different from any other class based shooter/modern combat shooter.

Do players get to make their own class, such as how it worked in F.E.A.R. 2's multiplayer, with a weight system based on their inventory choices?

Will the campaign actually take place with the main characters not being American, and perhaps America not actually being the focus.

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DukeInstinct Creator
DukeInstinct

We have had this concept of multiple tiers for classes for about a year now and I can't think of any other game that has implemented something like this. There are 3 tiers of classes. Basic classes which are unlocked from the start. Intermediate and Advanced classes are unlocked when the player has played their precursor class well enough.

For example:
Rifleman (Basic) -> Marksman (Intermediate) -> Sniper (Advanced)

Doing poorly enough at an unlocked class will re-lock it and force the player to start again with the previous classes.

We haven't gotten the campaign planned out very much yet. We are trying to focus on multiplayer aspects first. However all the ideas we have passed around so far have not put America as a focus.

Reply Good karma+1 vote
feather240
feather240

Is that a per round thing so the players best at specialized classes get them or do unlocks stay unlocked every game.

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DukeInstinct Creator
DukeInstinct

Unlocks will stay unlocked every game.

Reply Good karma+1 vote
OnlySolus
OnlySolus

This

Reply Good karma Bad karma+2 votes
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Modern Combat
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