The year is 2089. The Earth is in ruins from two major nuclear wars. Civilization has collapsed and the majority of mankind has been wiped out. Each day is a struggle to find food and water to live, weapons for defense, and gear to withstand the harsh unforgiving wasteland that was once earth. The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness. Bandits fight for control of what’s left, executing everyone they come across or using them for slave labor and food. This is the world as it exists today, there is no law. Kill or be killed. Survive or Die.
Right now the entire team is focused on getting the game and assets ready for an updated trailer for the game. We have the game currently queued up for official submission into the Steam Early Access program, but we want to make sure everything looks as good as it can before we submit, and part of that is a video trailer.
Overall, assets and models for the game are coming along nicely, and the main player character is almost completed - we are still making minor texture adjustments to him and fixing small skinning issues as we find them. He also is slowly gaining more clothing options to wear as time goes on. In the images below I've included a pair of shoes for him, for example.
Animations are still our biggest concern at this point because of the new system being used in the 3.5 version of CryEngine. We are making progress with animations each day, and learning more about the system as we go, but there is still a lot of work for us to do in this area.
The M4A1 you've seen in the past has been almost completely reworked as well and is now made up of a lot of individual parts. So, in the game, you'll be able to find several attachments to modify the look and performance of the weapon. It's currently being re-textured, so we'll release new images of it once those are finished.
I've included four new images below from some of the artists on the team below for you enjoyment:
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