Wolfgame presents miniFlake: a Retro 1bit RPG! Started 3 years ago as a simple 1 week challenge and evolved into labor of love. Featuring amazing 1bit graphics, lcd handheld screen effects, retro 8bit sounds and music, miniFlake is destined to lure you into it's deep dark crypts. Relying heavily on procedural generation algorithms, each time you play the game specifically taylored just for you. Everything from villages to npc's, dungeons to weapons, no two games will be the same! You stroll into a new town, full of hopes of grandeur as you've just finished your initiation task into the infamous Crawlers Guild of dungeon raiders. As you make your way to the local Inn, you look about for anybody you might be able to get information from. After asking around, you discover the whereabouts of a local dungeon where it's said that treasures await anyone willing to brave the depths. Here is where your journey begins.

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1 comment by Ouren on Jan 17th, 2014

Haruko wrote: "It takes an idiot to do cool things. That's why it's cool."

My name is Wolfgang Wozniak. I'm the creative director for Wolfgame. We've been working on games for the past 5 years and are just now finding our footing in the industry thanks to things like Desura and companies like Playstation. We're a small team of 3-5 people (depending on the project!). We're currently working on a few games for PC, PS Vita, Nintendo and a next-gen device. We released Magic Planet Snack Deluxe for Playstation Mobile/PS Vita and miniFlake Alpha in 2013.

For those of you in a creative industry, you know that you can't make money until you put on the play, release the album, or finish the game. We are always developing the next thing, but need your help to grease the gears in order to make releases more timely and of higher quality.

Here is an example list of projects that you would be directly benefitting with your patronage:

  • miniFlake (PC, Ouya)
  • Golden Nights (Playstation Mobile / PS Vita)
  • Additional Vita ports like Gyossait
  • Several Unannounced PS Vita, PC, Wii-U, & 3DS games

miniFlake is a totally mod-able rogue-like game set in the SilverQuest universe. miniFlake is a dungeon crawler in the classic tradition of pen and paper games, as well as games like rogue. The art style is two colors to evoke old Player's Handbooks, Monster Manuals, and other black and white roleplaying game rulebooks.

The game also exposes all gamedata in an external folder called xData. The files in this folder include
Crafting Materials

…and a lot more.
The goal is to create the largest object library of any game in its genre, while allowing players and modders to quickly and easily add their own content extremely quickly. Have a friend who made their own mod-pack? Just replace the data in the folder, and you're ready to play in their custom game world!

Golden Nights is a character-action platform game rendered beautifully by artists Conley Smith and Jackson Lango with a soundtrack by the talented André Colares. Using traditional Arabian art, colors, and sounds we hope to evoke and explore ideas not usually done in games. We're very excited about the project, and look forward to talking more about it in the next few months.

Other Projects include an Arcade Puzzle game, a score-attack First Person Shooter, Visual Novel ports to portable systems, an Arcade Sports game, an a stylish Twin-Stick Adventure game.

With your help we can make this happen. We thank you for your time and consideration in participating and funding game development and The Arts. We'll conquer this labyrinth together.

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Post comment Comments  (30 - 40 of 128)
Ouren Creator
Ouren Nov 8 2012, 12:57am says:

We <3 feedback.

+3 votes   reply to comment
spdave Nov 4 2012, 1:22am says:

Im loving the game, its coming along great!
If any of you guys want check out the game
i did a first look here:

+3 votes     reply to comment
Indecom Nov 5 2012, 1:08am replied:

Thanks for making this video, there will be tutorials in the game in the future, but for now there is a readme file included in the installation directory somewhere, not exactly sure where desura hid it... i'll host one online for everyone :)

+2 votes     reply to comment
Nefaro Nov 6 2012, 10:50pm replied:

Also add instructions on how to equip and use items from inventory. I, too, had much confusion until happening upon the combo of holding down one of the two keys and using the arrow keys along with them (in order to do the fancy stuff).


+2 votes     reply to comment
Indecom Nov 6 2012, 11:07pm replied:

lol actually its been changed to be a bit easier with alpha 7, just press < and > to cycle your inventory, and press action key two to activate your item interface :)

+2 votes     reply to comment
Nefaro Nov 6 2012, 10:34pm replied:

I checked the install location and found the Alpha 7 ReadMe.

In the short term, perhaps a list of key commands in a text file would help, along with quick tips on how to attack. It looked like Dave could've used those against that spider, in his vid. :-)

+1 vote     reply to comment
Indecom Nov 6 2012, 10:40pm replied:

lol definitely, but like i said when the final game is released, there will be an official tutorial level to get the player acquainted with the controls.

+2 votes     reply to comment
spdave Nov 5 2012, 2:00am replied:

That would be great!
Although I would count most of my confusion up to ineptitude :3

+2 votes     reply to comment
Ouren Creator
Ouren Oct 22 2012, 3:39pm says:

Alpha 7 is live. Expect a news article shortly.

+2 votes   reply to comment
Indecom Oct 2 2012, 11:16pm says:

Hey guys, it looks like alpha update number 6 has gone live, expect a news briefing in the next 24 hours with details on the update!

+3 votes     reply to comment
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miniFlake Alpha
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Released Jul 9, 2012
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