Welcome to Mini Tank Battles. Mini Tank Battles is a comic styled multiplayer oriented 3rd person shooter/ tower defense crossover. The current state of the game is an early alpha. Please watch the video to see some shots from the game.

The main gameplay is a fast paced 3rd person shooter with tower defense to support you in the battlefield. With 4 game modes and 4 classes to choose from. By leveling up, spending skillpoints and getting better gear you are able to overcome bigger challenges.

Registration is optional and will give you certain benefits ingame like storage of your inventory. Registered and non-registered players won't be able to play in each others games. Feel free to ask questions and do suggestions.

Please try the game at: Minitankbattles.com


Crowdfunding & Steam Greenlight Concepts

Mini Tank Battles needs your support to be able to be completed!

Mini tank battles has now started a crowdfunding project and Steam Greenlight Concepts. Please support at:

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Better Models & Textures

Model screenshots

A few of the old ugly placeholder models have been replaced with newer models. The models and their textures reflect the new style of the game. The comicbook style will be maintained, however it will get more serious and darker (a bit like the style borderlands). I hope you like the new style. Do note that the current level of details is still at the low-end. This will form the basis for Android and iOS. PC,Mac,Linux will have much better graphics. However this can only be done by a successful crowdfunding campaign.

  • The new flamethrower cannon model is completed and almost completely textured.
  • The new tesla cannon model is almost completed and it has some placeholder textures.
  • The tank hull model is almost completed and it has some placeholder textures.
  • The cannon (dual and single) have a new (Temporary) placeholder model to better reflect the style of where the game is going.
  • The scrapmetal armor model is almost completed and it has some placeholder textures.

Model screenshots

Android

The first test version for android has been made. The game works completely but needs optimization for the mobile devices. When the crowdfunding campaing succeeds, the development for android can continue.

Model screenshots

Networking

Networking has been improved and will continue to be improved over time. You can help by testing this and report any (performance) issues.

Model screenshots

Greenlight (Concepts) & IndieGoGo

Mini Tank Battle scan now be found on Steam Greenligh t(Concepts) and IndieGoGo! Since the game is getting bigger, we need your help to make this game happen. It is most likely that the game cannot be completed without a successful crowdfunding campaign (due to the cost of licenses, servers and more). If the crowdfunding campaign fails, you get your money back (details can be found at IndieGoGo). So either way, the campaign works, you get the perks reflecting your donation and the game can be released near 2013Q4 / 2014Q1, or you get your money back. Please support the game if you can.

So please help to make this happen via:


Website

The Mini Tank Battles Website is all fresh and updated. Valuable information about the game and the development can be there. Let us know what you think: Minitankbattles.com

Update Journal: Leveling, new Level, statpoints, items, mobs, bugfixes, music.

Update Journal: Leveling, new Level, statpoints, items, mobs, bugfixes, music.

News 0 comments

This update holds a big part of the game: The levelling mechanics. Another big thing is the new map you can play if you are level 4 or above. From now...

Update Journal: Repair, Graphics, performance, playability

Update Journal: Repair, Graphics, performance, playability

News 1 comment

This update is focussed at various things. One of these is the much requested repair for Turrets features. Player versus Player updates for balance and...

Update Journal: Upgrades Menu and Fixes

Update Journal: Upgrades Menu and Fixes

News 2 comments

This update holds an upgrade menu for Team Versus Team and COOP as well as fixes. You can the health of the players, turrets an mobs as well as the damage...

Update Journal: Team Versus Team Update

Update Journal: Team Versus Team Update

News 0 comments

The Team versus Team update allows you to settle your tank battle tower defense mayhem with your team, against another. Besides the Team versus Team...

Post comment Comments  (60 - 70 of 75)
Yobung
Yobung

This looks really simple but good. I like the style.

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Gobla Creator
Gobla

Thanks. The goal for the style is to make it a bit more detailed then it is now without losing the cell shading style. So its likely the turrets and HQ will get more detailed models (but not too detailed). One of the reasons is that this will most likely hit android/ios some day. The PVP arena is a good example of a bit more detail.

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Backdraft_3.5
Backdraft_3.5

Next TODO Things Added You Must Spent Them!

Features Knowns

Add "You Cannot Discard Last Weapon" Message After Discarding Your Last Weapon

Options To Customize Your Tank (Restore Default Tank's Color Should Be Added!)

Conflicts Mode Needs Be Added

Straight Bridge - Conflicts Mode This Map Must Be Added
Bug Knowns

If Player Discard The Last Weapon The Player's Weapon Cant Fire

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Gobla Creator
Gobla

To anyone making feature request, modification requests or bug reports, I would ask to be as detailed / clear as possible. This makes it easier for me to respond to the post and give you all an idea if and when I am going to put this feature/modification in the game. Thanks in advance!

I will also soon post a rough roadmap of the future development of the game to assist in these posts.

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Guest
Guest

Ok Now Next To Do Things

Features

Options To Discard Item
Opeions To Discard Item Or Equip Item On Lobby

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Backdraft_3.5
Backdraft_3.5

Yes These Is New To Do Things

Features

Displays Green Coop Mode And Red PVP Mode
You Can Sell Item In Shop

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Gobla Creator
Gobla

The next update (or the one after that) will hold a character creation and loadout screen where you can select your default loadout. From here you can also access your inventory and discard items you no longer need. In the future this will be selling instead of discarding (since at the moment there is no currency). With the same update will also come the reset password feature. Every registered player will then have to make a character. Your inventory is cross character and can be accessed by all of your characters.

Thanks for the suggestion of the colouring of the game modes. That will surely be added.

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Gobla Creator
Gobla

Regarding some messages I received about server activity:

Since the game is in an early alpha stage, please don't wait for a random group to form. Lobbies in this stage of the game usually don't stay for a long time to wait for other players. If you want to try the multiplayer capabilities, ask some friends to try the game with you.

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Backdraft_3.5
Backdraft_3.5

Next New To Do Things

New Tank Knowns

Laser Tank:Shoots Laser Beam Like A Tesla/Volt Tank
Drone:Like A Basic Tank Now Shoot Laser Gun

New Weapon Knowns

Laser Beam:Focuses Single Target
Laser Gun :Like A Laser Beam Shoots Laser Energy Gun At Higher Shoot Rate

Features Knowns

Options To Go To Lobby After Game Ends

Show Damage When You Shoot Mob And Bosses

Dropped Weapons And Weapon's Color Should Be Glow

New Maps - Factory (Should Be Added)

Add Power Ups Can Boost Players In The Game (Power Ups Can Be Dropped By Enemy On Contant)

Bug Knowns

After Server Message "Player X Has Died' After Cant Move Enemy Tank When Kill Player

When Build Tower His Player's Tank Stuck Flying Up When Click Build A Tower

Displayed Flame Cannon's Wrong Text (Not A Flame Cannon!) Shell Replaced By Flame Thrower's Text

When Game Ends These Is No Back To Lobby Button When Player Refersh The Game

End Of Message

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Gobla Creator
Gobla

Hey Backdraft_3.5,

As you may have noticed, some of the points you address have been solved/added in the latest update.

Here are some comments about things that weren't in the update:

The laser (beam) tank you describe is going to be part of the missile launcher class. This is a slow shooting weapon with lots of damage. The normal Laser gun should become a part of the Engineer class. Another weapon is going to be the machine gun. This will most likely be part of the Engineer and Buggy classes.

There are no plans at the moment for the Drone, but these will be in consideration.

Some experiments have been done with showing damage with the hits. This however makes the screen pretty chaotic. There is going to be more experimentation before there is decided if they will be used.

There currently is a glow under the dropped item. Is it not rendering properly? If so, could you please make a screenshot?

There is an industrial map in the making. This has some factory like elements.

At this point there aren't going to be droppable powerups. However there is going to be talent tree and skillpoint system to tune your class further. At the moment it is also that some gear has impact on your character (e.g. certain armor gives you more health).

Some of the points that are currently not planned could change.

Thanks for your feedback and suggestions. Always feel free to suggest more or ask questions.

Greetings,
Gobla

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Backdraft_3.5
Backdraft_3.5

PVP Working Again Please Speed Up Process!

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Mini Tank Battles
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Gobla
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