Welcome to Mini Tank Battles. Mini Tank Battles is a comic styled multiplayer oriented 3rd person shooter/ tower defense crossover. The current state of the game is an early alpha. Please watch the video to see some shots from the game. The main gameplay is a fast paced 3rd person shooter with tower defense to support you in the battlefield. With 4 game modes and 4 classes to choose from. By leveling up, spending skillpoints and getting better gear you are able to overcome bigger challenges.
The Team versus Team update allows you to settle your tank battle tower defense mayhem with your team, against another. Besides the Team versus Team, there have been bugfixes and small features. Since I’ve switched to Unity 4, navigation of mobs should be improved as well.
Posted by Gobla on Feb 5th, 2013
The team versus team update is now released and completed in the non-statistic form. Since a good test requires at least 2vs2 to 4vs4 I probably haven't fixed all the bugs yet. Also could this mode use some nice features like a warning if your base is under attack. So I highly encourage to test this in team versus team modus and report any bug you may find or you think there is a feature missing.
Now in detail about the team versus team functions. Both teams have a base to defend in this symmetrical map. It is your job to destroy the other base before they destroy yours. You have several ways of doing that. You can defend your base by placing turrets or defend it yourself (and your team). You could also create a wave of opponents to act like a defense. The ways of attacking are by yourself, by sending a mob of tanks, or even better: both. The map is The map has several routes and is filled with powerups. These powerups allow you to get gear and health if you are not logged in, and allow you to get health if you are logged in. Do note that enemy mobs still drop collectible drops! You will get funds over time, by killing mobs and other players and by destroying enemy turrets. The balance could use some tweaking, but I would like your opinion on it. You can spawn every mob there is in the game right now including the boss. You can recognize your team members by either a red or a blue flag.
Here is a summary of the features of TVT in the current state:
There a quite a lot of other fixes that has been done. Most of them are for compatibility with Unity4. But these are at least noteworthy: