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Indie of the Year 2010 Editors Choice - Most Innovative

Posted by Henley on Dec 17th, 2010
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2010 has seen many inspiring releases that have created quirky or interesting mechanics for gamers to enjoy throughout the year. To be nominated for an award in Most Innovative, unique gameplay is key. No standard first/third person shooters. Here are the IndieDB editor's and our judges top selection of 2010.



MinecraftMinecraft
is a sandbox construction game. It involves players creating and destroying various types of blocks in a three dimensional environment. The player takes an avatar that can destroy or create blocks, forming fantastic structures, creations and artwork across the various multiplayer servers in creative mode, or fending off zombies, skeletons, spiders and creepers in survival, indev/infdev or Minecraft Alpha game-modes.


Super Meat BoySuper Meat Boy
take on the role of a small animated cube of meat named Meat Boy who must save his girlfriend, Bandage Girl, from the evil Dr. Fetus. Players must use sharp reflexes to guide Meat Boy to the end of each level, using his wall clinging ability, while avoiding buzzsaws, salt, and other various death bringing obstacles. The game will contain about 350 levels, which are split across various chapters.

NudoNudo
is a platformer on top of a rubik’s cube. It comes with 32 levels that could melt your brain. After the main game, there's a challenge mode that lets you play the game in a whole new way, or the same way if you have OCD.

VVVVVVVVVVVV
is a 2D puzzle platform video game, built using Adobe Flash for Microsoft Windows and Mac OS. Featuring a gravity flipping game mechanic, the game was developed by Terry Cavanagh and was released in 2010 alongside an online demo.

The BallThe Ball
is an Unreal Engine 3 singleplayer action/puzzle game. You play as an archaeologist working on the slopes of a dormant volcano somewhere in Mexico, and a technical malfunction gets you stuck in a cavern. It doesn't take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball.

Post comment Comments  (0 - 50 of 54)
Pyroinflames
Pyroinflames Dec 17 2010, 1:02pm says:

the ball again?

+13 votes     reply to comment
Dragonlord
Dragonlord Dec 17 2010, 1:12pm replied:

My thoughts too. Hasn't this been included already in prior MOTY? Nothing against the project but it's "déja vu".

+1 vote     reply to comment
masternerdguy
masternerdguy Dec 18 2010, 2:22am replied:

i kind of agree, projects winning multiple titles is kind of boring.

+1 vote     reply to comment
DuckSauce
DuckSauce Dec 17 2010, 1:55pm replied:

It's probably cause it's turned fully Indie now?

+11 votes     reply to comment
Dragonlord
Dragonlord Dec 17 2010, 2:19pm replied:

Why would calling a project "indie" be more innovative than calling it a "mod"?

+1 vote     reply to comment
Dremth
Dremth Dec 17 2010, 2:29pm replied:

The indie awards didn't exist before this year. Since The Ball was released as an indie title this year, it is eligible. And I understand that they added quite a bit more content into the game since they started developing it as an indie.
I honestly don't think it'll win though. I haven't played all of these titles, but Minecraft seemed like the most innovative to me... and damn fun, addictive, and awesome.

+10 votes     reply to comment
Original_Speeder
Original_Speeder Dec 17 2010, 4:20pm replied:

Nudo was better.

0 votes     reply to comment
March_In_August
March_In_August Dec 17 2010, 4:35pm replied:

Have not heard of Nudo until today. Intrigued!

+8 votes     reply to comment
Torabi
Torabi Dec 17 2010, 7:18pm replied:

Because it is very different and much more polished and finished. Do your homework.

-3 votes     reply to comment
doomstagg
doomstagg Dec 17 2010, 7:27pm replied:

word. Pinche Pelota.

+1 vote     reply to comment
MatthewD
MatthewD Dec 17 2010, 1:07pm says:

Yeah, it would be nice if they spread out the nominees to include lesser known games. Being a nominee in one category is already an accomplishment and should suffice.

+9 votes     reply to comment
s87
s87 Dec 17 2010, 1:43pm says:

Go Minecraft! :)

+13 votes     reply to comment
PDavid85
PDavid85 Dec 17 2010, 2:40pm says:

Hard choice, but my favourite is Minecraft! :D

+8 votes     reply to comment
ADTeam™
ADTeam™ Dec 17 2010, 2:43pm says:

Mineecraft! haha

+3 votes     reply to comment
Uberslug
Uberslug Dec 17 2010, 3:30pm says:

Another countdown. Maybe when this one ends they will announce when they will announce the winner.

+2 votes     reply to comment
Zetsaika
Zetsaika Dec 17 2010, 3:40pm says:

I am in a bridge, on a side there is Minecraft and on the other there is Nudo.

Hard choice.

0 votes     reply to comment
josemlopes
josemlopes Dec 17 2010, 3:42pm says:

Minecraft - Wins since it brings a good new sandbox open-ended gameplay that drops the player in a world full of interestic content to experience.

Super Meat Boy - I really like the game but it doesnt inovate all that much since it tries to bring back that old gameplay of the classic platformers.

Nudo - Hmmm, never played it and had no idea of it existance.... sorry :(

VVV VVV - Also never played it but I knew of it existance, from what I saw it is a cool platformer but in terms of inovation, while it inovates it doesnt mind blow you. Its kind of like those really well though puzzle/platformers of Newgrounds. From what I heard its a quality game :)

The Ball - Never played it (again) but I dont know if it makes sence to be in the list, Dremth already explained the situation but it still doesnt justify for me. They already how the community feels about their game, they dont need to know it again. Sure its always nice to win an award, but trust me, you (The Ball developers) are already respected by this community so... yeah. Keep making good games.

+1 vote     reply to comment
w0dk4
w0dk4 Dec 17 2010, 4:23pm says:

Why is there no "most innovative mod" award?

+4 votes     reply to comment
Henley
Henley Dec 17 2010, 4:40pm replied:

Simply put, we could not fill the minimum required nominations for that particular award.

+2 votes     reply to comment
Crispy
Crispy Dec 19 2010, 1:45pm replied:

Surely innovation should be rewarded. If there are only two feasible nominees for the award one year, the lack of contenders could be enough to see more modders look to be innovative the next.

Afterall, the point of these awards is not only to congratulate the accomplishments of those who are able to complete a mod/game, but to encourage potential in the modders of tomorrow.

+2 votes     reply to comment
butters757
butters757 Dec 17 2010, 4:30pm says:

Congrats to Minecraft, as well as all the nominees.

+2 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Dec 17 2010, 4:33pm says:

Fantastic.
I like the idea, Henley and DesuraNET, that you've included some quotes which shows your point of view very well, you can notice now really good why something got the prize.

I stay stuned for more ;)

+1 vote     reply to comment
Otter.
Otter. Dec 17 2010, 4:40pm says:

Heavy Weapons guy: "Minecraft won. Not big surprise!"

+3 votes     reply to comment
Kizzycocoa
Kizzycocoa Dec 17 2010, 4:41pm says:

It is somehow chilling to see the game I help maintain to get an award on a website I've been on longer than maintaining the page. I love the quotes!

But, like everything in the world, it needs moar creepers. X3

+1 vote     reply to comment
xXMaNiAcXx
xXMaNiAcXx Dec 17 2010, 4:43pm says:

CAAAAAAAAKE!

+1 vote     reply to comment
Awesome_ninja
Awesome_ninja Dec 17 2010, 5:00pm says:

Fuuuuuuuuuuuuu, not Minecraft........... well, out of the nominies, it was the best pick

0 votes     reply to comment
madcybi
madcybi Dec 17 2010, 5:01pm says:

Minecraft deserves it!

+3 votes     reply to comment
Theon
Theon Dec 17 2010, 5:02pm says:

Humph. I don't think VVVVVV was very innovative (gravity-puzzles have been done many times before), and Super Meat Boy didn't innovate ANYTHING, it simply tried to recreate and polish up the good ol' platformer gameplay.
The Ball won last year, so I don't feel it deserves to be here (even though it has been released as a full indie title now).
I haven't played Nudo, so I can't really say anything other than that it sure looks more innovative than VVVVVV and Super Meat Boy.

That just leaves Minecraft, which would have won against these anyway.

I am kind of dissappointed. Weren't there ANY innovative titles except Minecraft this year?
I know Silas and Miner Wars are still alpha/pre-alpha, but maybe they should've made the list? At least they're innovative...

+4 votes     reply to comment
Link3737
Link3737 Dec 17 2010, 9:08pm replied:

And Minecraft didn't really innovate either. It just built on the existing concepts from Infiniminer.

Really disappointing year for Indie titles if none of the top 5 "innovative" games actually innovated anything.

+3 votes     reply to comment
Theon
Theon Dec 17 2010, 5:03pm says:

Oh, wait, Minecraft is also alpha as of yet!
Wtf?

+1 vote     reply to comment
P4TRICK
P4TRICK Dec 17 2010, 5:18pm says:

Ohh Notch! May i gratulate you, and the rest of the team! Minecraft have really been in the spotlights in 2010!

Best wishes in the future, you guys deserves it!

+2 votes     reply to comment
Schmung
Schmung Dec 17 2010, 6:09pm says:

Platforming games are the height of innovation now?

1990 called - they want to know what the hell is going on. Not denying in any way how excellent these games are - Meatboy and VVVVVV are lauded for good reason, but calling them innovative just so you can award them something is a bit rich. I played stuff like that on the Amstrad 20 years ago and just because the genre is undergoing a resurgence in the form of lo-fi flash/iOS gaming does not mean it's innovative. Maybe I'm missing the point a little, but since you're only justifying your decision with a paragraph of press release it seems pointless.

MODDB is a great showcase for the lesser known stuff, but you're not doing a great job of explaining WHY these titles are innovative or what's new about them and the lack of insight into your reasoning cheapens things a bit IMO.

+4 votes     reply to comment
Kizzycocoa
Kizzycocoa Dec 17 2010, 6:10pm says:

the Minecraft karma train seems to now be arriving at this feature. O.o I wonder why we even HAVE a train.

Anyway, seems Mojang are happy. they really like the video! :D

+1 vote     reply to comment
altercuca
altercuca Dec 17 2010, 6:17pm says:

congrats guys!

+1 vote     reply to comment
petemyster
petemyster Dec 17 2010, 6:38pm says:

Editor commentary would have been nice

+4 votes     reply to comment
Ennui
Ennui Dec 17 2010, 7:52pm says:

Very "innovative" of Notch to take the core game mechanic (block-based world/mining) and low-res art ideas from Infiniminer and the world mechanics of Dwarf Fortress and put them together.

+7 votes     reply to comment
Link3737
Link3737 Dec 17 2010, 9:03pm says:

I don't think Minecraft really deserved the title of "most innovative" considering it literally started as an Infiniminer clone (In Notch's own words, by the way).

How is a clone of another indie game considered innovative?

+3 votes     reply to comment
Kizzycocoa
Kizzycocoa Dec 18 2010, 9:47am replied:

you could argue every game is a clone of another.

super meat boy? mario. The ball? HL2's gravity gun, but extended. half life 2? pretty much every game that has an alien invasion.

it's -how- they differ and how they are presented that truly shows the quality of the game. if it's a generic ripoff, it will fail. if, like minecraft, like VVVVVV and super meat boy, it introduces things in a better way, it will be successful.

+1 vote     reply to comment
Dragonlord
Dragonlord Dec 18 2010, 11:54am replied:

Yet it's still a clone... and a clone is not "innovative". The idea of innovative is to go the other direction than the rest (to some degree experimenting) and see what interesting stuff jumps out of it.

+1 vote     reply to comment
Kizzycocoa
Kizzycocoa Dec 19 2010, 7:41am replied:

however, to call minecraft a clone is simply unfair. it has grown to be almost impossible to compare to infiniminer. it has mobs, it had day/night, it has crafting and smelting, it has the Nether, it has farming and planting. I could go on.

The fact is, it was only a clone in the sense that it was 3D and blocky. To call it a clone in it's current state is really an insult to the game, as the only way it was a clone is how the enviroment is made up, which quite frankly is also inspired on babies building blocks.

Quite simply put, minecraft -was- a clone of infiniminer. but now, it's so innovative and different that it's shed it's clone shell, and transformed into something else that is unrecognisable to infiniminer.

0 votes     reply to comment
twcrash
twcrash Dec 17 2010, 9:34pm says:

I am new to minecraft and I gotta say I am hooked and im a purist FPS kinda guy. Great job!!

+2 votes     reply to comment
Tatsur0
Tatsur0 Dec 18 2010, 1:40am says:

lol, can't have awards without the hate. Congrats to Minecraft and I'm seriously looking forward to some good ol Meatboy and VVVVVV and eventually The Ball.

+2 votes     reply to comment
Mkilbride
Mkilbride Dec 18 2010, 3:06am says:

No Amnesia? Da'ww.

+5 votes     reply to comment
KortalMombat
KortalMombat Dec 18 2010, 8:02am replied:

this

+1 vote     reply to comment
Link3737
Link3737 Dec 18 2010, 4:16pm replied:

You've obviously never played Penumbra or Eternal Darkness if you actually think Amnesia is innovative in any way whatsoever.

It's a great horror game, but it's almost identical to its predecessors (Penumbra) with a few generic horror game twists thrown in.

-1 votes     reply to comment
MrTambourineMan
MrTambourineMan Dec 18 2010, 9:57am says:

For everyone who disagrees, if you would take your time please and read what title says: EDITORS choice!

0 votes     reply to comment
Dragonlord
Dragonlord Dec 18 2010, 11:56am replied:

And what difference does this make? Aren't editors choice to be more "sane" than players choice as they should not pick results based on fanboyism as players choice is by default?

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Dec 18 2010, 1:08pm replied:

They "should" pick a game they see fit and they did.

0 votes     reply to comment
Brightgalrs
Brightgalrs Dec 18 2010, 7:27pm says:

They mixed up the meaning of "most innovative" with "best". While Minecraft is possibly the "best" indie, it is by no means the "most innovative".
This award should have gone to a indie that had a really wacky/crazy initial idea which may or may not have succeeded. Innovation doesn't have to mean successful. :p

+2 votes     reply to comment
d3monslay3r4
d3monslay3r4 Dec 19 2010, 12:18pm says:

minecraft FECK YEAH !!!!!!!

+1 vote     reply to comment
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