Tank Crush Eviction is an arcade action game for both 1 (single player mode) and 2 players (local multiplayer mode) sharing a screen. The goal is to fight your tanks through the levels and reach the exit gate, all the while collecting as many points as you can along the way. Points are collected by destroying enemies in the level. Your tank can be enhanced between levels by collecting stars which then buy upgrades in a shop. Tank Crush is played best with analog gamepad support but now has keyboard control implemented for both players. It requires a minimum screen resolution of 1024 x 768 pixels, but any higher resolution or screen ratio is supported.

Post news Report RSS Tank Crush Windows/Mac OSX Build 12.02.2012 released!

The Windows XP-SP3+ and MacOSX 10.6+ 32/64-Bit builds of the Tank Crush game dated 12th February 2012 have been released today and will become available here for free download and play once the files have cleared the site check.

Posted by on

Tank Crush - Spiral Boss Screens Tank Crush - Spiral Boss Screens

New features added for the test build were:

  • Added Boss: Spiral Turrets in-game, multiple levels (phase 3, complete).
  • Level rework to place assets, resources.
  • Added new user interface elements (partial).- Misc. Bugfixes.
Tank Crush - New Build with final UI Coming Up

The focus on this build here was on the distribution of the level resources (stars, batteries etc.) and in the partial implementation of the user interface to be used in the free demo. You will find a mix of old and new user interface controls in the build, but it is fully functional. You can now upgrade your player tank fully before reaching the last level 10 of the game but you will have a big challenge with the full enemy distribution throughout the game.

Please post your comments here and specifically write me if you manage to complete the demo and how appropriate you found the difficulty level to be. Being an arcade game, I believe the challenge should reflect how this game would have been played in the 80s arcades, but i'm looking for feedback to fine-tune everything.

A test build was made for the older Unity v2.6 to see if support of the game can be extended to Mac PowerPC platforms, however this resulted in too many visual artifacts so this is deemed failed. I would have to remove many features, such as the map and the advanced lighting, and this doesn't seem worth it for developing and maintaining multiple versions.

Multiple in-game assets (vehicles and buildings) are currently being developed and this should be reflected in the next few builds as the assets will be integrated.

Please note that a twin-stick analog game pad is required to play, since the control of the player tanks is finely tuned to analog input and is an important factor in the enjoyment of the game. You also need to have a minimum resolution of 1024 x 768 pixels to see the game as designed.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: