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A simple, non-profit game, based on the mechanical designs of Yoji Shinkawa, it is what I'd imagine it would be like if the metal gears from all the Metal Gear Solid series were to fight against eachother in various, unique, open locations.

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Project update #1

News 2 comments

Hello again!


Today is the first project update on the development of the game, there's a couple new and exciting things I've been working on, that I'd like to show you all!

PROGRESS

This month I've been working on a couple new Metal Gears
first up is

Rex Wallpaper! -ish thing...
Metal Gear Rex-

I started work on Rex last month, but finished it this month, still in need of textures and animations

Next we have

Chrysalis A.I. Weapon
Chrysalis A.I.-

A large flying UG with relatively weak armor, fast speed, and moderately powerful weapons

Finally

Metal Gear Charlie
Metal Gear Charlie -
(currently a work in progress)

When it's finished, it'll be a lightly armed, heavily armored, decently fast metal gear

Another important detail I've been working on is a HUD mock-up

HUD Mock-up
- open to criticism of course -

JOBS

We're still in need of -

1. An animator
2. An environment modeler
3. A decent concept artist
4. A COMPOSER
5. A general sound designer
6. A texture artist
7. A mapper that works well in unity

Thanks for checking this out again people, don't forget to click the watch button if you want to get more news, updates and help support the project!
- Lopractic

Project launch + Progress so far

Project launch + Progress so far

News

Details about the direction of the project and more inside!

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shayoko
shayoko

Metal Gear one of the reasons i was proud to be a console owner :3

gl with this!

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