Merchant is a tycoon style game based in a fantasy RPG. Instead of controlling the hero of the story, you control the merchant that the hero buys and sells goods from. You will be responsible for helping the heroes by selling them things they need, while buying all of the items they do not want. The heroes are persistent characters in game, so they will return to you if you keep them happy.

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endie Dec 6 2011 says:

Just a personal preference, but maybe more candles and "stuff"? One of the beautiful things about the concept was the dramatic play of light and the homely feeling the "clutter" had. It's beautiful regardless, but I think a few things could really bring the place to life.

+2 votes     reply to comment
zimon2210 Dec 6 2011 replied:

Its in-game screenshot so theres not too much "concept" in this and what could be more homely than a wood, candles and a rug? :D
As medieval house it looks rather rich and it got some mystery in it i think...

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phunkracy Dec 6 2011 replied:

Answer: more candles.

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endie Feb 13 2012 replied:

I think its awesome, but the concept drawing of this scene had so much more character. Everything just seems a little more rigid in this screenshot.

+1 vote     reply to comment
Andymaul123 Dec 6 2011 says:

Looks great guys. From what I've seen, I'd add a little more lighting to the counter-top since the main POV will be behind it a majority of the time.

+2 votes     reply to comment
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An in-game screenshot of the shop.

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Dec 5th, 2011
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