Men of War: Assault Squad is the new title in the Men of War series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and – for the first time ever in the Men of War series – Japan) as well as increased realism and accessibility. The expansion pack will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replayability.

Like previous games in the series, Men of War: Assault Squad includes the unique “direct control” feature which enables players to maneuver units using the directional keys, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks and fire armor-piercing shells at enemy emplacements, or take control of individual soldiers as they fight.

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Winter Contingency - FAQ (6/26/2015)

"Attention Troopers! ONI Section 3 is authorizing us to answer some basic

questions about the Winter Contingency".

What follows will be an FAQ on our mod and its current development.

Some information will be subject to change as we update the mod!

If you have another question, ask in the comments bellow.

READ THE FAQ BEFORE ASKING- in case we've already answered.

Frequently Asked Questions:

Q: "When will there be a demo?"

A: When we have a demo ready.

While we've certainly made a lot of recent progress, we still need to make maps, script and test missions. We're still creating content and assets for the basic game. Fortunately, there are two of us, (Offensive Bias 728 and Apone) so whenever one of us is busy, the other can keep working.

Q: "Will there be Spartans / MC / Noble Team?"

A: Not right away- but they may appear in later updates.

The focus of Winter Contingency will be on the battles fought by the UNSC Army and UNSC Marine Corps. Army Troopers, Marine forces, and ODST's will be the Main Forces you will play as. Spartans have 5 games worth of story and gameplay. The regular soldiers will be the stars of this game.

That said there will be Spartans in our mod. But perhaps in a later update... or a secret, bonus level...

Q: "Will this mod be available for Assault Squad 2?"

A: There are no plans yet to port to AS2.

We may create a version for Call to Arms when it comes out.

Call to Arms has some of the latest graphics and engine improvements over AS2. If those improvements prove helpful to us- then a Call to Arms port is assured.

Q: "Can you port vehicles?"

A: There are plans to include vehicles, but expect delays.

While there are a great many developers who can export fantastic vehicles, neither OffensiveBias or Apone have had much practice in vehicle porting. Making a vehicle is a very complex and different process than making humanskins and weapons. We desperately want to add vehicles, but we will need either time to learn that process, or another developer with those skills. Turrets aren't the same as vehicles, so we've managed to create atleast those.

Q: "What Halo games will the mod be based off?"

A: Winter Contingency will be inspired exclusively on Halo Reach.

So you probably won't see any Spartan 4's or Halo 4 weapons

(but maybe in bonus addons)

Winter Contingency is themed around Halo Reach, and the Halo universe as it was during the years around the Battle of Reach. We are following the updated cannon of the Halo universe, so anything we put in game has been established as existing during the years leading up to the events of Halo 1. Trust us. We know our halo lore.

Don't be too disappointed if you were hoping for Halo 4 stuff... you might see some bonus content from the newer games in the form of an addon. No promises...

Q: "What Factions/Organizations will we see?"

A: Covenant, UNSC Army, UNSC Marine Corps, ODST's, Colonial Militia, Spartan teams, and various Insurrectionist Groups.

But we may extend the mod in the future to include the events of Halo 1, and the factions that implies...

Q: "Will the mod support Multiplayer?"

A: Very likely. But even more likely if Call to Arms works out.

Q: "Why do the Covenant look so much bigger than humans in the mod?"

A: The Covenant and Humans are at the same scale as they are in Halo Reach. The Covenant are all as big or larger than humans.

When you are playing the halo games, you're almost always playing as a Spartan- who are much larger than average humans. Because of this, the covenant look smaller than they really are. To regular humans, elites are massive! We ported our halo models (humans and covie) from modding resources used by halo fan-artists and modlers, and without changing their original sizes. The proportions you see are close to the exact same as they are in the Halo games.

Q: "I want to use content from your mod in one of mine. What should I do?"

A: If you want to use content from our mod (after its release), you MUST GIVE US (both Apone AND Offensivebias728) CREDIT for content you use.

We've both put in real time in our lives to port and or create this stuff. We'd be flattered to see people use and love our stuff. But we absolutely want to be CREDITED for our work. It's not just courtesy, its also ModDB policy. So please observe this rule.

"That covers today's briefing, Troopers! If you have any more burning questions for the ONI reps, please ask them in the comments bellow!"

New update... almost died. but still lives and evolves

New update... almost died. but still lives and evolves

10 months ago Dark Sintera Mod 10 comments

I admit that it is far from ideal, but a series of events related to data loss and destruction of hard drives has forced me to do "emergency update".

The Eastern Front: A Skin Pack

The Eastern Front: A Skin Pack

11 months ago News 2 comments

What I've done so far, what I have planned for the mod currently, and ideas for the future.

Without conditional war  Mow AS; LP

Without conditional war Mow AS; LP

1 year ago News 0 comments

Without conditional war (WCW «New War») Модификация от группы модельеров AOT.

Good news. Bad news.

Good news. Bad news.

1 year ago Dark Sintera Mod 14 comments

There have been several important developments but let's lay out everything in order of receipt.

Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and...
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Post comment Comments  (60 - 70 of 513)
xX(Warrior250)Xx Aug 8 2014 says:

Why is C0ld war mod gone?

+2 votes     reply to comment
merhabi Aug 18 2014 replied:

The Cold War Mod Team got their own website.

+2 votes     reply to comment
ALPHA-2 Aug 11 2014 replied:

i think is >>> dead ??? no update ??? of adim deleder is ???

+1 vote     reply to comment
Dark1Isaac Aug 21 2014 replied: here's the mod :)

+1 vote     reply to comment
ALPHA-2 Aug 27 2014 replied:

i downlod that berot but >>> no UP DATA don have any thing NEW and LOL nobody playing that MOD ( cold war mod ) IN MUTI

+1 vote     reply to comment
scrag Jul 31 2014 says:

RIP multi

+1 vote     reply to comment
BrimM91 Jul 24 2014 says:

Could anyone help me with making some skins? I'm new to it and I only have a very basic idea of what to do. I'd appreciate any help.

+1 vote     reply to comment
λpone Jul 27 2014 replied:

There is a great tutorial on the GEM 2 fan page.

+5 votes     reply to comment
ALPHA-2 Jul 22 2014 says:

did any body have a MOD can play MUTI like : cold war ???

+1 vote     reply to comment
LGPG Jul 21 2014 says:

Did somebody think to do a Dead space mod for men of war?, i will love have a bunch of my own soldiers with deadspace outfits, fighting against necromorphs, even there could be a bunch of factions, such as, the Earth govberment, The relics zealots, the necromorphs, and you can also add the Planet cracker corp, this last one use more mercenaries and some little things like that as Miners like pilots to the vehicles...i don't know, it's a new thing..

+1 vote     reply to comment
Executor-64- Jul 20 2014 says:

does assault squadron 2 include all previous campaigns and if not how the hell can i get them all other than getting all the separate expansions+original game

+1 vote     reply to comment
Germany1914 Jul 18 2014 says:

dear visitors and members of, here is a time of great need. In need of an experienced modder in creating missions for the mod THE GREAT WAR 1914-1918.
If you are interested, please send a private message to me or my friend guerrito. Here's a great time to launch a great mod celebrating 100 years of the First World War.
Thank you for your attention ...

+2 votes     reply to comment
FaantBoy501 Jul 8 2014 says:

Hello all,

I contacted Moddb yesterday about the Mod page for MoW:AS2, and they told me that I could upload mods. I don't have anything completed at the moment, so maybe someone could try it out to see if it works.

Thx in advance


+1 vote     reply to comment
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Men of War: Assault Squad
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Released 2011
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369 votes submitted.

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Ratings closed.

Highest Rated (18 agree) 8/10

Assault Squad is essentially the shinier more visually appealing version of Men of War, I dont find that it adds a lot other than the skirmish mode, some new maps. some new units, and some new models replacing pre-existing ones. It's not exactly groundbreaking however, seeing as it pretty much builds off of the success of it's predecessor, I'm really not even sure why Assault squad was even made, my guess was targetting a streamlined Multiplayer platform, but the game is equally popular as a singleplayer…

Aug 8 2011 by Kastrenzo

Lowest Rated (16 agree) 3/10

Men of War is successful because each game naturally generates its own narrative. It is brilliant because it has character. It is great because (in campaign missions at least) you feel attached to your troops. Assault Squad is Men of War minus all of this, and is horrid. Its lone addition is the new Skirmish mode: a depressing, soulless grind against entrenched AI. Instead of wire-tight combat against a fellow human comes wave after wave of artificially buffed but simple-minded robots; in place…

May 9 2011 by Varsity

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